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De, Instead Of Changing The Weapons Why Don't You Balance The Mods Instead?


Aspari
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You've got mods that are downright useless and mods that give a really good stat with a laughable tradeoff, the inverse of that being true as well. Why not change the mods instead of changing the weapons like the Dera and the Flux Rifle so that they actually have recoil? The whole recoil stat was never relevant to begin with. The mod needs changing, not the weapons. 

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You've got mods that are downright useless and mods that give a really good stat with a laughable tradeoff, the inverse of that being true as well. Why not change the mods instead of changing the weapons like the Dera and the Flux Rifle so that they actually have recoil? The whole recoil stat was never relevant to begin with. The mod needs changing, not the weapons. 

 

The developers are going to change Heavy Caliber by adding a base amount of recoil to all weapons and then multiplying from there, which was confirmed in Prime Time Episode 2.

 

As for the mods themselves, well...that's a different issue entirely.

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problem are not the mod-stats itself.  it is the LACK of mod-slots u can put them in. 10 for warframe is not enough. (just an example)

 

why not remove the power ability from these 10 mod slots? so u have 4 more slots u can fill. (the powers of course would find another place to be put in. something like aura maybe)

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