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"AFK" Players


Senoirmeow
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I dislike AFK players ,

i dont mind if they declare something like "Sorry AFK cause of some IRL stuff BRB" then they actually come back and do stuff.

 

But if you are just sitting there and eating XP without doing S#&$ i will be reporting said person,

I dont care if you are doing less than 1 % damage you are still trying but just standing there?,

I usually give them a warning like "Screenshot taken will be reoprting AFK" then one of three things happen , they start participating or they abort or they stay AFK in which case i report them with screenshots.

 

I absolutely hate AFK leeches,

I was once helping a new player around for a few days added as friends and everything, provided guidance, advice and basic mods to get started and also helped farm a few things slowly,

The guys asks me to help him level a few weapons in hydron i say ok ,

he then says i will be AFK ,

i ask why? he says "busy" i was so angry! he had become the thing i hated the most , i said i wont be helping him with it, and he removed me from the friend list and left after sharing some expletive and ignoring me.

God damn entitlement on some of these leeches.

Edited by 0_The_F00l
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If you want to get your weapons maxed quickly, just play a buff frame.

Nukers will nuke quicklier and you aren't leeching.

 

I've late joined an ESO on Zone 2, the Nuke Mirage had trouble competing with a Saryn, after focussing my roar buffs on her she quickly outdamaged her and my stuff was maxed in two zones.

Sure Limbo is less effort with one roll, Alt + Tab and a couple of keypresses every two minutes, but if you hate playing the game that much you should just press Alt + F4 and do something you enjoy instead.

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Just reset your connection for a second - it will force host migration and you'd be able separated from others to finish the mission alone.

DE gradually changed Warframe to be so trivial and boring that large number of players dont even want to actively play it - they just want to collect the rewards. And since the game is so trivial they don't have to play, a single player can do everything while they afk or watch movies on the second screen only checking game once in ~3 min to avoid afk detection.

Edited by Monolake
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6 hours ago, dwqrf said:

You forgot the important part :

If you kill with a Warframe spell, 100% of the xp goes to the frame.

If you kill with a weapon, 50% goes to the frame and 50% goes to the weapon.

If someone else in range make a kill, you share 25% of the xp on your frame and 75% divided between your weapons.

Aka, having only weapon equipped and doing nothing next to a friend level it up faster than anything else.

No that was not forgotten:

25% of the amount goes to your Warframe and 75% of the amount is divided evenly among all equipped weapons (18.75% each for four weapons while Arch-gun is summoned through Archgun Deployer, 25% each for three, 37.5% each for two, or the full 75% if only one is equipped).

But yes having a single weapon that we're focusing on does level its own up faster. Or give more focus on that lens. 

 

 

But realistically people who are working on grinding focus should have all weapons in use carrying an Eidolon lens anyway. So the whole "omg the nukers are stealing mah killz" thing is just silly and indicates a lack of understanding about the game. 

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Most missions in Warframe are like this by default.

The one min-maxer carries the entire team while the rest of the squad plays normally, but with nothing to do.

Kinda funny that Warframe has problems with both AFK players and squads being carried by one person.

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I don't mind leeching and leechers. Just a part of the culture the game system has fostered on us. That's just facts. We can't help but be "leeching" when a Saryn (who doesn't really need buffing anyway to nuke 99% of the things) just does a hiss and voila a lot of numbers in the screen pop up.

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On 2020-06-15 at 10:58 AM, (XB1)EternalDrk Mako said:

if people are afk  past x time (5 min iirc?) they dont receive drop rewards and after x time can be kicked 

Sadly, this is DE's flawed system. A Hildryn (or old Ember World on Fire) can stand in one spot in something like Hydron and not move at all yet be killing things...and is tagged as AFK by DE's brain dead system. It doesn't take into account the fact you are killing things as being "present" in the game because you didn't move around...and this is the fault of DE in designing abilities that 'passively' kill things. Nerfing these abilities is the 'fix' in DE's mind.

