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Granum Void unavailable if player spawns in specific tile [Fixed]


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I believe like Maseric has shown in his screenshot tileset is also the cause of the problem.. Unfortunately I do not remember the start of each map that I couldn't interact with the golden tribute hand... however the inconsistency I was seeing before being made aware of this observation may be true for me before realising...

The tiles where I was not having a problem interacting with the golden hand tribute seemed to be all of the same starting tile (different to the one shown by Maseric)

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18 hours ago, --Zouk-alex51j-- said:

The bug is that any mission where you have entered the "Granum Void" will block the entry so you have to change the entry map in "Granun Void". This makes a maximum of 22 attempts to drop all the pieces of the warframe. Warning: the bug takes into account all the attempts made since the exit of protea so if you entered the "Granun Void" on 5 different maps, you have 17 attempts in all.

This bug is exclusive if you are solo or have no other player present with you.

When the player is alone the game has to take "log player" then the map data while when we are in group the game takes only the map data.

Thanks, hit the same bug.  Was trying to do it solo.

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My Friend and I played >20 Missions and can confirm that this start tile is bugged. Sometimes the interaction panels are lit sometimes they are off (no bluish display) but never can they be interacted with, when the start tile from the screen shot above appered.

 

This is on 28.3.3

Edited by Schwuuuuup
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I'm a bit tired so I may have some of this wrong, but I think I ran five Skyresh capture Fissure missions, two solo and three in squads.

One solo and one squad mission had the interactable console. The other three did not.

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Le 14/08/2020 à 02:01, GitGud66 a dit :

Update: It seems that the Granum Void hands breaking is tied to what tile you spawn in. If you spawn in any room besides the tile from Deadlock Protocol's story mission There's a high chance the hands will not work. The Deadlock Protocol story tile always had working hands from my attempts to farm Protea.

After many tries, I can confirm this. The bug is tied to the starting tile.

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I made a post about this several days ago... if you look in the thread, the reply by Maseric shows what maybe the problem... if the tile you start with is the same as his screenshot then the Golden hand tribute will be bugged

 

 

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I can confirm this as well. I thought I was just stupid and was doing something wrong. But after 70% of my missions now allowing ANY golden hand to work despite there being 0 enemies and whatnot, I decided to look online and lo and behold I'm not alone. Glad to know I'm not alone and here's to hoping that it gets fixed soon. It's quite a buzzkill when trying to grind for Protea.

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Basically, if you spawn on this plus shaped room with the Granum triangle in the middle, all Void consoles will be disabled.

gVuE7wp.jpg

The parts are already a bit annoying to get, so having to abandon and restart if you get this room only adds to the annoyance.

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Where are you spawning that room? I've done plenty of new ship levels, long since farmed Protea, and I can't remember ever spawning in that room. It's (maybe) always been that hallway with the shutter to outside to the right of you that closes if you approach it. I know there are other tilesets that seem to have their own 'rare' tile, so I'm wondering if that's just a specific mission I haven't done or have done very few times since the update.

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