(PSN)Joulevette12 Posted August 2, 2020 Share Posted August 2, 2020 Helminth has abilities its own that it can grant, every Warframe will give one of its abilities upon being consumed however the abilities are pre-determined sadly here is the my list i think of possible abilities that can be taken that should not break the game and make other warframes irrelevant ASH - Shuriken,Teleport ATLAS - Landslide,Tectonics BANSHEE - Sonic boom,Silence BARUUK - Lull,Desolate hand CHROMA - Spectral scream,Elemental ward EMBER - Fireball EQUINOX - Rest and rage EXCALUBUR - Slashdash,Javelin FROST - Freeze,Icewave GARA - Shattered Lash,Spectrorage GARUDA - Bloodletting GAUSS - Kinetic Plating GRENDEL - Feast HARROW - Condemn HILDRYN - Balefire,Pillage HYDROID - Tempest Barrage INAROS - Sandstorm,Desiccation IVARA - Navgator,Quiver KHORA - Whipclaw,Ensnare LIMBO - Banish LOKI - Decoy,Switch Teleport MAG - Pull MESA - Ballistic Battery,Shatter Shield MIRAGE - Sleight of hand,Eclipse NIKROS - Soul punch,Terrify NEZHA - Fire Walker NIDUS - Virulence,Parasitic link NOVA - Animatter Drop,Wormhole NYX - Mindcontrol,Phychic Bolts OBERON - Smite OCTAVIA -Mallet,Resonator PROTEA - Grenade Fan REVENANT - Mesmer skin,Reave RHINO - Rhino Charge,Roar SAYRN - Toxic lash,Molt (not spores it will break the game and render saryn no point in using her) TITANIA - Spellbind TRINITY - Well of life,Link VALKYR - Whipline,Paralysis VAUBAN - Tesla Nervos,Minelayer VOLT - Shock WHISP - Will o whisp,Breach Surge WUKONG - Celestial Twin,Cloud ZEPHYR - Airburst,Turbulance Link to comment Share on other sites More sharing options...
Kaggelos Posted August 2, 2020 Share Posted August 2, 2020 Hildryn's Pillage sounds about right, I hope we don't get her Haven. It's only usage is alongside her Augment Blazing Pillage, otherwise it doesn't get much use i think (or fun for that matter, you just switch it On and Off, nothing interesting). For Gauss I hope we get Thermal Sunder, but Kinetic Plating sounds ok too. For Wukong I hope it's Defy, but that's just wishful thinking. Also, I wish i could replace Ultimates with just regular abilities, some are not to my liking. Secondly, do we get to replace 1 ability for each frame? Like, Excal with Volt's Shock, and that's it? Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted August 2, 2020 Share Posted August 2, 2020 The point of the whole thing is that you only get ONE of the powers from each frame, not 2 or 3. Also, no Ult or powers that are themed around the frame itself (Such as: Defy for Wukong or March Rush for Gauss) will NOT happen. Link to comment Share on other sites More sharing options...
JackHargreav Posted August 2, 2020 Share Posted August 2, 2020 10 minutes ago, (PS4)Joulevette12 said: GAUSS - Kinetic Plating I find this one highly unlikely since it's tied to Gauss' meter. 10 minutes ago, (PS4)Joulevette12 said: NIDUS - Virulence,Parasitic link Parasitic link is also linked to a meter and it's also a pretty good DR ability. 10 minutes ago, (PS4)Joulevette12 said: MESA - Ballistic Battery,Shatter Shield Again Shatter shield might be way too good since it's another DR ability. Pretty much anything that's a DR ability We won't be able to use I think along side with abilities that can be considered signature abilities. Link to comment Share on other sites More sharing options...