This 'stand and kill' is really different than an 'afk' player that isn't helping at all on the mission but it makes me wonder if I bring a Trinity and energy vampire and bless the entire time and not move if the game marks me as 'afk'...seems like a test is needed....

But to OP point...if someone is leeching (which isn't really 'afk' imo) who cares? You are there for some reason..resources, affinity, something...do the mission and stop worrying that someone else isn't "working" to "help" the mission. People that worry about leeching players often times are the same people that typically insult and complain about 'noobs' that are in need of revivals all the time on some missions.

To me...if a player is "afk" and needs a revive...I do it once...if they drop again and haven't moved at all or said something in chat...I just let them die...if they come back they come back otherwise I just focus on the mission. Sometimes people have IRL issues mid-mission ("My goldfish is drowning...brb" or "Kid spilled milk...brb") and it is real other times it is just cover for 'leeching'...if it takes too long let them die...but in the end just do the mission and move on IMO.

 

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On 2020-06-15 at 10:44 AM, Jemmies said:

In my opinion, if I was the main dps in ESO and I got pissed off with the afk players, I may just abort the mission then try to look for proper players in the recruit chat.

If I'm not that pissed off, I might complete the wave but not proceed to the next so the leeching ends there.

Try not to burst an artery over this. The afk players are not gonna be affected by your rage at them.

For me I'm the same way as this poster, but I also know ESO is there for either A) you to level weapons and carry people who wish not to play dps or B) for you to get carried if you don't want to play DPS. 

 

ESO is a carry or get carried situation. I usually play EV trin for my friend who carries me a lot, or I'll carry and he'll play speedva for me. 

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On 2020-06-15 at 11:56 AM, Senoirmeow said:

I done that once in ESO, I was Mirage Prime and had 92% dmg between me and 3 others. The guy doing nothing made a sarcastic comment like "Looool, free xp easiest game ever, all i do is limbo dodge whooooo" I think he was fairly new to the game like MR9 or something like that I dont remember exactly. But I just said "Im not boosting you enjoy the game" and left.

Well... 2 minutes later I get a whisper with him saying im a terrible person, this and that etc etc, duel me in my dojo, dueeeellll me!!!! I didn't react and muted him. Only it got worse as it turns out he had quite a few pals on the game, all 9+ of whom whispered me directly, spamming me. So I had to mute them all. One even went as far as to make a new account to bug me on.

Guess I'll just stay silent from now on.

Im sorry and ik this is serious but i died laughing when he said duel me

 

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Gerade eben schrieb (PS4)Yggranya:

"Egoist", now that is just hilarious. I think this is: the pot calling the kettle black.

I wonder if i could get multiple quotes in one post? Propably. Well, next time.

You can. Just use the "quote" button under the text (you can see a grey line between it) or just mark the part you want to qoute and wait 1-2s.

You can also use the "+" button left from "qoute" to quote someone from an different page.

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On 2020-06-15 at 11:39 AM, (PS4)CrazyBeaTzu said:

Some people complain they cant get kills. This guy wants the killing done for him so he can go afk lol.

Jk jk, but yea it sucks, just try to find a way to make a mob kill them and dont revive em, or leave em in defense after 5th wave.

what is this kill stealing shenanigan ? league of legends ? bruh it's P V E 

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1 hour ago, (PS4)Yggranya said:

Because it's BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORNIG.

I see that you are trying to suggest that the people who think that way have single digit IQs. 

 

Good job, imitating one of them. I feel like you really captured the sense of vacuous personality, mixed with an inability to actually think one's way out of a paper bag. Well done, Tenno. 

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58 minutes ago, Koga. said:

what is this kill stealing shenanigan ? league of legends ? bruh it's P V E 

You say that as if there aren't people competing for kills in many online pve games.....lol.

I've seen competitions with millions of in game cash, real psn cards etc.

