BernieBlack Posted August 2, 2020 Share Posted August 2, 2020 With the recent announcement Warframe is about to hit another power creep, yet we still don't have much to play with all this power. Steel path was a good first step but I think DE should take it a step further with difficulty modifiers. Give players the ability to mod endless/assassination missions after clearing steel path. The modifiers could be armor, health, shields, enemy speed, enemy spawn rate and enemy levels. Maybe you could even make us go out and have to collect these modifier. Each modifier could improve the spawn rate of eximus enemies and steel essence drop chance. Of course you'll have to add better rewards from Teshin, but they can stay cosmetic. I think this will add infinite replayability and give something more for min/maxers to do. Doesn't have to be complicated, the rewards don't have to be broken, but this is something I would really love to see. Link to comment Share on other sites More sharing options...
Lutesque Posted August 2, 2020 Share Posted August 2, 2020 1 minute ago, BernieBlack said: Each modifier could improve the spawn rate of eximus enemies and steel essence drop chance. Of course you'll have to add better rewards from Teshin, but they can stay cosmetic. Admit it... You just want more Rewards... 2 minutes ago, BernieBlack said: I think this will add infinite replayability Theres no such thing... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.