Annnoth Posted August 2, 2020 Share Posted August 2, 2020 14 minutes ago, JackHargreav said: I find this one highly unlikely since it's tied to Gauss' meter. Parasitic link is also linked to a meter and it's also a pretty good DR ability. Again Shatter shield might be way too good since it's another DR ability. Pretty much anything that's a DR ability We won't be able to use I think along side with abilities that can be considered signature abilities. Pablo has gone out on twitter and saying some abilities will be altered to make work. So I imagine frames like grendel and hyldrin who have special requirements for their abilities will possibly have them removed. That said, I agree I would imagine they want to avoid DR and straight buffs as much as possible since even one damage boost ability being given to another frame can really destroy the original frames use purpose or a large part of it while being just obscene for the receiving warframe. Like if anyone could get feast, I wouldn't think twice to just yeeting grendel through the infested wall and putting it on a frame with a much more powerful complimentary abilities. As much as I love him, he's basically just feast. Link to comment Share on other sites More sharing options...
JackHargreav Posted August 2, 2020 Share Posted August 2, 2020 4 minutes ago, Annnoth said: Pablo has gone out on twitter and saying some abilities will be altered to make work. So I imagine frames like grendel and hyldrin who have special requirements for their abilities will possibly have them removed. That said, I agree I would imagine they want to avoid DR and straight buffs as much as possible since even one damage boost ability being given to another frame can really destroy the original frames use purpose or a large part of it while being just obscene for the receiving warframe. Like if anyone could get feast, I wouldn't think twice to just yeeting grendel through the infested wall and putting it on a frame with a much more powerful complimentary abilities. As much as I love him, he's basically just feast. Oh I'm glad they will do that. I was worried that they would simply not implement those kind of abilities. And I agree with the buff abilities too. I mean imagine Chroma having Rhino roar... Tho I can imagine a limitation on ability types as a solution. So buff abilities could only replace other buff abilities or if a frame has a certain type of ability you can not install the new one of the same type. Link to comment Share on other sites More sharing options...
ZenHare Posted August 2, 2020 Share Posted August 2, 2020 I am assuming they don't nerf any borrowed powers. BANSHEE - Sonic boom (it's the most useless ability) EMBER - Fireball (probably) EQUINOX - Rest and rage (More likely to get Metamorphosis or Pacify & Provoke.) GARUDA - Blood Altar (no way on Earth we are getting Bloodletting) KHORA - Ensnare (no way on Earth we are getting Whipclaw) MESA - Ballistic Battery (no way on Earth they are handing out 95% DR to every frame) MIRAGE - Sleight of hand,Eclipse (this is one to watch as all of her abilities would be good on another frame even though SoH would be boring af) NOVA - Wormhole (because its useless) NYX - Mindcontrol,Phychic Bolts (both are marginal abilities so a coin toss) OCTAVIA -Mallet, Resonator (good one to watch too) PROTEA - Grenade Fan TITANIA - Spellbind (coin toss as all of her abilities aside from Razorwing are meh. They will be better on any other frame other that Titania) TRINITY - Well of life (no way they are handing out 75% DR to every frame) VALKYR - Whipline (because it's useless) WHISP - Will o whisp (because it's useless) ZEPHYR - Tailwind (because it's useless and they are not going to give every frame ranged invulnerability with Turbulence) Link to comment Share on other sites More sharing options...
Acos Posted August 2, 2020 Share Posted August 2, 2020 @ZenHare Well of Life is interesting in that its' much more useful on every other frame but entirely redundant on Trinity. Link to comment Share on other sites More sharing options...
Loza03 Posted August 2, 2020 Share Posted August 2, 2020 3 hours ago, (PS4)Joulevette12 said: Icewave Frost is confirmed to be Ice Wave. 3 hours ago, (PS4)Joulevette12 said: ,Molt Saryn is confirmed to be molt. 3 hours ago, (PS4)Joulevette12 said: NEZHA - Fire Walker Also confirmed. Source - Pablo's twitter for Saryn and Nezha, and this twitter post for Frost Link to comment Share on other sites More sharing options...
