DestroyerF5 Posted June 12, 2020 Share Posted June 12, 2020 Il y a 7 heures, Krilexis a dit : Todos levantamos juntos ... ¡Gracias por su tremendo equipo de trabajo! 🙂 yeah love the update from start to finish !!! Link to comment Share on other sites More sharing options...
DestroyerF5 Posted June 12, 2020 Share Posted June 12, 2020 Il y a 8 heures, MaestroLima a dit : ¡Muchas gracias por la actualización! Exactly, finally a high quality update after so long !!!!, love every part of the deadlook protocol (Parvos Granum is the #*!%ing master). 1 Link to comment Share on other sites More sharing options...
Andikki Posted June 12, 2020 Share Posted June 12, 2020 I found the updated donation UI less convenient than the old one. It forces me to do calculations in my head and makes it hard to pick some initial number of items that seems remotely right and then adjust it based on the result (that's the process I got used to). It's also harder to see how close I am to the daily cap. 3 Link to comment Share on other sites More sharing options...
Edetha Posted June 12, 2020 Share Posted June 12, 2020 I am very worried about one thing. You outsource chat moderation to a third party, one that has no financial interest in keeping me around. You give them the ability to ban me with no evidence, and provide me no avenue of appeal if they select the right dropdowns when banning me. 4 Link to comment Share on other sites More sharing options...
Tepes Posted June 12, 2020 Share Posted June 12, 2020 ty Link to comment Share on other sites More sharing options...
Barcalounger Posted June 12, 2020 Share Posted June 12, 2020 So many awesome changes, especially Stasis and the Opticor. New tileset looks sooo good. Thanks to everyone that worked hard on it, only been playing about two months but the game instantly became a favorite since the first time I played and I've been super-hooked since. Link to comment Share on other sites More sharing options...
HolySeraphin Posted June 12, 2020 Share Posted June 12, 2020 (edited) 11 hours ago, [DE]Megan said: Fixed controllers using a higher deadzone value than desired for non-look analog inputs. Was applying a 20% deadzone across the board instead of using platform-specific values, which were generally lower. This should improve responsiveness of analog sticks. Can you reduce the deadzone for "look" analog inputs too for controllers (I use on pc for personal reason)? Currently if I move just a tiny bit of the right joystick it doesn't register, if I barely pass the deadzone it is 1/10, but then it suddenly goes to 7/10 and then to 10/10 even before reaching the very edge. It makes quite hard to point at enemies even at low sensitivity settings. Edited June 12, 2020 by HolySeraphin Link to comment Share on other sites More sharing options...
2ndPersonPlural Posted June 12, 2020 Share Posted June 12, 2020 (edited) -expunged- (wrong thread) Edited June 12, 2020 by 2ndPersonPlural Wrong thread Link to comment Share on other sites More sharing options...
W4cky Posted June 12, 2020 Share Posted June 12, 2020 Love the update to the tileset, holy moly and the new music is really good! Will it be available for purchase soon or at some point? Link to comment Share on other sites More sharing options...
Protogeno Posted June 12, 2020 Share Posted June 12, 2020 Amazing work DE! This is my favorite MMO since EVE that has maintained a good level of engagement through the years and I hope it will go on for long. Link to comment Share on other sites More sharing options...
Alkines Posted June 12, 2020 Share Posted June 12, 2020 Is there a chance that Cephalon Simaris will offer the login reward mods such as Primed Vigor, Primed Sure Footed, Primed Shred, and Primed Fury? 2 Link to comment Share on other sites More sharing options...
Chewarette Posted June 12, 2020 Share Posted June 12, 2020 8 hours ago, squako said: can we make these mods tradeable now? in order for someone to get all these mods at every possible rank they would be require to gain 5,000,000 Simaris rep. If you can only gain (for a min max player) 30,000 rep daily, it would require 167 days in order to gain the 50 copies needed. Oh come on you don't need to have a Rank 1 Umbral Intensify. At really, really worst you need one unranked, one Rank 5, one Rank 8 and one max. Link to comment Share on other sites More sharing options...
