Newbashi Posted August 12, 2020 Share Posted August 12, 2020 Cool, nice update. Good to see UI updates and I'm very grateful for the 50% price drop on Cephalon Simaris frames. On this topic of UI, when can we expect those CRAFTED and MASTERED filters on every faction store? On the Nightwave cred offerings for example... having no filters for CRAFTED keeps all those helmets I already built as basically visual garbage cause there is no point in buying those again. Link to comment Share on other sites More sharing options...
Akorkator Posted August 12, 2020 Share Posted August 12, 2020 Hey, I am pretty new to this game, but I have a question: is it like other games ? ---> never play on patchday or can i play it without troubles? cheers ❤️ Link to comment Share on other sites More sharing options...
Pitcher88 Posted August 12, 2020 Share Posted August 12, 2020 45 minutes ago, Iterniam said: The game will never be balanced again with the helminth system. Haven't decided yet whether I welcome it or not. Be like me and don't bother using it then :) Link to comment Share on other sites More sharing options...
DebrisFlow Posted August 12, 2020 Share Posted August 12, 2020 6 minutes ago, fr4gb4ll said: 37 minutes ago, ---Swaggi--- said: New End mission reward screen is BS! It was totally fine as it was! Everything u need to know at one Picture. NOW you HAVE TO click to have a look at other things. Completely unnecessary! This is not an upgrade its a DOWNGRADE!!! speak for yourself! i like having more information, regardless of their usefullness... You missed the point of the comment: before all of the information was readily available in one page, now not anymore. Now half of the screen is useless fashion frame, to get to the info you need to click and scroll more. It's not a question about having more info, it's about having it less accessible Link to comment Share on other sites More sharing options...
Oreades Posted August 12, 2020 Share Posted August 12, 2020 1 minute ago, HorstFoll said: Why is all relevant information in the new end of mission screen literally compressed into 25% of the screen space while 50-75% are empty? I'm also not sure if the sorting by importance is working as intended. Nano Spores are more important than Kuva? I think that is to accomidate for missions where you end up with a significant number of "unique" drops so it minimizes potential loot scrolling. Link to comment Share on other sites More sharing options...
DrakeWurrum Posted August 12, 2020 Share Posted August 12, 2020 46 minutes ago, Iterniam said: The game will never be balanced again with the helminth system. Haven't decided yet whether I welcome it or not. More realistically, with the limitations they've placed on the system, this new feature will be completely pointless. Everybody will pick Roar for every frame, while enjoying a collection of random flowers. Link to comment Share on other sites More sharing options...
Chiriceanu Posted August 12, 2020 Share Posted August 12, 2020 Please give us an option to go back to the old mission progress screen. Link to comment Share on other sites More sharing options...
BlindStalker Posted August 12, 2020 Share Posted August 12, 2020 32 minutes ago, [DE]Megan said: Ivara’s Artemis Bow now has 20% Status Chance per projectile. Also slightly tweaked how Status Chance and Multishot are displayed in Arsenal stats. Thank you, thank you so much DE for updating Ivara's Artemis Bow! Much appreciated! Link to comment Share on other sites More sharing options...
60framespersecond Posted August 12, 2020 Share Posted August 12, 2020 8 minutes ago, --Q--Candy said: What Happend to wukong? Did you stealth nerf our Speed King? Just checked, crouching while in Cloud Walker doesn't increase your speed anymore. What warranted this stealth nerf? Link to comment Share on other sites More sharing options...
Jarriaga Posted August 12, 2020 Share Posted August 12, 2020 48 minutes ago, [DE]Megan said: Derelict Shift: Update 28.3.0 Fixed the Veratria Blade and Whip skin affecting the reliability of heavy attacks. Fixed random bits of metal appearing when Khora Urushu’s custom Whip animation plays, as well as the Whip appearing bigger than intended. Fixed parts of the Khora Urushu Skin disappearing if Venari is missing (Dead, in a Relay, etc). Thanks Meg, but any news on the Khora deluxe kavat model not allowing armors when used with a regular Kavat? The Nidus deluxe Kubrow allows for armors even though it's a model swap, so why is it not the case here as well? Link to comment Share on other sites More sharing options...
