Omega-Shadowblade Posted June 11, 2020 Share Posted June 11, 2020 1 minute ago, CrimsonBladeZeta said: Anyway I don't care about your opinion at all since you never actually go and test, all I need is DE officially put it in the patch note and say so. You seem to assume a lot from 3 posts. Have fun I guess.... Link to comment Share on other sites More sharing options...
GreasyHobo Posted June 11, 2020 Share Posted June 11, 2020 Protea Passive isn't showing progression on the UI Link to comment Share on other sites More sharing options...
CrimsonBladeZeta Posted June 11, 2020 Share Posted June 11, 2020 1 minute ago, Omega-Shadowblade said: You seem to assume a lot from 3 posts. Have fun I guess.... All I want is a clear and transparent patch note that states this nerf /change /bugfix /whatever DE calls. Do you feel that I am doing wrong? Link to comment Share on other sites More sharing options...
Liam Posted June 11, 2020 Share Posted June 11, 2020 37 minutes ago, --Q--FSK41 said: Can we get harder enemies? the current ones feel to weak You say that, until they destory your fav wep with that good riven on :))) Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted June 11, 2020 Share Posted June 11, 2020 1 minute ago, CrimsonBladeZeta said: All I want is a clear and transparent patch note that states this nerf /change /bugfix /whatever DE calls. Do you feel that I am doing wrong? Mostly in tone, but don't let me stop you from getting clarification. Link to comment Share on other sites More sharing options...
firstv Posted June 11, 2020 Share Posted June 11, 2020 17 minutes ago, XxWarlord2017xX said: so when will i get my riven from purchasing protea before doing the quest? did not get it yet Check your inbox Link to comment Share on other sites More sharing options...
Denmonari Posted June 11, 2020 Share Posted June 11, 2020 The new Shi armor attachments appear to hover around Wukong, exept for when the Wukong Prime skin is equipped. Link to comment Share on other sites More sharing options...
richardtrle Posted June 11, 2020 Share Posted June 11, 2020 Please DE #SavePopcorn !!!! Link to comment Share on other sites More sharing options...
ZephyMcFluffy Posted June 11, 2020 Share Posted June 11, 2020 DE, if you're not gonna give us Zephyr deluxe, then at least don't nerf Zephyr prime's fashion :c When Zephyr prime came out, her wings would get longer while she was airborne. But after one of the latest mainlines (I think it was the status rework one) Her wings would always stay unfurled, they would just tilt in a different direction while airborne, which made Zephyr look much more appealing. But with this mainline it's been reverted to how it was at first. As one of the only Zephyr mains on this Earth, this sucks. I was incredibly happy when the original change happened, and having it be taken away like that for no reason whatsoever feels really bad... Link to comment Share on other sites More sharing options...
Arshaviir Posted June 11, 2020 Share Posted June 11, 2020 since the update, any mission I play using the battacor, I have infinite secondary fire charge uses. What I mean by this is i can spam the secondary fire without needing to recharge the 3 ticks by getting normal kills, allowing me to 1 shot any enemy for free. Link to comment Share on other sites More sharing options...
yarl5000 Posted June 11, 2020 Share Posted June 11, 2020 49 minutes ago, [DE]Megan said: Clem has gained a friend in his special hangout spot! I'm glad he got a friend. I hope in the future we could get a mini string of missions like what we got with Clem of us helping clem rescue his new friend. Link to comment Share on other sites More sharing options...
LASERBEARD Posted June 11, 2020 Share Posted June 11, 2020 please add machete blueprint to simaris trade Link to comment Share on other sites More sharing options...
thor_sten Posted June 11, 2020 Share Posted June 11, 2020 I'm doing the Sortie solo to prevent host migrations and similiar stuff. So I'm facing the new Jackal and I don't seem to get it. I destroy a leg, Parazon it & Jackals health goes down. So far so good. I destroy another a leg, Parazon it & nothing happens. WTF? I destroy another a leg, and the option to Parazon it doesn't appear. Any clues what I do wrong, or is it bugged? Link to comment Share on other sites More sharing options...
Uan91 Posted June 11, 2020 Share Posted June 11, 2020 54 minutes ago, optiiSLO said: jackal is super bugged, feels like a pre-alpha build. GG DE I just did it 4 times and didn't had any problem Link to comment Share on other sites More sharing options...
Tendou_Souji Posted June 11, 2020 Share Posted June 11, 2020 Found an art error with the Limbo Magrite helmet Link to comment Share on other sites More sharing options...
chaotea Posted June 11, 2020 Share Posted June 11, 2020 1 hour ago, --Q--FSK41 said: Can we get harder enemies? the current ones feel to weak Hard mode, coming soon. Link to comment Share on other sites More sharing options...