ZenHare Posted August 2, 2020 Share Posted August 2, 2020 39 minutes ago, Acos said: @ZenHare Well of Life is interesting in that its' much more useful on every other frame but entirely redundant on Trinity. It will be a nice ability along with other healing abilities like Blood Altar until you get to the point where things start one shotting you. I don't think we will get Slight of Hand. They are not going to turn every frame into Saryn with its augment. Link to comment Share on other sites More sharing options...
Skye_Archer Posted August 2, 2020 Share Posted August 2, 2020 I'd be surprised if the warframes with single-quad-abilities like Ivara's Quiver and Vauban's Mindlayer would be available through the Helminth, as these powers are rather powerful in terms of versatility. Ivara's Quiver is what makes the her a solo player's ultimate dream and for this very reason alone I'd be exceptionally surprised if it was available to other warframes through the Helminth.. For Ivara I expect it to either be navigator or prowl... more likely Navigator, as this ability takes a fair bit of practice to use effectively (and for me the one ability I use least when on Ivara).. Prowl's a weird one as although often used as a loot ability, the movement speed restriction on, for me makes it a viable candidate, but generally not a group friendly ability due to the movement speed reduction whilst the rest of your team are bouncing around wall to wall... Link to comment Share on other sites More sharing options...
ebrl Posted August 3, 2020 Share Posted August 3, 2020 4 hours ago, (PS4)Joulevette12 said: REVENANT - Mesmer skin, Something tells me they are not giving complete invulnerability with 100% uptime to every frame. Link to comment Share on other sites More sharing options...
Llamatronian Posted August 3, 2020 Share Posted August 3, 2020 1 hour ago, Skye_Archer said: I'd be surprised if the warframes with single-quad-abilities like Ivara's Quiver and Vauban's Mindlayer would be available through the Helminth, as these powers are rather powerful in terms of versatility. Ivara's Quiver is what makes the her a solo player's ultimate dream and for this very reason alone I'd be exceptionally surprised if it was available to other warframes through the Helminth.. For Ivara I expect it to either be navigator or prowl... more likely Navigator, as this ability takes a fair bit of practice to use effectively (and for me the one ability I use least when on Ivara).. Prowl's a weird one as although often used as a loot ability, the movement speed restriction on, for me makes it a viable candidate, but generally not a group friendly ability due to the movement speed reduction whilst the rest of your team are bouncing around wall to wall... Navigator on Mirage. Stand under a light somewhere in PoE and deliver Sancti Castanas to each eidolon limb as required. I approve. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 3, 2020 Share Posted August 3, 2020 I expect Gauss will offer a modified form of Thermal Sunder. Kinetic Plating too OP I doubt they are going to offer that easy to use of a damage reduction ability, I doubt we will even be lucky enough to get Null Star from Nova, probably Wormhole, Redline is Ultimate, Mach Rush is definitely signature. aw what the heck, my guesses for posterity. Curious to bookmark this and see later how close I was lol. Zephyr: Airbust Wukong: Cloud Walker Wisp: Will o' Wisp Volt: Shock (confirmed) Vauban: Tesla Nervos Valkyr: Ripline Trinity: Well Of Life Titania: Spell Bind Saryn: Molt (confirmed) Rhino: Rhino Charge Revenant: Reave Protea: Grenade Fan Octavia: Resonator Oberon: Smite Nyx: Psychic Bolts Nova: Wormhole Nidus: Parasitic Link Nezha: Firewalker (confirmed) Nekros: Terrify Mirage: Eclipse Mesa: Ballistic Battery Mag: Pull (confirmed) Loki: Switch Teleport Limbo: Stasis (modified) Khora: Ensare Ivara: Navigator Inaros: Devour Hydroid: Tempest Barrage Hildryn: Pillage Harrow: Condemn Grendel: Something entirely new that fits his theme Gauss: Thermal Sunder (modified) Garuda: Dread Mirror Gara: Shattered Lash Frost: Freeze Excalibur: Slash Dash Equinox: Rage (by itself no Rest) Ember: Fireball Chroma: Spectral Scream Baruuk: Elude Banshee: Sonic Boom Atlas: Tectonics Ash: Smokescreen Link to comment Share on other sites More sharing options...
