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Warframe VS Warhammer 40k


peq42

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2 hours ago, Follordark said:

WE DO NOT HAVE MODS IN THE LORE

Actually, we do. Reference has been made to them on numerous occasions by in-universe characters. Most prominently being during the lead-up to the Zanuka/Alad V fight.

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Mods ARE part of the lore. We literally have a cephalon that is responsible for creating rivens.

 

On top of that, mass invasion from the warframe side could also be possible, just remember the plague star and scarlet spear events: Drop a few murex and/or giant boils like that in unprepared planets and BOOM, those are under sentient or infested control(and remember, both factions can reproduce on their on, even on extreme conditions like Tau and Eris).

 

And, we have what was said in the link above: Not only we tenno are extremely powerful(much more than ultramarines at least as far as I've research, since although we both are super soldiers, they dont have the powers we do) but we simply wont lose numbers. We never did. During both the old war, current conflicts and probably the new war, we only lost ONE tenno, Rell, and thats only because he was far more vulnerable than the others, and fighting, for over a thousand years, alone, whats we expect to be basically a god(the man in the wall). Our actual bodies are hidden in a parallel dimension where no living being can go without going crazy and even when one is capable of getting inside of it, they simply wont find us, and our warframes can, as seen in the sacrifice and second dream quests, regenerate without cost and go back to fighting even after destroyed.

 

Also, there's no known range limit or delay for transference. We have our real bodies in one dimension while controlling the warframes in another, traveling to all planets without any signal loss or delay to actions. 

 

 

EDIT: oh and

bkg7uin.jpg

As I said, grineers are at least billions if not trillions, and all players in the game count, lore wise, as actual tennos.

 

EDIT 2: Also, one Tenno, lore-wise, IS capable of fighting things as big as eidolons. Just see the "Mask of the Revenant" quest, where revenant night after night fought one.

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7 hours ago, Follordark said:

Ok I think a thing needs to be clarified,We are talking about lore not gameplay this was brought up a couple posts earlier and triggers me greatly.WE DO NOT HAVE MODS IN THE LORE they are there simply for gameplay purposes.In the lore our Warframes would be modlesss the same about our weapons.Sure you can solo an hydolyst but can you do the same with no mods on your weapons and warframe and no energy pizzas, I dont think so.

Back on topic I think that only the orokin would stand a chance against 40k and even then the odds would be like 100000 to 1 .And things go worse if you look at the other races of 40k like the eldars and necrons even the dark eldars. They would destroy warframe in less time than the imperium can since they can just take the sun away from us and we would likely die just release a transcendent c'tan shard on us and we would be F***ed beyond mesure

Have the Tyranids ever won a fight against any of these races?

If yes, then Infested Tyranids would also be able to win, because Infestation can replicate the most powerful members of any given species from mass alone, instead of simply breeding them. Hence why the Infested can canonically stomp most regular troops made from the same faction, such as seen in the Once Awake quest.

20 minutes ago, elpeleq42 said:

And, we have what was said in the link above: Not only we tenno are extremely powerful(much more than ultramarines at least as far as I've research, since although we both are super soldiers, they dont have the powers we do) but we simply wont lose numbers. We never did. During both the old war, current conflicts and probably the new war, we only lost ONE tenno, Rell, and thats only because he was far more vulnerable than the others, and fighting, for over a thousand years, alone, whats we expect to be basically a god(the man in the wall). Our actual bodies are hidden in a parallel dimension where no living being can go without going crazy and even when one is capable of getting inside of it, they simply wont find us, and our warframes can, as seen in the sacrifice and second dream quests, regenerate without cost and go back to fighting even after destroyed

This isn't necessarily true - whilst we only hear from the legends that Gara the Warframe died, we do also know that the Unum was alone. There's not much reason why the Tenno wouldn't just hop back in a new frame and go visit the Unum, other than whatever process killed Gara also killed their Operator - possibly the unnamed device was a transference chamber, and Gara's Operator basically caused herself to go void-nuclear inside the Sentient's mind. Similar deal for Mirage - why would Lotus be so traumatised at the death of a proxy body that she represses the memory for thousands of years? And how come the mouthless Mirage is described as smiling? Some it makes sense that they just went to sleep sometime after (like Inaros, basically dumping their frame in the desert to sleep)

However, either way, the event was almost certainly exceedingly rare, but possible. And unlike every other faction, Tenno cannot be replaced - every true death for the Tenno permanently reduces their forces.

