NightmareT12 Posted June 11, 2020 Share Posted June 11, 2020 (edited) First of all, thanks for updating some of the oldest frames. Ember, Nova, Valkyr and Ash are looking good. I believe Vauban has been updated too. There's still a few left (Trinity, Rhino, Nyx, Nekros, Zephyr off the top of my head), so I'm hoping they can be converted soon. Things I wanted to comment: Valkyr her bonds haven't been updated if I am not mistaken. It would be good to have them updated if possible so they match her new body. Secondly, I've noticed that a few of the colors haven't been compensated -- so now they're overly brighter. Please, adjust the default colors to the new materials (especially noticeable on Valkyr's green tint), because otherwise they're too bright. Usually saturating a bit the same value works 🙂 (I'm gonna strike this one out until I can play around more in certain lighting conditions, as the Orbiter is super duper weird lately) Finally, I've noticed Valkyr's emissive values have been updated, but they're swapped around: The secondary value should be the primary, if the high comes first and the low comes second. If Vauban has been updated (which I believe so): Vauban: Looking good, but the alt helmets and immortal skin seem to use blinn phong shaders still. Same for the clothes, for some reason they were not updated. General issues: Vauban and Ash seem to have some weird reflecting spots: This same issue affects Vauban: Spoiler Unsure why this happens, none of the materials I've seen, unless they were metallic, looked like this. This is all I have noticed for now. Thanks for your time 🙂 Edited June 11, 2020 by NightmareT12 4 Link to comment Share on other sites More sharing options...
ACESTHETIC Posted June 12, 2020 Share Posted June 12, 2020 (edited) Thanks for bringing this up in Feedback. I just found out about Vauban too, which disappoints me even more since I'm currently running his Base helmet with his Immortal skin, which doesn't look like it was retouched, and now there's a clear disparity between the two materials (shown below) Spoiler Hope they address this soon. Trying to accurately color anything with dark colors is a nightmare with this new material. Edited June 12, 2020 by ACESTHETIC Link to comment Share on other sites More sharing options...
Biscotchi Posted June 13, 2020 Share Posted June 13, 2020 This must be what's happened to Valkyr's Bastet helmet as well. Since the update, I noticed large parts of it just look metallic and grey, and don't go with the body's colors. 1 Link to comment Share on other sites More sharing options...
Icebreccer Posted June 14, 2020 Share Posted June 14, 2020 Vauban's buttflaps and all of his alternative helmets look off (too shiny and plasticy): Spoiler Spoiler Link to comment Share on other sites More sharing options...
NightmareT12 Posted June 14, 2020 Author Share Posted June 14, 2020 3 hours ago, Icebreccer said: Vauban's buttflaps and all of his alternative helmets look off (too shiny and plasticy): Reveal hidden contents Reveal hidden contents Yeah, they weren't updated for some reason. (I guess they couldn't deliver helmets and immortal skin on time, but the buttflaps seems like an oversight). Link to comment Share on other sites More sharing options...
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