Jump to content
Guwuda

Garuda's Talons not benefiting from Acolyte mods

Recommended Posts

After the recent buff to Garuda's Talons I wanted to try to use them since the new stats seemed very good in comparison to other melee weapons.  I settled on using this build:

kPdapcO.png

 

I did a few low level missions and didn't notice anything off, was killing the enemies as easily as normal.  Today I went into the first sortie mission and noticed that I wasn't getting the extra critical chance from Blood Rush.  I went into Simulacrum to test some more and noticed that both Blood Rush and Weeping Wounds had no effect.

5aEHRNu.png

As you can see, I'm at 12x combo.  I should have 152% critical chance from Blood Rush, but there aren't any orange crits and even non-crits.  My status chance should be just over 199% which means 2 status procs on almost every hit but you can see that there are lots of hits that don't proc any statuses at all.  

For comparison, this is a screenshot of Kronen Prime with a similar build only swapping Vicious Frost for North Wind.

6Yj4d91.png

You can clearly see that Blood Rush and Weeping Wounds are working from the orange and yellow crits and the multiple status procs per hit.

Previously, equipping Blood Rush and Weeping Wounds did apply the mod's effect.  I tested Garuda's Talons just after Update 26 and those mods worked then.

Hopefully this can be fixed as Garuda is one of my favorite frames and I would enjoy using her Talons in normal gameplay.

  • Like 9

Share this post


Link to post
Share on other sites

The more posts on the topic, the more likely DE will see the bug and fix it. Keep up the fight.

  • Like 1

Share this post


Link to post
Share on other sites

Bugs should go in the bug sub forum though <.<

Hope it gets fixed soon.

Share this post


Link to post
Share on other sites
Posted (edited)

This should probably be in feedback. I want this to get addressed asap too, because I play Garuda about 90% of the time.

Thanks for making a post about this OP. 

Edited by z3us32610

Share this post


Link to post
Share on other sites
Posted (edited)

I may be bugged but i don't see a modable exalted weapon for garuda.

Am i missing something?

I see after a mission a weapon called garudas talons but i see nothing in the arsenal.

Her abilities are the claw strike that makes a shield. Impaling a foe to heal. Cutting herself to trigger her passive. And an aoe quil storm.

Edited by (PS4)Kakurine2

Share this post


Link to post
Share on other sites
1 hour ago, (PS4)Kakurine2 said:

I may be bugged but i don't see a modable exalted weapon for garuda.

Am i missing something?

I see after a mission a weapon called garudas talons but i see nothing in the arsenal.

Her abilities are the claw strike that makes a shield. Impaling a foe to heal. Cutting herself to trigger her passive. And an aoe quil storm.

Her claws show up when you have no melee Equip. They cost zero energy, they just act as regular melee weapons.

Share this post


Link to post
Share on other sites
3 minutes ago, Snowpoint-Prime said:

Her claws show up when you have no melee Equip. They cost zero energy, they just act as regular melee weapons.

Ahh ok. I didn't know that. Are they better then using a melee weapon?

Share this post


Link to post
Share on other sites
4 minutes ago, (PS4)Kakurine2 said:

Ahh ok. I didn't know that. Are they better then using a melee weapon?

Recent buff makes them very good weapons. Compared to Venka Prime (claws) Garuda Talons has less crit chance, but very high status chance.

Share this post


Link to post
Share on other sites

What buff did they get? They were ok in my book and shredded everything in Arbitrations and T5 fissures..

Share this post


Link to post
Share on other sites
8 hours ago, (XB1)TyeGoo said:

What buff did they get? They were ok in my book and shredded everything in Arbitrations and T5 fissures..

XldbUFY.png

These are the changes, before these they were kind of not worth using because other weapons were just much much better.  With these changes they're potentially competitive with other melee weapons but not if they can't use Blood Rush and Weeping Wounds.

  • Like 1

Share this post


Link to post
Share on other sites
vor 3 Stunden schrieb Guwuda:

XldbUFY.png

These are the changes, before these they were kind of not worth using because other weapons were just much much better.  With these changes they're potentially competitive with other melee weapons but not if they can't use Blood Rush and Weeping Wounds.

Thanks, I'll make an umbral build with my talons 🙂

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...