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NO.

Edited by Soy77
on all seriousness. some people on twitter and twitch chat have misled many others to believe that this is actually a possibility. well, it's not. i wish you good luck in your journey, tenno
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  • 3 weeks later...

Lets be honest, its been great to play over the years, but we all move around on consoles or PC etc, but wouldn't it be nice if we could just finally cross platform? I myself would at the very least like to move over to Xbox, heck, I'd even pay to have my save transferred at the very least, but with all my progress saved on PlayStation, hours and hours, crap tons of primes and mods etc, its just not feasible to start from scratch on Xbox, and even my PC account is long since passed in effort and collection. If cross platform is truly impossible, then at the very least, it would be nice to have a paid transfer or something put in place so i can swap consoles. Besides, Xbox controllers feel better then the PlayStation ones anyways (easier to use :D)

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IIRC the official stance is "we'd like to but corporations won't let us". Playstation in particular has been adamantly against save transferring and crossplay on PS4.

Additionally, console updates have to go through certification before being released, and DE has taken the philosophy that it's not fair to hold back PC updates just so that console can keep up. That philosophy also means that PC essentially playtests releases so that console ends up getting a patched version, so it's kinda a decent compromise.

Overall, crossplay is something that DE would love to do if it were feasible, but there's a hell of a lot of red tape between PC and consoles, and even more between the consoles themselves as the companies grumble at each other.

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1 hour ago, YUNoJump said:

IIRC the official stance is "we'd like to but corporations won't let us". Playstation in particular has been adamantly against save transferring and crossplay on PS4.

Additionally, console updates have to go through certification before being released, and DE has taken the philosophy that it's not fair to hold back PC updates just so that console can keep up. That philosophy also means that PC essentially playtests releases so that console ends up getting a patched version, so it's kinda a decent compromise.

Overall, crossplay is something that DE would love to do if it were feasible, but there's a hell of a lot of red tape between PC and consoles, and even more between the consoles themselves as the companies grumble at each other.

see i understand all that, but dauntless went cross play, pretty sure cod is cross play now? i might be confusing that with another one, i think paladins did, all the free games are going cross play. And i dunno, while i definitely don't speak for the pc players, i can't imagine they'd be to upset to have more competent players to play with on warframe. but i still think my 'pay to transfer' holds water. They can't say its pointless if they get paid for it, my thought was 60 bucks or something. you can maybe only do it one way even? but i just wanna play on Xbox >< i don't like starting over, especially in a free to play game thats been out so long, it should easily be cross play by now. And PlayStation would allow the cross play, pretty sure warframe would just have to give them a cut, which is why i don't blame them for not doing it.

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12 minutes ago, TimGetsTinned said:

Please I lose motivation to play on PC when there's a 1000+ hour account on console.

No one is forcing you to play on PC. Just play on your console account. Your three tags on this post are pointless.

 

Just Google your topic. DE doesn't mind, but console manufactures may not want it.

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17 hours ago, krc473 said:

Your three tags on this post are pointless.

99% of the time someone uses tags on a post, they're completely wrong and inapplicable. They removed all but the plain upvote, the tags should have been removed before the votes.

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"No one is forcing you to play on PC" 

What kind of response is that? If someone who spent a lot of time playing on PC/console wants to start playing on other platform there should be an option to at least keep some of their progress if that person wants it.

The problem is Sony, which no doubt is against it, but if other games such as Fortnite or Destiny can have cross-play and cross-save, DE also can.

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Nope, but if you need a basic mods look for me in game. I normally keep dups to get over the lack of decent mods bump for new players (not that you're new).

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I understand that cross-progression has been a hot topic right next to cross-play. I have a general idea as to a way to implement this without necessarily breaking a programmers back so to speak.

 

The Simple outline...

  • Cross-progression should be released first.
  • Cross-progression should work a lot like account migration initially. This is important since a user must let DE Know where to get the save data from.
  • There is a lot of steps to get the progression transfer working for end users. Most of these steps are verification(s) to ensure that the account linking is valid, and to prevent item theft.
  • Accounts involved in prior account migrations need extra care.
  • Accounts that have never been involved in prior account migrations can be merged using a simple merge.
  • Each platform has it's own universe. The universes are as follows...
    • PC
    • PS4/PS5
    • Xbox One and newer xbox consoles
    • nintendo switch
    • Cross-play - Access to this universe requires users to enable Cross progression, and unlock the starchart with an in-game quest line.
  • Cross-play should use it's own star chart. Luckily most in-game quests should not be broken by this change.

