(XBOX)Architect Prime Posted May 19, 2020 Share Posted May 19, 2020 (edited) I'm testing against enemies, and have allot in the past as well, and I just can't see the justification for removing these guns via timers for so long. There are regular weapons that one-shot most enemies, where-as the archguns tend to take seconds to do the same. These do not feel like power weapons worthy of such limitations in my opinion. I'm comparing at high levels, which is where archguns should shine right? I could be missing something, but that's my take on that. Also, they're fun to shoot, so it's annoying to have it limited. EDIT: With rivens, these weapons become pretty heavy hitters. But I still don't like that timer haha EDIT II: After further Experimentation, I've decided that the timer is a negligible inconvenience for me as it doesn't pose any real issues. Consider this topic over. Edited May 22, 2020 by (XB1)Architect Prime 2 Link to comment Share on other sites More sharing options...
Kainosh Posted May 20, 2020 Share Posted May 20, 2020 You have not used them enough. Because otherwise you would know that enemies do drop archgun ammo that instantly resets its cooldown. 1 Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted May 20, 2020 Author Share Posted May 20, 2020 I'm not seeing that happen very much in normal missions, and even then, why the count down? Why not just let the ammo be less common? Link to comment Share on other sites More sharing options...
Bipp Posted May 21, 2020 Share Posted May 21, 2020 Imagine having a weapon cooldown when you still have ammo remaining in the weapon. They're not particularly strong weapons with an even sadder selection of mods so should I ever want to swap to my secondary to soften up a high threat target I am instantly locked out of pulling the arghgun back out to lay down some punishment (not that they really can in the first place). But even if there wasn't a timer I still wouldn't be able to combo anything with them like that because of that stupid summon animation. Link to comment Share on other sites More sharing options...
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