bibmobello Posted August 13, 2020 Share Posted August 13, 2020 I promised myself that i would never write on this forum but hey!!!! I used only the contagion because i was tired to press the E button like an idiot and now what? It's totally useless, i spent 10 zaws builds for this and rolled tons of rivens, do you wait 3 years to fix something without writing any warning?!?!?!!??Do you give me the resources back or what? Or at least fix the ivara navigator without receiving the stupid +400% damage making it totally bugged. Link to comment Share on other sites More sharing options...
Drachnyn Posted August 13, 2020 Share Posted August 13, 2020 Alright what exactly is the issue here? What changed with navigator and contagion? Link to comment Share on other sites More sharing options...
Traumtulpe Posted August 13, 2020 Share Posted August 13, 2020 50 minutes ago, bibmobello said: I promised myself that i would never write on this forum but hey!!!! "1,924 posts" Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted August 13, 2020 Share Posted August 13, 2020 Firstly. Dont get too attached too any weapon or frames here in Warfarme because things change as the game progresses. Secondly. Have you seen it in the patch notes? no? then it must be a bug so report it to the bug section. The update broke a lot of things if you haven't noticed. Thirdly. You need to calm down. Link to comment Share on other sites More sharing options...
bibmobello Posted August 13, 2020 Author Share Posted August 13, 2020 1 ) Stats were wrong accordingly to the wiki, now it has the same stats of the zaw. 2) Tested in the simulacrum and Blood rush doesn't work anymore. 3) If you use navigator you will not get the +400% bonus after 30m. Pratically it deals ridiculous damage even with max navigator compared to weapons like the glaive making it totally useless. Link to comment Share on other sites More sharing options...
bibmobello Posted August 13, 2020 Author Share Posted August 13, 2020 2 minutes ago, Traumtulpe said: "1,924 posts" The stupid sarcasm of the inhabitants of this childish forum was a reason. Link to comment Share on other sites More sharing options...
(PSN)Wil_Shatner_face Posted August 13, 2020 Share Posted August 13, 2020 3 minutes ago, bibmobello said: The stupid sarcasm of the inhabitants of this childish forum was a reason. Uh, have your read your original post? Pot, meet kettle. Link to comment Share on other sites More sharing options...
Aldain Posted August 13, 2020 Share Posted August 13, 2020 Link to comment Share on other sites More sharing options...
JmDaFuz Posted August 13, 2020 Share Posted August 13, 2020 Oke so i just went to test this in the sim my self and with my build its stil pretymuch the same result im getting stats wise. It stil looks like a doubled crit chance and everything else. Prof : Orange crits on a 60% chance weapon. Bloodrush still functions Prof: Redcrits with high combo counter orange and yellow with none. Un a nutshell eveyrthing seems normal. Synergy with Limbo's rift surge also confirmed. However ive not tested it with ivaras navigator. what exactly did you use to give you this impression man? Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted August 13, 2020 Share Posted August 13, 2020 Is this like when everyone thought Bloodrush and Condition Overload were dead, but were completely fine? Link to comment Share on other sites More sharing options...
(PSN)Double991 Posted August 13, 2020 Share Posted August 13, 2020 Hopefully whatever happened gets reverted before it hits console. I'm partially worried that when they do address it, it won't be restored to previous functionality and instead fixed based on "unintended" behavior. Worst case scenario, it stays nerfed into the ground and everyone moves on. Link to comment Share on other sites More sharing options...
HitmanRonin Posted August 14, 2020 Share Posted August 14, 2020 Bruh blood rush works fine and things change in games don't get too attached not like it was a main mechanic that couldn't be changed Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 14, 2020 Share Posted August 14, 2020 getting attached to something was a mistake. everything gets changed in warframe eventually, even if it takes years to do so. all those people who thought Primed Chamber would never come back... after that happened, anything and everything else was on the table. Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted August 14, 2020 Share Posted August 14, 2020 The difference is that the official nerfs are suppose to be announced. Testing with a 172% CC zaw shows that the transition from yellow crit to orange crit is lower than before (meaning it feels more like a ~120% CC). Also the lack of the final tick explosion damage (Where the zaw disappears) does no damage now, unlike before. Add that up and you see why it deals considerably less damage now, especially for those that have double CC rivens. this is just from my testing. DE has the real numbers. Link to comment Share on other sites More sharing options...