Slayer-. Posted June 12, 2020 Share Posted June 12, 2020 Awesome, thank you, it reads as awesome. good job DE I'm excited for the changes. Suggestion: can we please dissolve our duplicate mods for Kuva instead of Credits and Endo, which veterans don't need by our stage in the game. 1 Link to comment Share on other sites More sharing options...
Snackrat Posted June 12, 2020 Share Posted June 12, 2020 (edited) Xiros doesn't use your second melee keybind when dual-wielding. I know this because I have two melee binds - scrollwheel (for melee spam) and a thumb button (for control). I just had to complete the Protea quest with my scroll wheel and WOOF that was ROUGH. Disregard, apparently I'd bound Heavy Melee instead of standard Melee, and glaives have no Heavy. Edited June 12, 2020 by Snackrat Link to comment Share on other sites More sharing options...
chaotea Posted June 12, 2020 Share Posted June 12, 2020 14 hours ago, Memnarc said: Well, for the most part this update seems great...then you get to the nerfing of the bramma. Ive used it. This isn't a nerf, its a buff. The AoE damage is much wider now. Sure, the lower ammo count isn't great, but as im using a vigilante supplies anyway as my exilus its not caused any issue. 1 Link to comment Share on other sites More sharing options...
TARINunit9 Posted June 12, 2020 Share Posted June 12, 2020 15 hours ago, [DE]Megan said: Removed Copernics from Mining Nodes on the Orb Vallis and added to Eximus enemies in the Lua tileset. Removed Pustrels from Mining Nodes in the Plains of Eidolon and added to Eximus enemies in the Infested Ship tileset. Just noticed this now, this is frankly pretty amazing. Thank you so much, this will make Mining for Nightwave so much smoother 1 Link to comment Share on other sites More sharing options...
--TL--Majkuss Posted June 12, 2020 Share Posted June 12, 2020 Yet another garbage update. This took one extra week? What a joke. Where is hardmode difficulty? Why are Zenith coins so easy to do ? Quest took me not even 30 minutes, what the heck?? It's just another meaningless, boring grind, nothing exciting. Jackal fight bugged for me on second try when going for coins, that's just pathetic. I am extremely disappointed. Treasurer should spawn earlier on non endless missions, it's boring, when I am done with capture or sabotage in 2 minutes and now I am waiting for RNG to spawn Treasurer on 4th minute mark. It's all just about getting the weapons and quit the game. 3 Link to comment Share on other sites More sharing options...
Xepthrichros Posted June 12, 2020 Share Posted June 12, 2020 16 hours ago, JCistheway said: Also, any news about Focus and Focus farming? Farming lens, then upgrading them to Greater Lens, then Eidolon Lens (that you need to farm), then Lua Lens (that you need to farm), putting the Lens in a frame or weapon just so that you have to destroy it if you want to switch focus school or just got bored with that weapon/frame is so counterproductive that I never have put any effort in maxing out my focus threes. And doing Eidolons runs for focus isn't my idea of fun either. It would be great if we had more options when it comes to Focus farming, I don't want to destroy my equipment that I worked hard to farm. I just want to have options and the ability to switch things up when necessary. I would even be willing to buy lens with plat if I new my plat wouldn't be wasted. Here's news: If you just used the system that they implemented, you'd have maxed out all your focus schools by now. Based on our forum profiles, it seems I have joined the game (or at least the forums) after you did, and yet all my focus trees are completely maxed out. And I do not even go out of my way to farm focus, I just slapped a few lenses on the frames and weapons I tend to use more, and the rest of it just "happened" as I played the game rather casually, doing the daily sorties, doing alerts (back when they had alerts) or nightwave tasks, getting the vandal and Khora drops in sanctuary onslaught modes. Link to comment Share on other sites More sharing options...