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16 minutes ago, elpeleq42 said:

Mods ARE part of the lore. We literally have a cephalon that is responsible for creating rivens.

 

On top of that, mass invasion from the warframe side could also be possible, just remember the plague star and scarlet spear events: Drop a few murex and/or giant boils like that in unprepared planets and BOOM, those are under sentient or infested control(and remember, both factions can reproduce on their on, even on extreme conditions like Tau and Eris).

 

And, we have what was said in the link above: Not only we tenno are extremely powerful(much more than ultramarines at least as far as I've research, since although we both are super soldiers, they dont have the powers we do) but we simply wont lose numbers. We never did. During both the old war, current conflicts and probably the new war, we only lost ONE tenno, Rell, and thats only because he was far more vulnerable than the others, and fighting, for over a thousand years, alone, whats we expect to be basically a god(the man in the wall). Our actual bodies are hidden in a parallel dimension where no living being can go without going crazy and even when one is capable of getting inside of it, they simply wont find us, and our warframes can, as seen in the sacrifice and second dream quests, regenerate without cost and go back to fighting even after destroyed.

 

Also, there's no known range limit or delay for transference. We have our real bodies in one dimension while controlling the warframes in another, traveling to all planets without any signal loss or delay to actions. 

 

Mods were stated as being the method by which enemies gain stats when auto leveling in missions as well;  though the auto leveling in missions was considered an abstraction. DE Steve mentioned that a long while back in a devstream.

As far as powerful, we haven't seen any warframes - Tenno themselves not showing augmented psychic/Void strength really - capable of the physical feats a standard Space Marine is capable of in their lore, warframes do have technocyte originating powers that could be considered in some cases similar to Psyker powers. I would easily put warframes with their low durability to enemies and emphasis on killing first or being crushed by like enemies while having an emphasis of being mobile power platforms around the Eldar and their Farseers or if we ever got up-armored, Rhino, Oberon, or Chroma to a Librarian. As far as loses, we don't have many records on that; and quests haven't been all that helpful sometimes blurring the line between what we know to be a Tenno, and a Warframe; but Warframes themselves are biologically immortal while Rell's records were purged from whatever Natah later absorbed as part of her job as Lotus back when he maimed Margulis and she hid him to prevent his and likely our death. That said, Rell did eventually die even after doing a merging with his favored Harrow warframe, by our hands; though its logical by that time it could have been a mercy killing - containing a (Warp Entity like) Man In the Wall (Wally for short) in his Tal Rasha plan was obviously starting to strain what was left of his mental well being.

Our bodies were in Real space, on Lua before the point where Natah was intended as Lotus to massacre us; post Naga Drums Ceremony Orokin Elite massacre. Whatever her reason. she instead spared us and moved the entire Moon Reservoir included into the Void where we were beyond normal Sentient retaliation. As far as hidden in a parallel dimension where to go inside is to Risk madness and worse, Space Marines and Orks particularly brave that pretty regularly, in their setting that is called "The Warp" and besides being more overtly doom and gloom so far follows similar existence and rules. We at least don't know of any range limit for Transference, as shown with War Within, and while being dunked into the Reservoir directly we were switching between warframes from all around the Sol System This is similar to the Astral Projection Psyker ability, where nefarious users can body-jack vulnerable psykers or normal humans which weak mental will and pull their mental manifestation through the vulnerable mind similar to a warp entity, or simply puppeteer the poor sod. Its reasonable to figure that skilled users of daemon summoning would also have a basic idea on what we are capable of doing or if not, be able to sever its connections.

