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What if we can choose the AI factions?


deadwarrior47

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The inspirations of this is gears of war. 

As the title says. What if we can choose in a mode to be a grineer, corpus, or the infested? The most logical thing would be grineer vs corpuses in faction fights. The faction modes should consist of regular grineers and corpuses. Depending on how many people you eliminate, the more credit you have next round, and the losing side of course would be compensated with the losing streak money you gain to counter act one side running the other side over the entire game. With the credits you earn, you can choose to become a more agile, stronger or tankier types(like a bombard, or a heavy gunner). I would personally balance it this way. So each side has the standard guns equal amounts of health/shield (like 100/100 each. Shields can generate but health should not. Could pick up health pots that spawn on certain points though.) for the factions. Like for the grineer they could have a reduced ammo version of the grakata;rifle, strun;shot guns, or the vulkur;sniper. For the corpus, a reduced ammo version of Dera;rifle, detron;shot guns, and lankas;snipers. Each side has 1 standard grenade of their faction in the beginning of a round (and yes it can be picked up if they are killed before use, however theres only 1 grenade slot.) And the melee weapons could be chosen from 3 things. For the grineer, it could be a Cleaver, Furax, or a... Bo? For the corpus it could be a Prova, that glow stick or w/e (when loki disarms corpuses), and one more standard corpus melee weapon. 

Like there could be a infested mode, where it takes place in a ships, planets, sections and etc.  For this mode the greneer and corpus are teamed up to survive their impending doom. Theres couple of weak ais and randomized 2~3 powerful infested players(like ancients, boilers, brood mother, the rare types of infested). For the player side there can be regular mode or the hero mode. The hero mode is where a player would randomly be chosen as a strong grineer boss or a strong corpus boss types(who of course have double the amount of hp of players, more dmg, more mobility, etc). If a player dies then they're converted into weaker infested and for 5 seconds can choose which of the weaker infested they want to play as. It'll offer us a co-op style gameplay however we see through the eyes of the ais. We can see how it feels like to be runned over by infested OR how it feels like defending the infested off. The regular would just consists of standard troops, however to make it more entertaining, of course a strong grineer or corpuses would be added but they do not possess abilities like the boss and is also randomly picked between 1~6 players, depending on how many people are in the game (how the strong types are picked are random to counteract abuses of example 4 heavy gunners.) Oh let me clarify. Yes in hero mode there are strong types of players too. The only difference is the boss being added to the side of the players.

 

Anyway this is just an opinion. A players opinion. Thanks for reading :')

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