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Bugs with Zephyrs Tail wind + melee ground slam


SlamH

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I have heard that Zephyrs Air burst is getting buffed/adjusted and I think this would be a good time to fix some bugs with Zephyrs 1. If you use tail wind straight upwards for example then melee ground slam before it is finished when you land you will bounce back up with the same momentum from your tail wind, or if you use it straight ahead you will slide along the ground after a ground slam (Its kind of fun ngl but should be fixed) also some adjustments for the physics of tail wind would be good, when you use air burst to dash forward it seems to kill your momentum when it ends, it would be good if you could transition directly into bullet jumping. Also a new passive would be appreciated 😅

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