Jukantos 1,876 Posted August 12, 2020 Share Posted August 12, 2020 vor 4 Minuten schrieb Flying_Scorpion: Cool! Thanks for this. And also thanks for showcasing our fashion frames at the end of mission screen as well. This update looks huge, you guys have done a lot of bug fixes. It's appreciated. Not sure why they are copying most meaningless and non-informative parts of Anthem's end of mission UI replacing a system that had pretty dense and concise information in favor of way more way bigger menus that clearly look like they were designed for a console game. Still not a fan of the new end of mission UI's scaling just being utterly gigantic compared to the previous one. 11 Link to post Share on other sites
MagikarpLaSuperCarpe 2 Posted August 12, 2020 Share Posted August 12, 2020 Really nice UI update, the old one was terribly old and a big mess. now its really better. Thanks you ♥ 2 Link to post Share on other sites
ushull 13 Posted August 12, 2020 Share Posted August 12, 2020 thank you very much!!! Link to post Share on other sites
A7roboBOT 360 Posted August 12, 2020 Share Posted August 12, 2020 Nice update, but redtext wasn't funny enough. Do another one. Link to post Share on other sites
OnceADrog 250 Posted August 12, 2020 Share Posted August 12, 2020 20 minutes ago, Revanx said: rippy dippy derelict. Thanks for this. This was by far the biggest roadblock for getting every frame. Still waiting for the machete to be re-released in some form. It's still only obtainable through daily login which is just bad RNG. 🙃 Would be nice to get some of the standing we've spent on frames and parts since the announcement..... Link to post Share on other sites
Burnsidhe 36 Posted August 12, 2020 Share Posted August 12, 2020 The larger icons and bigger menu screens look terrible on PC. So much wasted space. So much unnecessary scrolling. 18 Link to post Share on other sites
Apollyon44 0 Posted August 12, 2020 Share Posted August 12, 2020 How about corrupted mods farming? is it gone? Link to post Share on other sites
Demon.King 1,165 Posted August 12, 2020 Share Posted August 12, 2020 Still no Railjack fixes for the moths old door game-breaking bug... 2 Link to post Share on other sites
Zeromaru_X 19 Posted August 12, 2020 Share Posted August 12, 2020 hace 4 minutos, Jukantos dijo: One Question that has STILL not been answered in regards to the Derelict is mission node mastery. Will Mission Node Mastery and Steel Path Node mastery also be retroactively awarded? If not anyone scratching up every bit of mastery like me will be put at a permanent disadvantage the likes of which previously had only ever been created (justifiably so) through the Founders Items Excal, Lato and Skana Prime. Is this mastery included in the "rewards" you mention? That's true. The people who did not do the whole derelict, lose that prize and the mastery? 1 Link to post Share on other sites
Goliat1988 20 Posted August 12, 2020 Share Posted August 12, 2020 There is a bug in new UI where on bottom right You can see abilities and "unarmed" 1 Link to post Share on other sites
eboomer 188 Posted August 12, 2020 Share Posted August 12, 2020 Nobody uses the Stug as a weapon. At. All. It does absolutely laughable damage. Why the #*!% couldn't you let us have this ONE SINGLE self damage option? What is wrong with you guys??? If you're wondering why so many view you guys as the enemy, and why toxicity is spreading, it's largely because of garbage like this. 5 Link to post Share on other sites
60framespersecond 183 Posted August 12, 2020 Share Posted August 12, 2020 22 minutes ago, [DE]Megan said: Operator Amps damage conversion Arcanes now convert to 98% max so they can always deal a bit of Void Damage. This broke the use of Amps as a source of damage in the Profit Taker fight. I used Virtuous Trojan for Viral, but now it flips the damage resistance. 22 minutes ago, [DE]Megan said: Improvements towards AI pathing flow in Corpus Ship tilesets. Very nice! 2 Link to post Share on other sites
kuryux 731 Posted August 12, 2020 Share Posted August 12, 2020 Remove unitentinal and super annoying knockdown from amps when? They never had self damage so it makes no sense to have this knockdown... 11 Link to post Share on other sites
-KyloRen- 1,323 Posted August 12, 2020 Share Posted August 12, 2020 Virtuos Shadow fix? Link to post Share on other sites
Kylo. 5,246 Posted August 12, 2020 Share Posted August 12, 2020 Since the drop chance didn't work for steel path but I did have a booster. Can I get some free steel essence? 1 Link to post Share on other sites
Stomno 20 Posted August 12, 2020 Share Posted August 12, 2020 I love you DE! Thank you <3 Link to post Share on other sites
Hyoretsu 1 Posted August 12, 2020 Share Posted August 12, 2020 And yet we don't have a single fix regarding the various K-Drive bugs in free roam mission. 1 Link to post Share on other sites
ZarTham 556 Posted August 12, 2020 Share Posted August 12, 2020 Wukong’s Iron Staff now has a 100% Damage block. All melee weapons are intended to have perfect blocking after Melee 3.0, Wukong’s staff just slipped through the cracks. And still no changes regarding the staff damage........ 2 Link to post Share on other sites
MacKenzie7717 43 Posted August 12, 2020 Share Posted August 12, 2020 13 minutes ago, M0deRa1n said: So many Railjack fixes and yet none about game breaking Pulse Turbine door that still gets stuck This has become THE number one and most aggravating bug for me. Im almost finished maxing my intrinsics, ship parts, wct, and will.be glad to be done with rj just because of this one bug. 2 Link to post Share on other sites
MrCoolSmooth 9 Posted August 12, 2020 Share Posted August 12, 2020 (edited) virtuos shadow head dash shadow fixed btw - tested it does work again Edited August 12, 2020 by MrCoolSmooth Link to post Share on other sites
Sajmon_GD 21 Posted August 12, 2020 Share Posted August 12, 2020 What about kavat genetic codes? Where do we get them? 1 Link to post Share on other sites
Myscho 6,284 Posted August 12, 2020 Share Posted August 12, 2020 10 minutes ago, Jukantos said: One Question that has STILL not been answered in regards to the Derelict is mission node mastery. Will Mission Node Mastery and Steel Path Node mastery also be retroactively awarded? Derelict nodes dont give mastery points, so you wont loose anything Link to post Share on other sites
tsukikage 68 Posted August 12, 2020 Share Posted August 12, 2020 Nav coordinates are not sellable. 3 Link to post Share on other sites
SKTPoo 0 Posted August 12, 2020 Share Posted August 12, 2020 RIP Chroma DPS :((( Link to post Share on other sites
--PV--RAWAD 29 Posted August 12, 2020 Share Posted August 12, 2020 "Warframe Blueprint and Component costs from Simaris have been reduced by 50%" way too late 😕 Link to post Share on other sites
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