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The Steel Path: Hotfix 28.1.1


[DE]Megan

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Just now, Samhel said:

What about the big difference between the male and female Bishamu (dax) armors? Are you planning on giving an acceptable male version? 😢 

"We’ll have to make slight adjustments to the mesh of each variant Armor set for it to function properly on each operator model, and to avoid clipping when swapping between the pieces. We’re currently heads down on Tennocon prep, but we will explore this sometime in the post-Tennocon future!"

 

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Gerade eben schrieb Gaz_TTV:

Hopping into steel path today! Wonder how many planets I'll clear till getting bored

Apparently you already are ,higher enemies seem not  appearing to players like you I assume (that started doing high level after they made enemies paper and players immortal thanks to shieldgate) People that used to do endurance all the time want the OLD SCALING back because as u know the current one is pathethic and PLS for the love of god add diminishing returns on shieldgate,like I don't know 0.5 seconds cooldown  everytime you use it (as in first 0.5 cooldown,then 1 then 1.5) so you cant just spamm abilities AND be immortal the WHOLE time

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Could you all please fix the Eidolon Synovia and head hitboxes that NO longer work with Castanas? Many of hitboxes after Teralyst do NOT work with Castanas and get ZERO damage. PLEASE fix this, especially now that they are even more difficult.  I know im not the only one.  Thank you

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1 minute ago, DeathAdder24 said:

People I like the hotfix but the rewards for the steel path are way worse than they should be. I spent almost 12 forma making builds for this kind of scenarios and you give us rewards worse than the regular star chart. Ironic

Seconding this. The decorations and garbs are not enough to justify the huge time investment to go through all the missions once again. Not gonna touch this game mode until the reward tables have received a big overhaul.

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12 minutes ago, [DE]Megan said:

The Steel Path: Hotfix 28.1.1

The Steel Path Changes & Fixes:

  • The Steel Path toggle in the Navigation screen will now pulse to draw attention for those who question how to access The Steel Path after talking to Teshin. Completing 1 Steel Path mission will disable the pulse. 
  • Fixes towards a crash that could occur in The Steel Path Plains Bounty.
  • Fixed Air Support Charges and Archgun Deployer not maintaining their normal Cooldown timers.

Khora Urushu Changes & Fixes:

  • By default when in the Orbiter, Khora Urushu Skin will always have the spikes visible for maximum fashion!
  • Added more tail spikes on the Maculatia Venari Skin. Cause who doesn’t love more spikes!
  • Added enhanced detail and grime to the glass textures throughout the Khora Urushu Skin.
  • Fixed missing custom Whip mesh for Khora Urushu as seen here. Khora’s whip will automatically reflect this Urushu design when the Urushu Skin is equipped.
  • Fixed Maculatia Venari Skin spikes not being updated when switching postures.
  • Fixed Khora’s neck and head merging into one (also visible with her Urushu Skin).

Changes:

  • Disarming abilities no longer affect pilotable Dargyns to prevent accidental disarm usage that removes weapon capability. 

Railjack Fixes:

  • Fixed inability to use Railjack Battle Avionics when using a controller. The following has been reverted in order to fix:
    • Fixed right-D-pad equipping Omni-tool (or doing nothing in regular Archwing missions) instead of cycling to the next Warframe/Archwing ability.
  • Fixes towards Omni-tool binding sometimes not working correctly when using a controller.
  • Fixed the Railjack HUD sometimes showing "<SECONDARY_FIRE>" on the bottom-left instead of the button that Ordnance is bound to.
  • Fixed an issue reported here where the binding for equipping the Omni-tool was missing when playing with a controller if you had customized your bindings prior to the release of Railjack. Players on PC may have to manually restore the bindings.
  • Fixed simultaneously pressing ESC+Interact action allowing you to Decorate the Railjack.

Fixes:

  • Fixed the launcher being too zoomed in on systems that were using text scaling higher than 100% on Windows 10.
  • Fixed Mag's Greedy Pull not pulling pick-ups long enough to bring ones that are far away.
  • Fixed Protea’s Passive HUD FX becoming invisible after Transferring into Operator and out as a Client.
  • Fixed Protea’s Passive HUD FX not applying chosen Energy color as a Client.
  • Fixed missing dangles on Khora’s Delphi Helmet.
  • Fixed some small typos in the Nightwave Episode 3 crime scene. 
  • Fixed a soft lock that could occur if you tried to ban someone from Alliance Chat.
  • Fixed missing message for certain types of kick/ban.
  • Fixed script crash that could occur when logging into a very decorated Orbiter.
  • Fixed Host migration script error that could occur in Archwing missions.
  • Fixed a script error related to Domestic Drones.
     

steelpath bug: on the missions to go on other plants (juctions) the steelpath bonus dont apply.. is like a normal juction.

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