JackHargreav Posted August 14, 2020 Share Posted August 14, 2020 And this is why I have a bunch of different loraouts with different frames and weapons. Preferably builds that aren't completely Overpowered so I have to worry less about nerf and such. Link to comment Share on other sites More sharing options...
Schwarz_Ryu Posted August 14, 2020 Share Posted August 14, 2020 But it is not like you have only this choice there is a huge amount of weapons in warframe. Of course it is totally different if you don´t like them 🙂 Link to comment Share on other sites More sharing options...
CoefficientOfCool Posted August 14, 2020 Share Posted August 14, 2020 I was hoping it'd be semi-safe because it encourages active gameplay and all that but ¯\_(ツ)_/¯ . Just completed my collection of dual crit zaw ribbens too. bad timing. edit: Hopefully they fix the arsenal cc stats being wrong. Link to comment Share on other sites More sharing options...
(PSN)ErydisTheLucario Posted August 15, 2020 Share Posted August 15, 2020 On 2020-08-13 at 10:23 AM, Traumtulpe said: "1,924 posts" Beat me to it lol Link to comment Share on other sites More sharing options...
ThePKX Posted August 15, 2020 Share Posted August 15, 2020 Your fault for buying/rolling 10 rivens OP. Rivens were clearly introduced as the most ephemeral upgrades in the game, changing in value every few months. Also your fault for exploiting a bug that quadruples damage and expecting it to remain unfixed forever. Link to comment Share on other sites More sharing options...
ReddyDisco Posted August 15, 2020 Share Posted August 15, 2020 i have kirpath and keewar rivens and i dunno if i should be panicking or not, what exactly changed and why should i be worried? Link to comment Share on other sites More sharing options...
CoefficientOfCool Posted August 15, 2020 Share Posted August 15, 2020 16 minutes ago, ReddyDisco said: i have kirpath and keewar rivens and i dunno if i should be panicking or not, what exactly changed and why should i be worried? as far as I understand it they gave Contagion a different cc value than the zaws it is attached to and they nerfed overall damage of it as well. I dont mind losing plat on rivens, I buy em to use em and not sell em but this shadow nerf hurt. I mean if doing ~1/5th the damage isnt enough of a nerf that you have to decouple the cc stats then maybe reevaluate the whole mechanic, eh? Kind of a dumb move giving contagion and zaws different cc values, I bet during scarlet spear +cc rivens sold very high. Time for a break, methinks. Link to comment Share on other sites More sharing options...
ReddyDisco Posted August 15, 2020 Share Posted August 15, 2020 3 minutes ago, CoefficientOfCool said: as far as I understand it they gave Contagion a different cc value than the zaws it is attached to and they nerfed overall damage of it as well. I dont mind losing plat on rivens, I buy em to use em and not sell em but this shadow nerf hurt. I mean if doing ~1/5th the damage isnt enough of a nerf that you have to decouple the cc stats then maybe reevaluate the whole mechanic, eh? Kind of a dumb move giving contagion and zaws different cc values, I bet during scarlet spear +cc rivens sold very high. Time for a break, methinks. oh damn, thats a huge nerf! very shady they didn't say it in the patchnotes huh, this hurts ngl Link to comment Share on other sites More sharing options...
(XBOX)DShinShoryuken Posted August 15, 2020 Share Posted August 15, 2020 Ahhhh This explains what reason I have to throw out 4 of my blades in missions instead of 2. I was thinking they buffed all the enemies but in fact, they hit my tossy blade of boom. It's what DE does- change things. Thanks for the info. Will change according. Would have been a nice move to get a hitup from DE that this was changed.... unless they did it in the notes and no one saw it. Cheers 🥂 Link to comment Share on other sites More sharing options...
Svenarx Posted August 17, 2020 Share Posted August 17, 2020 It s not in the patch note, so DE will fix it. or the patch is useless now !? If they dont fix it, i will leave the game ! Link to comment Share on other sites More sharing options...
bibmobello Posted August 17, 2020 Author Share Posted August 17, 2020 1 hour ago, Svenarx said: It s not in the patch note, so DE will fix it. or the patch is useless now !? If they dont fix it, i will leave the game ! It's not a drama it can still kill everything using blood rush but i like to test stuff and i hate when they don't write the exact description on something. Link to comment Share on other sites More sharing options...
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