Competitive PVE is very much a real thing sooo......bruh....

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28 minutes ago, (PS4)CrazyBeaTzu said:

You say that as if there aren't people competing for kills in many online pve games.....lol.

I've seen competitions with millions of in game cash, real psn cards etc.

Competitive PVE is very much a real thing sooo......bruh....

damn another day, another lost hope for humanity 

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On 2020-06-16 at 2:28 PM, (PS4)guzmantt1977 said:

General question for anyone who can answer: Why does there seem to be a surge of people who don't understand how shared affinity works? 

In answer to your question, personally I do understand how affinity sharing works, I'm not new to the game, others just don't check the wiki, similarly to people who ask where to farm what material in Region chat, despite not knowing they could check the map itself, as a matter of fact I don't think shared affinity is even explained in the tutorial though I haven't tried the new one. (I'll assume that your comment is directed at me,even otherwise I shall reply with zero hostility) but I shall explain why I said, what I said.
With certain maps on Sanctuary can be fairly "large" well... by an arena standard. Since the affinity range is 50m some Sanctuary maps can be 200m+ wide or long, this can deprive other players of the affinity if you 'nuke' enemies at a faraway location and get their first. Sadly not everyone in this game huddles together like a presidential escort to get shared affinity, since one bullet jump combo can travel you outside that area, others go their own direction sometimes motivated by selfish reasons to "gather all the affinity themselves" as they view themselves as capable enough to do so and again, not understanding shared affinity. Secondly its also fun. Players are not a unified mind that stick together for affinity 75% of the time. Warframe is a fast paced game, with lots of visual effects obscuring vision and distracting players from name templates.

I even played ESO with my friend, we stuck fairly close together most of the time and even communicated. I got 37k focus, he got 19k. That's virtually another round of ESO he wouldn't have had to do to max his focus if we stuck together better. The system isn't perfect, 50m isn't a large distance, players will be players.

Hope that fully answers your question

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4 hours ago, (PS4)Yggranya said:

Well, if you can't understand the obvious, what else am i going to do? Or are you just wilfully ignorant? Well, no point in explaining the obvious again, otherwise will be here forever.

Ahh now you seem to be suggesting that people who have that mindset are generally ignorant, childish in nature, lack social graces, and should generally be placed on an ignore list because they're little better than trolls at the best of times?

Good advice, Tenno. 👍

 

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13 hours ago, Senoirmeow said:

With certain maps on Sanctuary can be fairly "large" well... by an arena standard. Since the affinity range is 50m some Sanctuary maps can be 200m+ wide or long, this can deprive other players of the affinity if you 'nuke' enemies at a faraway location and get their first. 

How is that functionally different from someone who kills everything nearby with their melee weapon? If you are on the other side of the map you still get no shared affinity. The only difference is in how long it takes for them to die. 

And if all you want is for them to farm focus, then you two are probably better off going as Equinox and letting them rack up the stealth affinity bonuses. 

And no my post wasn't directed at anyone at all per se. It was just a general question about players with a thing against nuking when it's just an efficient way to get everything done rapidly, thrown out on a thread where people are talking about it. 

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The situation is likely going to be less severe if they made it easier to report, especially in game. Having to go online here to make a support ticket for one is a pain.

 

Obviously, to prevent people from making false claims, a severe punishment can be set for any false accusations

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4 hours ago, (PS4)guzmantt1977 said:

How is that functionally different from someone who kills everything nearby with their melee weapon? If you are on the other side of the map you still get no shared affinity. The only difference is in how long it takes for them to die. 

And if all you want is for them to farm focus, then you two are probably better off going as Equinox and letting them rack up the stealth affinity bonuses. 

And no my post wasn't directed at anyone at all per se. It was just a general question about players with a thing against nuking when it's just an efficient way to get everything done rapidly, thrown out on a thread where people are talking about it. 

