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Discussion and Feedback on the Helminth Chrysalis - The most shocking feature ever revealed?


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3 minutes ago, quxier said:

Grendel would swallow the Helmith.... this would be nice joke.

 

No.. ultimate moves (or how it was called). So only buff might be used... however I wonder how? Afair the strength of this buff depends on number of enemies eaten.

They said Ultimate Or signature moves, and then mentioned Nekros Desecrate. It can be reasonably assumed that while many signature moves are ultimates (Exalted blade, peacemakers, Ageis Storm, etc) not all ultimates are signature moves. Therefore, for grendel, since his signature move is feast, its reasonable that his 4 could be used as an ability to alternate within frames

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il y a 14 minutes, Rekkou a dit :

Sonic Fracture and Seeking Shuriken : If these 2 abilities are available, then all warframes can easily have 100% armor stripping. Not to mention that the most used element right now is Viral.

Those two are affect by power strength and can go to 100% pretty easily, so you're better using more power strength rather than wasting two power slots + two mods slots for the augment.
 

il y a 14 minutes, Rekkou a dit :

Even within 1st abilities, some abilities are just outright superior than other. CC for example, why would anyone keep soul punch, freeze, smite, etc when you can have Condemn that can CC multiple enemies while giving you shield or Desiccation that can blind enemies while opening them to finisher?

Soul Punch with augment and Smite are pretty good.
 

il y a 14 minutes, Rekkou a dit :

Stacking specialty and removal of weakness : What if tanky warframe like Inaros can even get tankier with ability like Null Star? or now Inaros can easily buff his damage with roar or through armor stripping by using Seeking Shuriken/ Sonic Fracture?. Chroma can easily be more OP just by replacing Spectral Scream with pretty much anything.

There are already much better combinations aviable within existing Warframe kits.

Also, keep in mind each Warframe will have ONE ABILITY selected by devs to be the one you can put on other frames. This mean Roar or pretty much everything that is too good probably won't be possible to choose from. As for Seeking Shuriken/Sonic Fracture, there are other ways to strip armor aviable on any loadout.

EDIT : Oh hi Rekkou, haven't check the username !

Edited by lukinu_u
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41 minutes ago, Jarriaga said:

Indeed. I myself I'm set on just replacing ripline.

You know whats funny.... 

Ive secretly always wanted Rip Line on Nezha or Mag 😛

16 minutes ago, schilds said:

Ok, I just found the bit in the stream. Rebecca says "every warframe in the game has had one ability chosen"

Good Catch 😉

 

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13 minutes ago, (XB1)Timidobserver said:

Did they mention whether this will have any impact on the cyst mechanic since we usually have to wait a week to access that room?

In the video it looks like she enters the room with a frame that has no cyst.

Spoiler

[edit] adjustd timestamp

 

Edited by schilds
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I just thought this was important for anyone not following it. At first you are given a set amount of slots, undetermined number which you will gain more of as you rank up, when you reach max rank with the Helminth you get an unlimited amount of slots. Keep this in mind and try to carefully choose what Warframes to subsume first.

EDIT: Fixed typo in title, forums bugging out took me several minutes just to edit it.

Edited by Zahnny
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Soooo... how do you Rank Up the Helminth ?

I bet its some Tedius Time Gated Activity on the New Deimos Place that requires its own Dedicated Equipment (Similar to Amps, Gravimags & Avionics). 

Whos ready to get yelled at for "Bringing The Wrong Frame" ? 😛

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I'd say the whole idea completely throws balance out of the window, but then again, what's "balance"?

I'd also say the grind is going to be utterly insane, especially for some frames. Harrow...

Probably not going to participate in the system. I kinda prefer unique WF kits, no matter how bad some of them are.

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18 minutes ago, Rekkou said:

Even within 1st abilities, some abilities are just outright superior than other. CC for example, why would anyone keep soul punch, freeze, smite, etc when you can have Condemn that can CC multiple enemies while giving you shield or Desiccation that can blind enemies while opening them to finisher?

Because SP is 1h upper body with free cast and can be done from air.
What the question is "how will they buff its damage" since Larva and Zephyr Air burst do its cc role massively better for melee (tho not spammable) and slightly better while aoe in general respectively. Smite and Fireball can actually deal solid damage even as you go up (for old-ish ability design ideas) while freeze has aoe cc AND ALL OF THEM have the good self buff option with augment.

If you want to think about broken cases, what the hell can they give from octavia? 1 and 3 are flat out of the question, 4 is a massive damage buff with sufficient noise (and probably no due to saying no to 4 at the start before saying no to signature), leaving you with 2 which shuts off all ai that aint hardcoded bosses with a hard taunt.

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My thoughts/guesses, if the ability per warframe is going to be something like Pull and Shock, it's likely to be an active ability, and not a passive or buff type:

Ash - Shurikens. Potentially popular given the augment's ability to strip armor.

Atlas - ... Landslide? Seems pretty powerful for such an ability, though, so they might go with something like Petrify. Not sure how the Rubble mechanic will play into this.

Banshee - Sonic Boom. Also potentially popular for its augment for the same reason as Ash.

Chroma - Spectral Scream. You will be laughed at for picking this, probably.

Ember - Fireball. Ignites enemies. Guaranteed heat effect is nice, but not as instant as Ash and Banshee. But doesn't require an aug.