 

A more drawn out outline that I know is incomplete. However, I believe the general idea gets across here.

 

Spoiler

 

  1. Start an event replay series to allow programmers some time to work on a larger project without worry.
  2. The large Project is Merging all warframe Code Bases into one
    This stage is about minimizing the code differences between game platforms as much as possible. This stage includes the following changes.
    • Implementing the new DTLS Branch on all platforms. Nat Traversal issues are the bane of any online game.
    • Implement in-game user defined pin for item trading and store purchases. This will help reduce some support problems caused by casual account compromises caused by automatic logins. A good example of this is to look at how pin codes are used in phantasy star online 2.
    • Split the in-game user save data into four main pools...
      • Long-term Warframe Data- This is in game progress where all platforms can read/write here without any corruption problems.
      • Exclusive warframe Data - This is for the per-platform exclusive Items that cannot be acquired anywhere else.
      • Bleeding edge PC Data - Absolutely bleeding edge here. This covers events and other data that is currently not unlocked on the consoles.
      • Warframe Bleeding Edge console profile - This is where progress is saved that may not be available regardless of platform. After all sometimes one platform may be a little behind the others.
    • Expand the User Data so that the Core data that tends to not be migrated is kept per platform. Some examples of this are as follows...
      • Combined Statistics
      • per-platform platinum totals.
      • Combined currency total(s) (for market purchases)
      • Per-Platform Statistics - Sometimes a user favors one frame over another on PC verses xbox.
      • Per-Platform Clans
      • Per-Platform Hunted
      • Per-Platform Syndicate standings
      • Per-Platform loadouts.
      • Completed Quests are globally
      • in progress Quests (This includes quest replays) are stored per-platform.
      • in-game boosters (shared)
  3. Website changes
    • Allow users to merge the Warframe (console account) in to the Warframe PC Account on Forum.
    • Simplify the account management ( https://www.warframe.com/user ) for linking the PC to console accounts. In general a single PC account can have a link to every released platform, but the individual console accounts cannot link to multiple pc accounts.
    • Update forum profiles to allow players to allow users to hide the console username on a per platform basis. An example would be a user may want to hide that they also play on the PC, but actively want to show off that they play on the xbox.
  4. First stage of introducing Cross-platform Saves (PC and XBox)
    • Add per-store automatic login to warframe. The end result is that launching warframe from either steam or epic games store will look a lot like what you see on the xbox after the user properly links their warframe account to either epic games or steam user account.
    • release Warframe on the Windows 10 Store under Xbox Play Anywhere ( see: https://www.xbox.com/en-US/games/xbox-play-anywhere ). This version of warframe will use the save data from xbox and let users play on the pc. The ultimate goal of this version is to ensure that in-game progress does not have any problems going between pc/console.
    • Add in-game validation of account linking a pc account to console account.
    • Add in-game fast track transfer to allow new console user to import the pc progress by logging in using pc credentials, and performing two factor authentication.
    • General PC-Console account merging procedure...
      • Link account on website
      • wait until the regularly scheduled account migration/merger script runs. This can be done at regular intervals. I expect the number of accounts requiring this to drastically reduce over time. The general result of this script is as follows...
        • Flags both accounts for backup. This is a hard restore point that customer service can use for account restoration in the event of catastrophic failure somewhere.
        • Fill in the warframe PC Account link on the warframe xbox account.
        • Fill in the warframe xbox Account link on the warframe pc account.
      • Start warframe on the PC, and Login to the warframe pc account.
      • The game will generate a large notification letting the user know that their account has cross-platform progression sharing being enabled. At this point the user is given a chance to either confirm or deny the merging. To complete the merge the user will need to enter their user defined pin for trades that they set on the pc account.
      • If the user does not agree, The whole process is terminated at this stage, and a flag is set indicating a potential account compromise.
      • If the User agrees to the merge, the initial cross platform progress will fill in with data from the PC Account.
      • Exit out of warframe on pc.
      • Sign into warframe on the xbox console.
      • The game will provide a notification asking to verify that your wanting to link your Xbox account with your pc account.
      • If the user does not agree, The process will stop here, and an account compromise flag will be raised on both accounts for further investigation.
      • If the user does agree, The following steps are required... The user will be asked to confirm the user defined pin set on the xbox. Once this is confirmed, The user will be asked to login to warframe using the pc account, and complete the two factor authentication that is set on this account.
    • The actual cross-platform progression merging will work a lot like the previous Account migrations. the improved inventory system that was added earlier should make this a lot easier.
    • Platinum is only trade-able on the platform it is acquired. Other platforms can only use this platinum in the same fashion as the starter platinum you can from creating a new account.
  5. Second Stage Cross-platform saves ( Sony Playstation 4 and Nintendo Switch)
    This is essentially taking the lessons learned from the Xbox merging and reduce the work to introduce this on the other platforms. Also adding this feature on these remaining platforms should not pose huge problems since the main parts of the code that could cause problems where addressed in the previous stage ( hopefully).
  6. Actually introduce Cross-platform Play
    This is a large event, and could  warrant the creation of a complete new universe. This new universe will have it's own alerts, events, and other stuff independently of the rest. The clear segmentation of in-game progress should make it possible to run this event on all platforms at the same time since there should be only minor changes in the in-game code to unlock this feature. The core of this feature is the new DTLS netcode system.