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2 minutes ago, Loza03 said:

 

This isn't necessarily true - whilst we only hear from the legends that Gara the Warframe died, we do also know that the Unum was alone. There's not much reason why the Tenno wouldn't just hop back in a new frame and go visit the Unum, other than whatever process killed Gara also killed their Operator - possibly the unnamed device was a transference chamber, and Gara's Operator basically caused herself to go void-nuclear inside the Sentient's mind. Similar deal for Mirage - why would Lotus be so traumatised at the death of a proxy body that she represses the memory for thousands of years? And how come the mouthless Mirage is described as smiling? Some it makes sense that they just went to sleep sometime after (like Inaros, basically dumping their frame in the desert to sleep)

However, either way, the event was almost certainly exceedingly rare, but possible. And unlike every other faction, Tenno cannot be replaced - every true death for the Tenno permanently reduces their forces.

to be honest I never understood mirage's case. While gara could simply have "disappeared" due to the cryo sleep all tenno were put into, I dont know how could mirage have "died" when what was fighting the sentient should have been a warframe. Maybe it was back when the sentients were on the reservoir on the moon, before it was hidden in the void, and the tenno operating mirage was trying to stop the sentients from reaching it.

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I'd like to see how the Warfame universe's Void, being a vast energy consciousness itself (maybe??), would fare if it were put up against the Warp. Probably not well, but we still know next to nothing on how it operates, so it'd be an interesting experiment.

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Just now, elpeleq42 said:

to be honest I never understood mirage's case. While gara could simply have "disappeared" due to the cryo sleep all tenno were put into, I dont know how could mirage have "died" when what was fighting the sentient should have been a warframe. Maybe it was back when the sentients were on the reservoir on the moon, before it was hidden in the void, and the tenno operating mirage was trying to stop the sentients from reaching it.

If I had to guess, the Tenno probably spent at least some time in their Orbiter chairs, and the Sentients got lucky stumbling across one that, for one reason or another, wasn't presently under void-cloaking - perhaps when the landing craft was docking.

2 minutes ago, JustL1me said:

I'd like to see how the Warfame universe's Void, being a vast energy consciousness itself (maybe??), would fare if it were put up against the Warp. Probably not well, but we still know next to nothing on how it operates, so it'd be an interesting experiment.

Sit down, get a bowl of popcorn, and watch.

I'm honestly convinced that the void is Chaotic Neutral in all this, just wanting to watch the world burn.

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34 minutes ago, Follordark said:

A railjack goes literally like 300m/s while imperial ships zoom pas them with like 3/4 the speed of light so yeah.

Forgetting that Railjacks are FTL-capable, are we? A Railjack can simply perform a Void translation if needed to close the distance. I'd also caution against going by pure gameplay when discussing these matters, as it is often abstracted for the sake of player experience.

35 minutes ago, Follordark said:

and lisets ships are not better.

Citation Needed, considering that we don't actually have listed specs for Landing craft. Either way, speed is kind of irrelevant for a Landing Craft, given that they are stealth insertion craft.

40 minutes ago, Follordark said:

orbital bombardment will wipe them of the board.

Orbital bombardment only works if the recipient has planetary installations that would cripple them if lost. All of the major factions in the Origin system are space-based, and highly decentralised.

42 minutes ago, Follordark said:

Fomorians and corpus ships are just no match for imperial battleships and other .

Nice assertion without any evidence to back it up.

42 minutes ago, Follordark said:

Also waframes could be destroyed be massed small arms fires soo.

Said small arms are vastly superior to what we currently use today. It can be hard to remember since we tear through them, but a basic Grineer Lancer is a heavily augmented, highly armoured cyborg capable of leaping across multi-metre gaps and armed with an SMG that fires bullets the size of your thumb. In most other settings, a Lancer would be a match for the local form of supersoldier. In Warframe, we just so happen to be far enough above them that they seem like cannon-fodder.

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Not a major warhammer fan, but...

 

In 40k I believe that humanity is innumerous and has seemingly infinite amounts of cannonfodder soliders to throw at an enemy. Then there's the undying necrons that vanish when they take too much damage rather than allowing themselves to be killed. Then there's the Tyranids that probably swarm throughout the universe consuming galaxys at a time.