Equinox - I have no idea. Metamorphosis is the 1, so that's not happening. Rest and Rage or Pacify and Provoke ... either are good but again, effects depend on your day/night form, so? Who knows.

Excal - Slash dash. Potentially nice for melee frames as a combo builder with the augment.

Frost - Freeze. S'okay I guess.

Gara - Shattered Lash. Also s'alright

Garuda - No clue, these abilities don't really fit with the theme of others. Dread Mirror? Or maybe just go Bloodletting since it's simple?

Harrow - Condemn. Lock everyone up in CHAINS and gain overshields for it.

Hydroid - Tempest Barrage zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

Inaros - Desiccation. Hey wide range conal blind ain't bad for CC, and opens up to finishers.

Ivara - Quiver or Navigator. Considering the utility of Quiver, it might actually be Navigator, which ... could be potentially huge depending on loadout choices.

Khora - Whipclaw

Limbo - I have no idea rofl all of his S#&$ depends on warframe mechanics and banishing people to limbo.

Loki - Decoy zzzzzz. Or maybe Switch Teleport.

Mag - No credit for this, was already stated.

Mesa - Ballistic Battery. I guess?

Mirage - Hall of Mirrors is too iconic and Eclipse are too strong to give. Maybe they'll be real $&*^s and make it Sleight of Hand to piss people off.

Nekros - Soul Punch

Nezha - Probably Blazing Chakram.


Nidus - Virulence I guess? Again we'll have to see how they handle scaling for stuff.

Nova - Antimatter Drop probably. Null Star is the #1, but it's primarily defensive, which... is weird for a frame, come to think of it. And giving a defense multiplier buff ability seems not like something they'll do with these abilities.

Nyx - Probably Psychic Bolts which will be hilarious because Nyx just got semi-popular again because of her ability to strip defenses. Hi Nyx, bye Nyx.

Oberon - Smite?

Octavia - another weird one. Maybe Mallet, but that's going to be odd.

Rhino - Rhino Charge. Potentially a nice survival ability with the augment (50% more armor per enemy hit)

Saryn - Uh.... uh ....... uuuuuuuuuuuuuuuh... Can't do spores...Toxic Lash also does spores. Molt, probably?

Titania - All these abilities seem equally likely, honestly.

Trinity - Most of these abilities seem pretty signature, tbh. Link, maybe.

Valkyr - Rip Line because f*** you who wants a useful ability?

Vaub - Tesla Nervos?

Volt - Shock zzzzz.

Zephyr - Airburst

And those are the frames I own.

I have no idea how they're going to work some of these because a few frames rely on Warframe-specific mechanics for their abilities.

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6 minutes ago, Lutesque said:

Tedius Time Gated Activity

Time gated activities are not tedius.. its a good way to prevent players from being burnt out

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7 minutes ago, Lutesque said:

Soooo... how do you Rank Up the Helminth ?

I bet its some Tedius Time Gated Activity on the New Deimos Place that requires its own Dedicated Equipment (Similar to Amps, Gravimags & Avionics). 

Whos ready to get yelled at for "Bringing The Wrong Frame" ? 😛

You feed it, including subsuming frames it seems. In other words, substantial resource investment, but one that long-time players likely have already got.

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I bet it will turn out to be mostly a gimmick. Most warframes has their most useful ability on ultimate. But they said ultimate won't be on the list. Then the ability to be transferred is chosen by DE not player. That's means you will probably end up getting their 1st ability only which is rather useless in most cases.

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56 minutes ago, selig_fay said:

I'm afraid it won't be the way people imagine it now. Most likely, each frame will only be able to give 1 specific ability to transfer. And I think we can look at reiljeck tactic to start building theories about how this might be.

Yes I agree. The ability will be chosen by DE. People are just overhyping themselves now.

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Have to say was not expecting that.
 

I mean yeah fully expecting to be grindy as all hell, but, we get to mix and match frames? how many sub par 2s can be replaced by Ironskin? how many mediocre 1s can become revnant's zerg like assimilator? Its a balance nightmare but its going to make things a lot more fun as well.

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25 minutes ago, (PS4)Hikuro-93 said:

I'm just a bit bummed that we can't use prime frames for it... 😞 That means I won't invest in it, even for my very wished Valkyr's Zipline. Because when primes release I'll still have to deal with the lackluster ability I replaced, and thus face a downgrade.

So no point in getting used to alternative abilities in frames since I'll have to sacrifice them down the line. But that's me.

 

Well hold up. DE said we cant feed primed frames. But they didn’t confirm or not we can still replace Prime framed abilities. 

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Just now, Jim22 said:

The real question is if I give helminth my mesa with 4 forma and a catalyst, that he gives me the forma and catalyst back. 

A proper recycling system? That I would love. Focus too and let me feed weapons.

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I sure hope these extra skills can be used to replace a skill of any slot. I really, really, want to scrap Sound Quake. I’d take a basic 1 in my 4 like fireball if I had to. The none frame extra skills seemed pretty neat too though.

Edited by BansheePrime
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27 minutes ago, (PS4)Hikuro-93 said:

I'm just a bit bummed that we can't use prime frames for it... 😞 That means I won't invest in it, even for my very wished Valkyr's Zipline. Because when primes release I'll still have to deal with the lackluster ability I replaced, and thus face a downgrade.

So no point in getting used to alternative abilities in frames since I'll have to sacrifice them down the line. But that's me.

 

We can't FEED primes. Doesn't mean we can't replace abilities on prime warframes

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