We already have historical examples we can use as the reason why: Anthem. Game issues aside, people always did the easiest stronghold over and over while ignoring the hardest stronghold because the rewards were exactly the same, so people had zero reason to invest more time and effort in the same outcome. This is a cautionary tale about what happens when the hard mode offers the same exact rewards as the easy mode when accounting for time investment. This means that scaling rewards wit
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