  • Killing everything with a melee weapon is fairly localized, so if someone leaves the affinity range its up to them. But when someone kills those enemies quickly and moves elsewhere and nukes a group of enemies far away is obviously disrupts focus from others, your opinion on the matter is fine, but im sure when Saryn or Mirage use their abilities the affinity gained is localized to the warframe, not where the entity dies. So for instance, I use Saryn spores, they spread mapwide. I could hide in a corner 60m away from teammates albeit accidentally, they wont get any affinity. 
  • Equinox farming is good, but I sometimes feel its relatively exploitative. But thirdly, if I don't feel like playing Equinox, I won't play Equinox, I don't have to do that for shared affinity, especially when I would do ESO quickly for Nightwave tasks.
  • You're right, its so so effective at getting everything done I completely agree. However if I could find the article/info I would redirect you to the mass complaints made by other players and Embers old World on Fire, mostly new players obviously, but some people actually like to do stuff instead of just follow a warframe staying in affinity range and playing a Parkour game because the build they spent time creating just isn't as good as another players. 

I'm not arguing, I do generally agree with you. But there are some loop holes. There will ALWAYS be at least 1 complaining player or member of a community, nothings perfect. 

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3 hours ago, Leyers_of_facade said:

The situation is likely going to be less severe if they made it easier to report, especially in game. Having to go online here to make a support ticket for one is a pain.

 

Obviously, to prevent people from making false claims, a severe punishment can be set for any false accusations

Reporting issues in warframe is frustrating I agree, I've been sent in circles 12 times by DE support team for my Weaponless Riven, and its DE's fault. I mean one print screen should be evidence enough, but there are bugs where it says people do 0% damage and get 50 kills, also photoshop could be used for less than good purposes to report people who annoy other people. They could do with a system that monitors performance that they can reference. Like shots fired, abilities used, objective time, movement. To see some margin of effort. But it'll probably be far too much effort for DE to implement it when the complaints of AFK players is so minor compared to actual content complaints or bugs. AFK players is a niche market here sadly enough.

Edited by Senoirmeow
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1 hour ago, Senoirmeow said:
  • Killing everything with a melee weapon is fairly localized, so if someone leaves the affinity range its up to them. But when someone kills those enemies quickly and moves elsewhere and nukes a group of enemies far away is obviously disrupts focus from others, your opinion on the matter is fine, but im sure when Saryn or Mirage use their abilities the affinity gained is localized to the warframe, not where the entity dies. So for instance, I use Saryn spores, they spread mapwide. I could hide in a corner 60m away from teammates albeit accidentally, they wont get any affinity. 
  • Equinox farming is good, but I sometimes feel its relatively exploitative. But thirdly, if I don't feel like playing Equinox, I won't play Equinox, I don't have to do that for shared affinity, especially when I would do ESO quickly for Nightwave tasks.
  • You're right, its so so effective at getting everything done I completely agree. However if I could find the article/info I would redirect you to the mass complaints made by other players and Embers old World on Fire, mostly new players obviously, but some people actually like to do stuff instead of just follow a warframe staying in affinity range and playing a Parkour game because the build they spent time creating just isn't as good as another players. 

I'm not arguing, I do generally agree with you. But there are some loop holes. There will ALWAYS be at least 1 complaining player or member of a community, nothings perfect. 

I guess we'll have to agree to disagree. The way I see it is that especially on smaller maps Nukers have a clear purpose, and the act benefits the majority of the people who are on the map. 

On larger maps, yes some nukes mean that not everyone gets all affinity, but I counter with the fact that on those maps spores do not tend to spread map-wide anyway. Even if they don't do, it weakens the enemies but is often particularly slow at killing them, opening them up to rapid kills for teammates within the spread. This of course means that the Nukers lose a a some of the affinity. Saryn's 4 is what kills wide areas rapidly when the spores are active, and apart from the power hungry nature of the ability, in ESO we're limited to how often we can cast so again, it's not the same as just going nuts on Hydron or Helene. 

 

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