AdvisorZ Posted June 12, 2020 Share Posted June 12, 2020 When will the opportunity to change the music track be added to the "Login" menu? This is a little thing, but sometimes I would like to put a Umbra theme (for example, it is creepy and cool) instead of default theme. Link to comment Share on other sites More sharing options...
Drachnyn Posted June 12, 2020 Share Posted June 12, 2020 vor 18 Stunden schrieb [DE]Megan: Kuva Bramma Changes: The Kuva Bramma has received balance changes to address it’s overwhelming chart topping usage. The Kuva Bramma still goes boom, and we look forward to your feedback once you’ve given it a try. Full detail can be found here: https://forums.warframe.com/topic/1199010-kuva-bramma-changes-explanation-and-timeline/ It has a smaller reserve ammo (15 to 5), and gains fewer arrows from ammo pickups - This is to encourage players to aim the bow deliberately at crowds of enemies and not fire it wildly everywhere. Fewer cluster bombs are produced on impact (from 7 to 3) - Reduces the overwhelming AOE potential somewhat but also makes the Bramma less visually busy. Players have said that the many many explosions produced by Bramma are hard to see through. Increased cluster projectile radial attack size from 2.7m to 3.5m. Reduced cluster projectile fall off from 100% to 50% - Fewer explosive fragments, but they cover more area and generally do more damage. Updated the Kuva Bramnma description to include these changes: This Grineer bow delivers vengeance in the form of cluster bomb-tipped arrows that can be detonated mid-air or on impact. Low quiver capacity, arrows are recovered singly. Pretty much half of the melee weapons can do what the bramma does. The only reason you are nerfing the bramma is because of usage stats, if there were other good primaries that could even pretend to compete with melee weapons, bramma's usage would be lower. However stuff like kuva ogris and the likes are just garbage. Instead of nerfing the only good primary, how about not just looking at usage stats (and not understanding them) and instead buff the other aoe primaries like ogris, torid, penta, tonkor and so many more. Way to try and ruin a perfectly fine weapon. 1 Link to comment Share on other sites More sharing options...
SuperSmog Posted June 12, 2020 Share Posted June 12, 2020 I hope this feedback is useful 🙂 Link to comment Share on other sites More sharing options...
moondog548 Posted June 12, 2020 Share Posted June 12, 2020 Like I said the update is awesome. I enjoyed it. And I am OVERJOYED to see CLASSIC DE delivering on an update that meets the potential and strengths they have shown in the past! And the uniqueness that only warframe brings to its audience! 😄 My one and only problem at this point has just a minor effect on Deadlock Protocol but is a very longstanding and deeply (though only intermittently) frustrating problem! 1 Link to comment Share on other sites More sharing options...
slindagor Posted June 12, 2020 Share Posted June 12, 2020 This update is a major step back, thanks warframe, for ruining again some useful weapons, and ruining the sentient core trade in system for reputation. I thought this game is going forward, but it doesn't seem like that, adding useless weapons and warframes and ruining good ones, that's all they capable of achieving. They couldn't fix the ready changing to leave button if somebody starts the party and might want to click on the same time to show u r ready. But they managed to screw up a working system, trading sentient cores and toroids, while the old system didn't allow you to trade more than necessary, and even counted the number if u added one more to it, but now, like the new would be the original, and the old used to be the upgraded system. What were you thinking? Link to comment Share on other sites More sharing options...
Redfeather75 Posted June 12, 2020 Share Posted June 12, 2020 So what happened to the pet update. Just decide not to bother? Did sheldon lose the napkin note from january. Link to comment Share on other sites More sharing options...
moondog548 Posted June 12, 2020 Share Posted June 12, 2020 11 minutes ago, Redfeather75 said: So what happened to the pet update. Just decide not to bother? Did sheldon lose the napkin note from january. It happened. What are you talking about? 2 Link to comment Share on other sites More sharing options...
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