 

As much as I like warframe, I have doubts there would be much they could do to hold out againat such odds.

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22 minutes ago, PurrrningBoop said:

Citation needed. In both cases.

I just posted a picture of a member of DE saying that the 50 Billion grineers deaths back in 2016 are cannon, and even with said deaths, again someone from DE itself saying that, the grineer were not showing signs of slowing down, which means they must have many many more soldiers.

The picture also shows that all the 16 million players back then were tennos in the game's universe lore wise. So even if the numbers didnt change at all for some reason, we can say we've 16 million semi gods in the warframe universe

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As a lore buff for both franchises, I like to go a little more in-depth than just "40k always wins because it's over the top and silly". Let's take a look at a few categories:

Kardeshev Scale: as mentioned right off the bat by @PurrrningBoop, Warframe only concerns the solar system (solid Type I) while 40k takes place on hundreds of thousands of solar systems (solid Type II, approaching Type III). As a result be basically need to pare 40k down to a series of crusades of varying sizes just to make the battle make any sense

Manpower: your standard crusade in 40k can number anywhere from 5,000 if it's mostly Space Marines and support corp, to hundreds of millions if you get multiple Imperial Guard and Mechanics regiments involved. Add in fresh conscripts for reinforcements and the really apocalyptic battles such as the Fall of Cadia can see death tolls in the multi-billion. Meanwhile in Warframe, in 2018 or so DE made a public statement that the player base had exterminated 50 billion Grineer in four years -- taking this as canon (which is a huge stretch) gives the Grineer extremely fast and efficient cloning facilities easily capable of keeping up with Imperium recruitment methods. Whatever number we give to the Grineer, the Corpus combined breeding programs and robotics manufacturing aren't much slower. The Tenno are a hard number to pin down -- DE like to pretend it's one player to one Tenno, but I have a hard time accepting Zariman 10-0 had 30 million children aboard, even for a generation ship intended to test colonization of distant stars.

Small-arms: Grineer Grakatas and Hinds aren't particularly impressive, being little more than standard 21st century slugthrowers -- comparable to 40k autoguns. Corpus Deras and Flux Rifles are much better and could be compared to 40k laser guns. Grineer Ogris and Corpus Plasmors pack a heavier anti-personel punch; they could conceivably keep up with 40k bolters and Mechanicus phosphor weapons, though not at the same rate of fire. Tenno arms are absolutely crazy, thanks to modding systems that let us vaporize crowds and heavy machinery in a few shots

Heavy arms: 40k is no stranger to massive tanks and cannons -- something Warframe has always lacked in. The best Grineer and Corpus guns I can think of are the Opticor, the Decurion, the Grattler, and the AA turrets found on the Plains and Vallis, all of which pale compared to stuff like the Lasercannon or the Hydra Flak Tank. Even the humble 40k autocannon would have the Grineer salivating. Tenno Archguns are basically the only reliable anti-tank firepower Warframe has

Melee weapons: 40k loves melee weapons. From chainsaws as light as a traditional sword to power claws able to tear doors off tanks, 40k has an easy advantage in melee combat. WF melee weapons aren't statistically weak, but most of their melee fighters are, and will rely heavily on stuff like Shockwave Moas for protection against Imperial bayonet rushes. The exception is, of course, the Tenno, who could shame even Dark Eldar Wytches and can dice apart armored soldiers in the blink of an eye

Body Armor: Corpus shielding looks promising, but in practice barely adds as much protection as another guy standing in front of you; 40k force fields are far more powerful, albeit so rare they only see use by commanders. 40k flak armor isn't much better, routinely blasted apart by Heavy Stubbers (some of which are .50cal M2, some of which are .30cal M1919A6). Grineer full-plate and Stormtrooper Carapace seem pretty similar to me, providing plenty of protection from small-arms crossfire. At the very top we have Astartes and Sororitas power armor; the exact durability of ceramite-layered exoskeleton varies depending on an author's preference for "bolter porn" but suffice to say you need more than a few Grakatas to get through that