Hypernaut1 Posted August 3, 2020 Share Posted August 3, 2020 I can see problematic frames granting a generic ability loosely based on that frames theme. This would save them a lot of work on the current and future frames Link to comment Share on other sites More sharing options...
MixtheBlender Posted August 3, 2020 Share Posted August 3, 2020 1 hour ago, Loza03 said: Frost is confirmed to be Ice Wave. Saryn is confirmed to be molt. Also confirmed. Source - Pablo's twitter for Saryn and Nezha, and this twitter post for Frost I'm sorry, but that is a bit of yikes. I wouldn't go out of my way to farm to get these trash abilities and their equivalent from other frames. Molt requires augment to be useful. If I have the energy to use ice wave, I'd save a bit more to cast ult. Firewalker is basically a glorified road marker. Abilities like these kill the point of replacing the unwanted one because we are just replacing ability we don't want on frame A to ability we don't want from frame B. I don't expect much tbh. Link to comment Share on other sites More sharing options...
Loza03 Posted August 3, 2020 Share Posted August 3, 2020 6 minutes ago, MixtheBlender said: I'm sorry, but that is a bit of yikes. I wouldn't go out of my way to farm to get these trash abilities and their equivalent from other frames. Molt requires augment to be useful. If I have the energy to use ice wave, I'd save a bit more to cast ult. Firewalker is basically a glorified road marker. Abilities like these kill the point of replacing the unwanted one because we are just replacing ability we don't want on frame A to ability we don't want from frame B. I don't expect much tbh. You can use the augments, by the way, important information. And hey, even if you find nothing from any of the abilities they have these, maybe you'll find something from the 8-ish new powers. Or maybe not. Not my place to judge I suppose. Link to comment Share on other sites More sharing options...
Traumtulpe Posted August 3, 2020 Share Posted August 3, 2020 15 minutes ago, MixtheBlender said: Molt requires augment to be useful. [...] Abilities like these kill the point of replacing the unwanted one because we are just replacing ability we don't want on frame A to ability we don't want from frame B. Molt is great, and it's augment becomes useless as you progress in the game - eventually enemies deal too much damage to make use of the heal. Steel Path Mot for example, Saryn gets oneshot as soon as her shields are down (WITH all umbra mods). I play Saryn a lot, and the ability I will replace on her is Miasma. Link to comment Share on other sites More sharing options...
SweetAnubis Posted August 3, 2020 Share Posted August 3, 2020 turbulance is zephyrs most used move... prob considered her signature move and would be waaay too OP on tank frames... as much as id love it sadly wont happen... tho i am kinda hoping for tail wind as its more of a utility skill and would be rly nice on some of my slower frames that suck at jumping.... Link to comment Share on other sites More sharing options...
Nazuud Posted August 3, 2020 Share Posted August 3, 2020 7 hours ago, (PS4)Joulevette12 said: GARUDA - Bloodletting Yes on my Chroma, this is what i want and need. Link to comment Share on other sites More sharing options...
ZenHare Posted August 3, 2020 Share Posted August 3, 2020 2 hours ago, Nazuud said: Yes on my Chroma, this is what i want and need. Don't think we are getting that Bloodlettiing. If they did, the just gave some frames infinite energy. *cough* Wisp *cough*. Might as well just delete the energy aspect of Warframe. 3 hours ago, SweetAnubis said: turbulance is zephyrs most used move... prob considered her signature move and would be waaay too OP on tank frames... as much as id love it sadly wont happen... tho i am kinda hoping for tail wind as its more of a utility skill and would be rly nice on some of my slower frames that suck at jumping.... I don't think we are getting Turbulence. It's too good for any frame. Corpus and Grineer would crease to be a threat aside from the splash damage from any AoE weapons. Link to comment Share on other sites More sharing options...
