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*Cruxus The Shadow* Darkness Warframe


(PSN)Tomplexthis

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A shadow of the depths of Anyones nightmares, a frame who embodies the absence of light and fear. he is able to manipulate peoples perceptions and become one with the shadows.

-one with the shadows-

-passive: damage while stealthed or on unalerted enemies is increased by 300%, does not suffer from heavy landing staggers and falls. 

-Into the Shadows- 25 energy

1: Cruxus sends forth a shadow of himself that runs forward drawing enemy attention, on cast Cruxus enters the shadow realm, in here he is unable to take damage or deal damage and can pass through enemies, when his shadow collides with an object or enemy it will explode into a black mist. this explosion resets all enemy alert states for 8 seconds, cruxus is in the shadows for 18 seconds. while in the shadows hold the power to leave them. or while in the shadows tap to recast to extend the time and send out another shadow to unalert enemies. 

the explosion has a base 15m range

the duration of unalert is 8 10 12

the duration of shadow time is 18 20 22

this power is a mainstay for his kit and passive. 

Cruxus is technically invisible as a shadow, but unlike invisibility he is intangible. 

-Pool of Darkness- 50 energy

Power 2: Cruxus throws a black ball to the target location, it explodes on contact and creates a circular black puddle vortex on the ground, like an antlion trap hole, the hole is 12m in size, all enemies will be pulled towards its center and take scaling damage over time while also being ccd, damage dealt to them by allies heals those allies by a % as lifesteal, like well of life. if you cast cruxus's 1, the shadow will merge with the hole and move it with it. able to drag it forward pulling enemies with and into its radius. 

the hole lasts for 22 24 26 seconds

base radius of 12 15 18m

damage per second is on Eh% ignoring armor and shields, it is true damage.

damage to enemies in the puddle is converted as a 5% lifesteal

the hole could disarm enemies and eat their weapons.

HOLD the power to explode it early and deal accumulated damage in 1 go based on the damage it has dealt out. 

enemies take a 2% increased damage per second in the pool, the longer they are in the pool, the more damage they take. 

-Shadow Spin- 50 energy

Power 3: cruxus spins quickly in a circle like whirlwind 1 time really fast, doing a 720 spin that pulls in all nearby enemies right up next to him, this stuns them and unalerts them for 4 seconds, opening enemies up to finishers and his passive damage buff. enemies are also marked for 8 seconds with a ON death proc they have a 50% chance to drop energy or health orbs. 

Shadow spin can be cast while in the shadows to leave them early and surprise attack enemies, doing so will slash/puncture enemies as well, applying a slash puncture proc onto those enemies. 

-Final Death- 25 health

Power 4: Cruxus warps to a targeted enemy and backstabs them with a dagger of darkness, this deals finisher true damage and gains the 300% damage bonus from his passive always. 

-Can be cast from the shadows, and if so, killed enemies will awaken as a shadow thrall for 13 15 18 seconds, but at half their normal health. casting from the shadows deals an additional 150% finisher damage. 

-Final Death benefits from equipped Parazon mercy kill mods.

-the final death dagger is not an exalted weapon but is effected by your melee weapons mods and stats. as well as finisher damage mods on that weapon. 

-if cast from the shadows, you dont leave the shadows. its a way to attack as he is untangible

-can be cast on targets trapped by pool of darkness to benefit off the 5% lifesteal

--(Stats)--

Health 400 At 30, Shields 225 at 30

Energy 187 at 30, Armor 325 at 30

Sprint 1.13

has a Aura mod pol as his aura ( any pol)

1 madurai and 1 vazarin on his regular

-Appearance-

His head is wrapped in bandages, his body as well, with smoke coming off his back face and hands, he is black and purple with armor like obsidian, a dagger under his right armor and another 3 around his waist, assymetrical design with 4 eyes on his face, cloth ripped and torn floating all around and on his body.

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