(XBOX)SIoth the Sin Posted May 19, 2020 Share Posted May 19, 2020 Neptune, tileset: Salacia The mobile defense satellites don't take any damage when enemy's attack them. To test this I flew away from the satellite, into another section of the map, to see if it would take damage. It didn't. Not sure if it's a bug or not. Link to comment Share on other sites More sharing options...
(XBOX)R3d P01nt Posted May 20, 2020 Share Posted May 20, 2020 Did any enemies even make it to the satellite to attack it? Having played a few rounds of Salacia yesterday to farm ALUs, it seemed like a pathing issue that wasn't allowing the enemies to make their way to the satellite. I had to continually go and track down enemies to kill them for ALU drops. Link to comment Share on other sites More sharing options...
Beuargh Posted May 20, 2020 Share Posted May 20, 2020 Same thing for me, 2 out of 5 runs (zero damage is new to me on PC). The slowness of the mobs is distressing since Razorback, we can defend a satellite without defending anything because the mobs remain blocked, do not come or hardly come into contact: we often have to go back and hunt them (ie C ALU, mods, xp). It's + simple for a beginner who comes xp his stuff: so much the better. But it's so boring. Link to comment Share on other sites More sharing options...
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