Vehicles: as before, 40k is in deep passionate love with tanks, while DE barely gives them the time of day. I think the only ground vehicles we have ever seen are Corpus Coildrives and unnamed land rovers

Air superiority: For spaceworthy aerial dropships 40k has Valkyries, Thunderhawks, and Stormravens, while WF has Bolkors, Condors, and Railjacks. For dogfighters, 40k has Avengers and Stormtalons, while WF has Cutters and Archwings. Corpus also like to make use of aerial Ospreys at whatever altitude may be needed, despite their slow speeds

Naval capacity: DE and GW both have an affinity for fleets of mile-long ships. Grineer Galleons clock in at 4km, which is actually roughly the length of an Imperium Battle Barge (which vary 3 to 7 km). Corpus Hammerheads are absurdly massive, regularly exceeding 20km, though they have plenty of smaller models too. The two series tend to go for the same tonnage too: 40k loves age-of-sail combined ship tactics (frigates, destroyers, Galleons), and Grineer and Corpus often double or triple up on navy vessels for routine patrols. That said, 40k naval weaponry tends to go for the really big guns capable of cracking bedrock as standard issue, while Warframe doesn't go so over-the-top -- with the exception of the Balor Formorians, which can tear Hammerheads in half with only a few minutes of concentrated bombardment

Intra-system travel: both series are vague on this. With solar rails, Grineer and Corpus can conceivably move planet to planet in a matter of hours. Without solar rails, it can take Formorians several days to move into position. 40k isn't much clearer, as they often cheat and just warp jump as close to orbit as they can and just skip the several days travel it would otherwise take.

Magic powers: let's not beat around the bush, the Void and the Warp are the same thing in this matchup. Tenno/Warframe combinations are alpha-plus class psykers by Imperial standards, able to give all but the strongest Space Marines Librarians a total curb-stomp -- and Librarians aren't exactly common, even in crusade sized fleets

Politics: hoo boy, this is where things get nuts. Despite political rivalries like Ruk and Hek, Grineer usually work great with other Grineer, thanks to their Queens keeping everyone in line. Corpus have a tougher time because penny pinching, but don't have too much issue coming together with other Corpus against a common threat. Grineer plus Corpus is... iffy. It's far from hopeless, as seen when the Infested flare up, but also not great, as extrapolated from Scarlet Spear.

But in 40k? It's a freakin' free for all! The Guard and the Navy hate each other because both think the other have cushy jobs. The AdMech want desperately to be "anywhere else but here with you stupid meatbags". The Inquisition is trying to kill your chain of command for heresy. The Sororitas are trying to build a church out of flamethrowers during a firefight. The Space Marines alternate between benevolent warrior gods and callous jerks who will bomb you just because you were too close to the enemy Tenno and were making the Tenno slow down a little. One of your regiments is actually a Genestealer or Chaos cult. It's a nightmare. It's canon that the Imperium often takes days and weeks just to discuss logistics before the enemy has even arrived in orbit

40k can theoretically win most wars if they operate like a well-oiled machine. Thing is, a big theme of the lore is they never ever do that

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38 minutes ago, elpeleq42 said:

I am aware of the thread, its a repeat of the them of some we had several years back. It doesn't however present them in the same category of strength as a standard space marine; also he Rhino Stomp is a nature of its technocyte mutation based power rather than stomping "with muscles" and strength. As for like to like, almost all of the mutation powers are or could be imitated through a Librarian, Farseer, or other trained psyker or strange alien sciences.  While getting real with the warframe's display of strength, we need Gravimags to carry Archguns in atmosphere.

 

15 minutes ago, elpeleq42 said:

I just posted a picture of a member of DE saying that the 50 Billion grineers deaths back in 2016 are cannon, and even with said deaths, again someone from DE itself saying that, the grineer were not showing signs of slowing down, which means they must have many many more soldiers.

