Nantlais 201 Posted October 18, 2013 Share Posted October 18, 2013 Yeaaaaaaaaaaaaaaaaaaaah, thanks guys! I hope this new crossbow's something like the Half Life one, nothing beats that for satisfaction. Indeed Link to post Share on other sites
Nantlais 201 Posted October 18, 2013 Share Posted October 18, 2013 The problem with the "new" Heavy Caliber lies within the Formula. Meaning: If the Mod reduces 40% Accuracy then weapons with higher Accuracy get a heavier penalties. Example: A Dera with 100% Accuracy get a whole 40% less = 60% Accuracy, BUT low Accuracy Weapons like Gorgon: (8,3% Base -40% = 5% Accuracy) get only a small Penalty. The Formula must be rewritten to factor in those different Base Accuracys. BTW the Recoil reduction was a very different penalty then Damage Spread, since Recoil CAN be compensated from the Player, Damage Spread cannot. It would have been a better choice to add a Recoil FLAT instead of Percentage of Base. So with even a Rank 10 Heavy Caliber you can shoot 1-2 shots into the Target before readjust your aiming. NOW you just hold into the Target and almost every Shot misses. In other words instead of using Skill for the Mod you now need Luck to hit. Omg wow DE, even MORE rng Link to post Share on other sites
-Mira- 162 Posted October 18, 2013 Share Posted October 18, 2013 - You can no longer re-purchase reusable recipes that you already own. what what!! now we have to keep backtracking back to buy more key BPs from the market of mutagen / feilderion / detinate and this was a fix! They're talking about the blueprints you don't have to purchase multiple times, you purchase the print once and then you can reuse it. I believe the Dragon Keys fall into that category Link to post Share on other sites
-Mira- 162 Posted October 18, 2013 Share Posted October 18, 2013 Actually hate this change, the FOV switch was fun. If you're playing Volt yourself, from the sound of things it should still affect your own view, just not your teammates'. Which is good, because having your FOV and sensitivity constantly switching back and forth without your control because of some other A****** on your team was incredibly annoying. Link to post Share on other sites
Xaiyain 278 Posted October 18, 2013 Share Posted October 18, 2013 Changes: - New overall less-bouncy camera collision that also now ignores Sentinels colliding to create unwanted shake. Now best but still exists some collision when you are equipped with Carrier. When Sentinel collect resources and are piled on his head, the camera suffer collisions altering his position for short period. Also if you (Warframe) is quiescent and other player pass about you or by back, the camera have the same problem as case before. It's annoying :S Link to post Share on other sites
PookieNumnums 5,587 Posted October 18, 2013 Share Posted October 18, 2013 pimpin! Link to post Share on other sites
GentlemanStun 1 Posted October 18, 2013 Share Posted October 18, 2013 Awesome man :D Link to post Share on other sites
castem 484 Posted October 18, 2013 Share Posted October 18, 2013 A new crossbow weapon, some Ignis love, paying Volt some attention, and more fixes? Great work DE! Keep it up! Link to post Share on other sites
BronzeDragon 54 Posted October 18, 2013 Share Posted October 18, 2013 Blessing never stopped CC only Link did. Dont know what your abbreviation is, all I know is blessing's invulnerability used to stop mao shockwaves from know you down and stuns. Now during invulnerability, enemies hit you and you don't take damage, but you still flinch and stumble or get knocked down and need to get back up. Link is the same way but now you take damage. Link to post Share on other sites
BoompigXD 1,779 Posted October 18, 2013 Share Posted October 18, 2013 - Volt's Speed boost won't affect other player's FOV I smell a sexy Volt Buff coming soon Link to post Share on other sites
msterforks 110 Posted October 20, 2013 Share Posted October 20, 2013 Heavy caliber is quite flawed. There's no point in increasing damage if no bullets even hit the target. For a mod that takes an enormous amount of effort to level, there's almost no benefit at all. The accuracy decrease needs to be toned way down, or perhaps changed to some other negative effect. I really think +ammo consumption is a possibility, as ammo mutation mods give practically infinite ammo. Link to post Share on other sites
drunkpunk222 131 Posted October 20, 2013 Share Posted October 20, 2013 (edited) Game is great if you are beginner only.Nothing to do for endgame players, guild and friend list is empty(almost everyone is rank 10+), repetetive farming and boring leveling of weapons to rank up warframe in super easy environment. Stick with global agenda game if you dont have ideas or ask community, Edited October 20, 2013 by drunkpunk222 Link to post Share on other sites
EnDleSsPhantom 46 Posted October 20, 2013 Share Posted October 20, 2013 (edited) I believe life has just gotten better. Edited October 20, 2013 by EnDleSsPhantom Link to post Share on other sites
Slorch 138 Posted October 21, 2013 Share Posted October 21, 2013 so how does the crossbow shoot 4 shots in a volley? it is obviously not a chinese repeating crossbow and it only has 2 strings(which would till only alow 1 shot fired) so how does it do it? Link to post Share on other sites
Coach-Aprax 1,677 Posted October 22, 2013 Share Posted October 22, 2013 You guys are the best.Thanks! Link to post Share on other sites
xamsite 14 Posted October 23, 2013 Share Posted October 23, 2013 Tried it super OP Link to post Share on other sites
Devourier 4 Posted October 23, 2013 Share Posted October 23, 2013 Tried it, Great weapon thanks DE Link to post Share on other sites
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