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Nightwave Series 3: Glassmaker: Hotfix 27.5.5


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Could you bring back waypoint for Deck 12 (Exploiter orb boss) because is kinda annoying searching for entrance when you didnt play it for a while

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7 minutes ago, [DE]Megan said:

  • Fixed the Blood Rush Critical Chance boost not resetting when the Melee combo counter is reset.

just tested its still broken but differend way now. fixed the not resting  but the base buff is bigger than what it should be.
https://streamable.com/eesux8 (vid by alliance member)

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Not really related to this patch, but the boolean sugatra doesn't attach well to anything.  Looks like the attachment point might be the glowing ball instead of the tip, and on the few weapons I've checked, the look ranges from terrible to laughable.

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Posted (edited)

Thanks for the fixes DE, I’m sure it’s hard to keep the game updated when the only money you get is from plat and prime vault

also your entire team is working from home so that’s got to make things hard on ya

keep on keeping on DE

Edited by PapaSodaPop626
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Thanks for the update I think Deadlock Protocol feels like coming after devstream or next week anyway don't rush so that we have a few bugs at launch 🙂 

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Posted (edited)

Thanks for the small hotfix! Speaking of small stuff, there's still some lingering issues in small dose that either creeped up recently, or has stayed for years.

Here's a little list of bugs still not fixed. They're all reproduced easily at 100%.

On 2020-05-02 at 4:09 PM, Casardis said:
  • TYPE: In-Game
  • DESCRIPTION: Shipkiller tracking stays active even after disabling it\finishing the mission. If it's disabled while it's shooting its laser, it will keep the laser up PERMANENTLY while auto-aiming at you whenever in range, even when mission's over.
  • VISUAL: https://giant.gfycat.com/SevereImmaculateDikkops.webm
    SevereImmaculateDikkops-size_restricted.
  • REPRODUCTION: Disable the shipkiller, preferably while it's still shooting its laser (need to coordinate with pilot\away team)
  • EXPECTED RESULT: Shipkiller is completely disabled, stops moving and stops shooting.
  • OBSERVED RESULT: Shipkiller keeps tracking the Railjack, and will also shoot a permanent laser at them if it had it on when away team finished disabling it.
  • REPRODUCTION RATE: Should work every time.

 

On 2020-05-02 at 4:04 PM, Casardis said:
  • TYPE: In-game
  • DESCRIPTION: Ramsleds attempt boarding parties even after mission completion
  • VISUAL:
    Spoiler

    1jZHKz4.jpg

  • REPRODUCTION: Finish a mission and approach any base-platforms that can launch ramsleds (Missile Platform, Shipkiller, Pulse Turbine...). 
  • EXPECTED RESULT: As per Hotfix 27.3.4, "Fixed Ramsleds trying to initiate a Boarding Party after the mission is complete," Ramsleds shouldn't be launched anymore.
  • OBSERVED RESULT: Ramsleds are still launched
  • REPRODUCTION RATE: 100% of the time as long as the ramsled launch are not on its cooldown.

 

Edited by Casardis
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A lot of elevators, expecially in corpus missions are buggy and if you jump to walls (especially with bullet jump) while going upstairs you will fall off the map or clip inside walls, forcing you to
Yeah the /unstuck works but in rare cases does nothing sadly. This bugs have been here for YEARS and no update ever fixed it.

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Posted (edited)

Still waiting for a fix for unskippable "disembarking from landing craft" mission intros.

 

Also inb4 that dude who spams Ash color channel name "bug". Seriously, why does it matter?

Edited by TrilliumStarbreeze
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