[DE]Rebecca Posted June 8, 2020 Share Posted June 8, 2020 Tenno - If you’ve been plugged into the community discourse since the self damage changes, you’ll have seen a lot of discussions about the Kuva Bramma. What makes this formerly self-damaging weapon so much more dominant than the others? It has quickly taken the place at the top of the usage charts - which is where it should be given its acquisition - but the degree of dominance (about 3 times more popular than anything else) is not something we feel is good for the primary weapon Arsenal options. We are changing it so that: - It has a smaller reserve ammo (15 to 5), and gains fewer arrows from ammo pickups - This is to encourage players to aim the bow deliberately at crowds of enemies and not fire it wildly everywhere - Fewer cluster bombs are produced on impact (from 7 to 3) - Reduces the overwhelming AOE potential somewhat but also makes the Bramma less visually busy. Players have said that the many many explosions produced by Bramma are hard to see through. - Increased cluster projectile radial attack size from 2.7m to 3.5m - Reduced cluster projectile fall off from 100% to 50% - Fewer explosive fragments, but they cover more area and generally do more damage We will be monitoring feedback after these changes go live to ensure we’ve struck a better balance of having a powerful weapon - but not one that overshadows everything else in the game to the detriment of your squadmates. You will see these changes in Update 28: The Deadlock Protocol, and we can discuss feedback once they are in your hands. Until then, Tenno! Link to comment Share on other sites More sharing options...
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