 

 

Edited by dandeloreon
fix typo.
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53 minutes ago, Eliohan said:

This is not a technical issue. It is all about the unwillingness of the respective companys who own the consoles.

IE: sony. Microsoft has already proven they want to implement crossplay between pc and xbox, both via the game-store on windows 10, xbox, (and even steam)
Anybody that says any different is BSing you. At this point I think it's hopeless endeavour; additionally, I will never go back to console again until one of the involved parties comes to their senses. (& I love final fantasy... I'll wait out the year to play it on PC before I get another sony-exclusive product.)

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vor einer Stunde schrieb Eliohan:

This is not a technical issue. It is all about the unwillingness of the respective companys who own the consoles.

Not wrong but also not quite right. I'm pretty sure it was mentioned DE also wouldn't do it if one console company would agree because it would be "unfair" towards players on other consoles. I remember that statement because it triggered me for various reasons.

It conveniently shifts all the blame towards those "bad and ugly" console companies while DE can happily withdraw from any responsibility due to an unnecessary, self-imposed restriction. Personaly - and I'd like to think other people too - would be just glad to see if anything in that direction happened at all, no matter which platforms get connected.

DE also knows that they'd have either to change their update process to match how it works on consoles or for consoles to make an exception for them despite other cross-feature games (Dead by Daylight, FF14 for example) being able to follow that process. Basically they'd have to release more polished and finished updates simultaniously on all connected platforms. Their update process right now - with a few exceptions - is to release a "beta" update on PC first, then fix it over the course of a few weeks while getting console builds ready and including some stuff of the fixes but not all (Lavos' 4 on consoles still doesn't has its area of damage fixed for example). DE currently updates in a way that if the console update comes out PC is already one or multiple new builds ahead. So even if all those baddies from those evil console companies would agree to cross-features DE currently doesn't even fulfill basic requirements needed for it such as a proper simultanious update schedule on all platforms. Again, other companies do manage to do that and in turn can offer cross-features. It's not magic to work it out with console companies apparently.

So yeah, it's very convenient for DE that this half-truth still persists in people's heads. Again, it's not wrong that console companies are part of the problem but DE plays its own part in it too. There's a bit more to it (and I didn't even talk about other known or potential issues such as contracts in place, spaghetti code or NSW having the port developer inbetween, i think) than this slogan "consoles bad mkay" that keeps being mindlessly repeated each time this topic comes up.

Edited by (PSN)Deeceem
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6 hours ago, Eliohan said:

This is not a technical issue. It is all about the unwillingness of the respective companys who own the consoles.

This is not a problem anymore. Most of the work ( and delays) will probably rely on Digital Extremes making changes.