Cancerpark Posted August 12, 2020 Share Posted August 12, 2020 Thanks for the fixes and for the big sneak peek! Link to comment Share on other sites More sharing options...
--Q--RoboSt3alth Posted August 12, 2020 Share Posted August 12, 2020 yoooooo super excited for these SE resource booster changes lets go Link to comment Share on other sites More sharing options...
Andy. Posted August 12, 2020 Share Posted August 12, 2020 vor 1 Minute schrieb 60framespersecond: Just checked, crouching while in Cloud Walker doesn't increase your speed anymore. What warranted this stealth nerf? DE tryed to fix this long time ago, but only fixed part of it. I think this is the stealth nerf to kill it forever 😞 Link to comment Share on other sites More sharing options...
Zendadaist Posted August 12, 2020 Share Posted August 12, 2020 About the updates to the End Of Mission screen - is it just me or can I no longer see listed what actual equipment I or my team mates have brought? I hovered over their Glyph icon (now in the centre) and... nothing. I can only see what I brought if it gained affinity or Focus. Can we get this information back please? This trend of stripping out information from the UI is, not to put too fine a point on it, deeply deeply frustrating for those of us that like to know these things. Link to comment Share on other sites More sharing options...
adamek561 Posted August 12, 2020 Share Posted August 12, 2020 Thank you for the update (also can we get some f's in the chat for derelict keys) Link to comment Share on other sites More sharing options...
Nefarious-EN- Posted August 12, 2020 Share Posted August 12, 2020 Nice update. Would be even nicer if the void fissures wasn't broken 🙂 Link to comment Share on other sites More sharing options...
Mabinogia Posted August 12, 2020 Share Posted August 12, 2020 So just something i've noticed with the new UI in mission. Once you've had a piece of equipment rank up from bonus affinity, you can no longer see how close it is to reaching the next level as the bonus affinity bar remains full. Link to comment Share on other sites More sharing options...
lainverse Posted August 12, 2020 Share Posted August 12, 2020 54 minutes ago, [DE]Megan said: Fixed the Stug’s alt-fire doing self-damage. * ANGERY Chroma noises * I can hear those right now. Or does it actually affects only alt fire which nobody uses anyway? Care to rework how this abomination of a gun works, though? That was pretty much the only function it has since self-damage rework and now it's completely useless ugly piece of plastic once again. Link to comment Share on other sites More sharing options...
Sintag Posted August 12, 2020 Share Posted August 12, 2020 My only remaining question is: For those of us who have beaten Derelicts, leaving aside the Cambion Drift's Tier 6 Bounty, will our progress carry over to Deimos proper or will we have to re-run the entire thing all over again? Link to comment Share on other sites More sharing options...
sTxz Posted August 12, 2020 Share Posted August 12, 2020 Granum Void not working time not counting down and nothing spawn. Link to comment Share on other sites More sharing options...
.BralessToaster Posted August 12, 2020 Share Posted August 12, 2020 hmmmmmm Link to comment Share on other sites More sharing options...
EighthGear Posted August 12, 2020 Share Posted August 12, 2020 I can confirm Virtuos Shadow has been fixed.Tested both in Simulacrum and Poe, Void Dashing into an enemies head procs Shadow again. Thanks a ton DE, crisis averted! 🙂 Link to comment Share on other sites More sharing options...
Mandalloriano Posted August 12, 2020 Share Posted August 12, 2020 Please fix the selection of invasion missions in the navigation screen, as reported at Link to comment Share on other sites More sharing options...
rainmaker170 Posted August 12, 2020 Share Posted August 12, 2020 Equipping the static reactor prime sigil on excal umbra now removes his umbraness for some reason. Tabbard and elbow hangers and such. Chest or back slot. Link to comment Share on other sites More sharing options...
snkart Posted August 12, 2020 Share Posted August 12, 2020 Just now, sTxz said: Granum Void not working time not counting down and nothing spawn. This game is going the same route as other games lately....no playing during patch day. Basically we are just testers now to see what they messed up. Link to comment Share on other sites More sharing options...
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