The picture also shows that all the 16 million players back then were tennos in the game's universe lore wise. So even if the numbers didnt change at all for some reason, we can say we've 16 million semi gods in the warframe universe

Yeah, I would think Grineer have numbers of a scale that would please the Imperial Guard greatly, though outside the Deathkorps of Krieg, the Imperium notably bans the process on fighting forces for similar concerns as to what Grineer suffer. Its really quite notable that we in relative small number (more numbers than space marines still of course) can eliminate that many armed and trained troops and still not make a dent in Grineer cloning production. Part of that could be that if the process DE shared a while back is true, the Grineer can use the discarded dead as resources for the next batch, sure they might have more degradation but it keeps boots on the ground so to speak, and is truly terrifying when you think about it in such a small system as our own Sol.

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32 минуты назад, elpeleq42 сказал:

I just posted a picture of a member of DE saying that the 50 Billion grineers deaths back in 2016 are cannon, and even with said deaths, again someone from DE itself saying that, the grineer were not showing signs of slowing down, which means they must have many many more soldiers.

The picture also shows that all the 16 million players back then were tennos in the game's universe lore wise. So even if the numbers didnt change at all for some reason, we can say we've 16 million semi gods in the warframe universe

You mean Rebecca's "hmm... maybe" answer? That "TBD" is indicative of not yet being canon though.

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8 hours ago, TARINunit9 said:

Grineer Grakatas and Hinds aren't particularly impressive, being little more than standard 21st century slugthrowers

 

8 hours ago, Corvid said:

Said small arms are vastly superior to what we currently use today. It can be hard to remember since we tear through them, but a basic Grineer Lancer is a heavily augmented, highly armoured cyborg capable of leaping across multi-metre gaps and armed with an SMG that fires bullets the size of your thumb.

 

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@Corvid I flat-out do not believe Grineer firearms are that powerful. A Grakata look all the world to me like a Space MP5

The augmented legs I'll give you, they're literally on their model, specifically designed for traversing hazardous workplaces and fast-repositioning. But not the guns

Especially since bullet casings exist in-game, and are nowhere near the automatic .50cal you claim

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1 hour ago, TARINunit9 said:

@Corvid I flat-out do not believe Grineer firearms are that powerful. A Grakata look all the world to me like a Space MP5

The augmented legs I'll give you, they're literally on their model, specifically designed for traversing hazardous workplaces and fast-repositioning. But not the guns

Especially since bullet casings exist in-game, and are nowhere near the automatic .50cal you claim

You can not believe it if you want, that's your prerogative. You should be aware that an argument from incredulity doesn't exactly hold much weight.

It's primarily based off of the barrel size and bullet holes, as well as certain stills from the official comic (we see a Buzlok round in flight at one point, and it wasn't exactly small). The thread I linked before goes into more detail.

I'd also point out that casing size isn't necessarily an indicator of projectile size, considering that things like caseless ammunition exist. All a casing needs to do is store enough propellant to launch the bullet at the required speed, so if the propellant is more efficient, a smaller casing can fulfil the role just as well.

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7 minutes ago, Corvid said:

It's primarily based off of the barrel size and bullet holes, as well as certain stills from the official comic (we see a Buzlok round in flight at one point, and it wasn't exactly small).

Which comic? Because in-game the Buzlok's barrel is actually pretty thin, and the projectiles are small enough to match -- which you can verify by using Ivara's Navigator

As for the Grakata, only the barrel's OUTER diameter is as thick as your thumb. Not the inner diameter. Bullets can't be as thick as the outer diameter

The Grineer are using autogun-level guns, not bolter-level guns, that's the only conclusion I can draw

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5 minutes ago, Corvid said:

Warframe: Ghouls, Issue 2.

Lemme just grab my physical copy...

...the barrel width matches the in-game Buzlok. Sure the muzzle flashes are huge, there's a close-up of a Buzlok bullet in flight, and the shot that hits Vor does have a particularly big explosion, but nothing that suggests the Buzlok is any larger than .223cal. In fact, three pages before Vor gets shot you also see a ghoul get shot, and the bullet streak is pretty small

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