Darth_BOR Posted June 11, 2020 Share Posted June 11, 2020 Bugframe patcher was patching bugframe and then it bugged out. DE is at it again... Link to comment Share on other sites More sharing options...
GesuCritto Posted June 11, 2020 Share Posted June 11, 2020 ty Link to comment Share on other sites More sharing options...
InfernalSnail69 Posted June 11, 2020 Share Posted June 11, 2020 Did you see what you did with pets with this “update”? May be you should hire another team that will work on the game code cause this rn is not acceptable. The game can just crash when you are selecting new companion though arsenal! Also return “stasis preview” and delete “breed preview” from inventory. No one needs to know for a hundred times what breed his kavat or kubrow has when clicking on the pet in the inventory. We need normal working preview. Or add ability to rotate pets when looking at its imprint. Also so can you fix “look link” already? It was bugged since its implementing! For a half of the year minimum now! Link to comment Share on other sites More sharing options...
Yoolayn Posted June 11, 2020 Share Posted June 11, 2020 Blood rush and Weeping wounds don't work on Garuda's Talons Link to comment Share on other sites More sharing options...
Warlord_ZA Posted June 11, 2020 Share Posted June 11, 2020 45 minutes ago, firstv said: Check your inbox nothing there, checked it 10 times already lol Link to comment Share on other sites More sharing options...
Tali Posted June 11, 2020 Share Posted June 11, 2020 Please add a mute for nora. Link to comment Share on other sites More sharing options...
MrJhintama Posted June 11, 2020 Share Posted June 11, 2020 Im sorry but I gotta adress a few things regarding the new quest becouse this was by far the worst experience I've ever had so far in Warframe. not only are all of the enemies unfairly tanky to the point were even my riven modded guns barely dealt enough damage to them but the Boss fight at the end of it was not only obnoxiously frustration but also poorly balanced. the boss will constantly jump around as you try to lower her health. but the problem is that the area you're at will throw in as many enemies as possible while the boss itself will deal as much damage as she can. Not to mention the way you defeat her dosnt always work the way you want it cuz either the hit detection is buggy as all hell and dosnt hit her propperly or you cant deal enough damage before she fills up her entire shield bar again. may I mind you I was using the same kind of gear I would for Arbitration. so I was well equiped for the Job. However the enemies Although said they were Level 18-20 had WAY too much health and WAY too much damage for such level. Im sorry if Im comming off as rude here but seriously What the actual #*!% is this? I doubt this was playtested becouse I could clearly see how the quest started off all fine and later on became unfair. I SHOULDNT HAVE TO CHEESE THROUGH EVERYTHING IN ORDER TO BEAT A QUEST NOW SHOULD I? Link to comment Share on other sites More sharing options...
MrJhintama Posted June 11, 2020 Share Posted June 11, 2020 6 minutes ago, MIZTERDANKEE said: Im sorry but I gotta adress a few things regarding the new quest becouse this was by far the worst experience I've ever had so far in Warframe. not only are all of the enemies unfairly tanky to the point were even my riven modded guns barely dealt enough damage to them but the Boss fight at the end of it was not only obnoxiously frustration but also poorly balanced. the boss will constantly jump around as you try to lower her health. but the problem is that the area you're at will throw in as many enemies as possible while the boss itself will deal as much damage as she can. Not to mention the way you defeat her dosnt always work the way you want it cuz either the hit detection is buggy as all hell and dosnt hit her propperly or you cant deal enough damage before she fills up her entire shield bar again. may I mind you I was using the same kind of gear I would for Arbitration. so I was well equiped for the Job. However the enemies Although said they were Level 18-20 had WAY too much health and WAY too much damage for such level. Im sorry if Im comming off as rude here but seriously What the actual #*!% is this? I doubt this was playtested becouse I could clearly see how the quest started off all fine and later on became unfair. I SHOULDNT HAVE TO CHEESE THROUGH EVERYTHING IN ORDER TO BEAT A QUEST NOW SHOULD I? Heres another question as a follow-up. Why cant I play this quest with my friends? WHy are quests always solo? Especially those that could work with more then just one player. It feels like you guys are treating your own game as a singleplayer game at this point... Link to comment Share on other sites More sharing options...
Yunjuwo Posted June 11, 2020 Share Posted June 11, 2020 There are a few spots that completely trivialize the new Jackal's most lethal attack, its laser carousel. On top of the pillars it eventually destroys. On the sides of the laser gates at the walls of the room. On top of the arcing electricity at the corners of the room. ~ Also, apparently if you toggle Exalted Blade off right before performing a Parazon finisher on it... the Jackal bugs out, immediately performing the laser carousel any time it takes damage, and also becomes unkillable. Link to comment Share on other sites More sharing options...
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