Bobby0097 Posted August 3, 2020 Share Posted August 3, 2020 If this turn out to be 1 useless ability per frame, its gonna be really boring update. But some frame ability is just too good. Example : Mirage Hall of Mirror - If this one is possible, then all DPSer will ditch out 1 useless ability and swap this in. Sleight of Hand - Since DE said augment is possible, Range base build add Augmented - Sleight of Hand will be a total map nuker. Saryn, Nova, Volt, etc. Eclipse - This is also too good, especially Strength base DPSer/Tanker. (Chroma, Nidus, Inaros, etc) Prism - Perhaps this is the most useless Mirage ability and will not break the game but again DE said, no ultimate...... Link to comment Share on other sites More sharing options...
Galantys Posted August 3, 2020 Share Posted August 3, 2020 You guys are all assuming that every frame is going to donate a power to the helminth, but you're not taking into consideration the fact that, maybe, some frames won't be able to donate powers due to those powers being strongly linked with the frame, for example Grendel or Limbo. Limbo signature "weapon" is it's void, and all of his spells are void related, same with Grendel and his stomach. There is a possibility that not all Frames are going to be subsumed by the helminth. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted August 3, 2020 Share Posted August 3, 2020 1 hour ago, Galantys said: You guys are all assuming that every frame is going to donate a power to the helminth, but you're not taking into consideration the fact that, maybe, some frames won't be able to donate powers due to those powers being strongly linked with the frame, for example Grendel or Limbo. Limbo signature "weapon" is it's void, and all of his spells are void related, same with Grendel and his stomach. There is a possibility that not all Frames are going to be subsumed by the helminth. I agree. I think some frames will just get a generic ability that's most closely matches their theme. Like a generic heal, or buff/debuff. Probably will be a few duplicates among frames too. I don't see DE going through all the effort to redesign abilities and commit to doing the same for future frames with heavily integrated kits. Link to comment Share on other sites More sharing options...
EonCode Posted August 3, 2020 Share Posted August 3, 2020 Those are some confirmed and some leaks Spoiler hace 10 horas, Tesseract7777 dijo: I expect Gauss will offer a modified form of Thermal Sunder. Kinetic Plating too OP I doubt they are going to offer that easy to use of a damage reduction ability, I doubt we will even be lucky enough to get Null Star from Nova, probably Wormhole, Redline is Ultimate, Mach Rush is definitely signature. aw what the heck, my guesses for posterity. Curious to bookmark this and see later how close I was lol. Zephyr: Airbust Wukong: Cloud Walker Wisp: Will o' Wisp Volt: Shock (confirmed) Vauban: Tesla Nervos Valkyr: Ripline Trinity: Well Of Life Titania: Spell Bind Saryn: Molt (confirmed) Rhino: Rhino Charge Revenant: Reave Protea: Grenade Fan Octavia: Resonator Oberon: Smite Nyx: Psychic Bolts Nova: Wormhole Nidus: Parasitic Link Nezha: Firewalker (confirmed) Nekros: Terrify Mirage: Eclipse Mesa: Ballistic Battery Mag: Pull (confirmed) Loki: Switch Teleport Limbo: Stasis (modified) Khora: Ensare Ivara: Navigator Inaros: Devour Hydroid: Tempest Barrage Hildryn: Pillage Harrow: Condemn Grendel: Something entirely new that fits his theme Gauss: Thermal Sunder (modified) Garuda: Dread Mirror Gara: Shattered Lash Frost: Freeze Excalibur: Slash Dash Equinox: Rage (by itself no Rest) Ember: Fireball Chroma: Spectral Scream Baruuk: Elude Banshee: Sonic Boom Atlas: Tectonics Ash: Smokescreen Mag - Pull - 1Volt - Shock - 1Frost - Ice ave - 2Nezha - Fire Walker - 1Saryn - Molt - 2Grendel & Limbo - Modified Skill since are a kit.Wukong - Celestial Twin - 1 *LEAK* Inaros - Desiccation - 1 *LEAK* Link to comment Share on other sites More sharing options...
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