6 hours ago, TheStormcrows said:

IE: sony. Microsoft has already proven they want to implement crossplay between pc and xbox, both via the game-store on windows 10, xbox, (and even steam)
Anybody that says any different is BSing you. At this point I think it's hopeless endeavour; additionally, I will never go back to console again until one of the involved parties comes to their senses. (& I love final fantasy... I'll wait out the year to play it on PC before I get another sony-exclusive product.)

From what I understand the console makers are not necessarily the blocker at this point. Most of the continued work is on the game developer now.

5 hours ago, (PSN)Deeceem said:

Not wrong but also not quite right. I'm pretty sure it was mentioned DE also wouldn't do it if one console company would agree because it would be "unfair" towards players on other consoles. I remember that statement because it triggered me for various reasons.

It conveniently shifts all the blame towards those "bad and ugly" console companies while DE can happily withdraw from any responsibility due to an unnecessary, self-imposed restriction. Personaly - and I'd like to think other people too - would be just glad to see if anything in that direction happened at all, no matter which platforms get connected.

DE also knows that they'd have either to change their update process to match how it works on consoles or for consoles to make an exception for them despite other cross-feature games (Dead by Daylight, FF14 for example) being able to follow that process. Basically they'd have to release more polished and finished updates simultaniously on all connected platforms. Their update process right now - with a few exceptions - is to release a "beta" update on PC first, then fix it over the course of a few weeks while getting console builds ready and including some stuff of the fixes but not all (Lavos' 4 on consoles still doesn't has its area of damage fixed for example). DE currently updates in a way that if the console update comes out PC is already one or multiple new builds ahead. So even if all those baddies from those evil console companies would agree to cross-features DE currently doesn't even fulfill basic requirements needed for it such as a proper simultanious update schedule on all platforms. Again, other companies do manage to do that and in turn can offer cross-features. It's not magic to work it out with console companies apparently.

So yeah, it's very convenient for DE that this half-truth still persists in people's heads. Again, it's not wrong that console companies are part of the problem but DE plays its own part in it too. There's a bit more to it (and I didn't even talk about other known or potential issues such as contracts in place, spaghetti code or NSW having the port developer inbetween, i think) than this slogan "consoles bad mkay" that keeps being mindlessly repeated each time this topic comes up.

I think the current issue is entirely in DE's court now. All of the major game publishers and companies have got the message from consumers loud and clear. Consumers want games with full cross-save, and ideally this would include cross-play. However cross-play is not necessarily a requirement. A few big name company examples of cross-play (and cross-save) are below.

 

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vor 15 Minuten schrieb dandeloreon:

This is not a problem anymore. Most of the work ( and delays) will probably rely on Digital Extremes making changes.

From what I understand the console makers are not necessarily the blocker at this point. Most of the continued work is on the game developer now.

I think the current issue is entirely in DE's court now. All of the major game publishers and companies have got the message from consumers loud and clear. Consumers want games with full cross-save, and ideally this would include cross-play. However cross-play is not necessarily a requirement. A few big name company examples of cross-play (and cross-save) are below.

 

I don't know in whose court it is. To claim that somewhat confidently I'd have to work at DE and know most details. The point of my post was that it certainly also has to do with some things on DE's end and that the reason why it isn't a thing is more complicated than just because "console companies are bad".

Edited by (PSN)Deeceem
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2 hours ago, (PSN)Deeceem said:

I don't know in whose court it is. To claim that somewhat confidently I'd have to work at DE and know most details. The point of my post was that it certainly also has to do with some things on DE's end and that the reason why it isn't a thing is more complicated than just because "console companies are bad".

My whole suggestion revolves around making Cross-progression ( aka cross-save) work a lot like an ongoing real-time account migration where the behavior works a lot like the account migrations of the past... Meaning the core Idea revolves around making the progress data a restricted two-way street where incompatible data is maintained on the platform it was originally earned.

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10 hours ago, Eliohan said:

This is not a technical issue. It is all about the unwillingness of the respective companys who own the consoles.

Last year during a dev stream they had stated it was a challenge, and their choice words suggests that at the time it was literally one person working on it. They also brought up how some of them didn't consider working on implementing cross-save to be worth it, as it may not provide much of a return on their investment.

DE is in it for profit just like anyone else.

Edited by Yamazuki
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