MAGPRlME Posted August 18, 2020 Share Posted August 18, 2020 Operators aren't really fun to use and are mostly just tools for reviving people without anything to worry about (In my experience) and the old movement system isn't being utilized at all, by that I mean nobody really uses wall running and even sprinting around because of how useful bullet jumping is. I'm feeling like having operators utilize pre-bullet jump mobility would really be fun and leave room for more fun options. (Ideally I would be able to actually use some weapons other than amps and feel like I'm playing oldschoolframe a little, <3 you DE!) Link to comment Share on other sites More sharing options...
Tomaetoh Posted August 18, 2020 Share Posted August 18, 2020 fr, the game is too fast paced now, whats the point of having a highly mobile warframe but all the maps are literal tunnels Link to comment Share on other sites More sharing options...
Loza03 Posted August 18, 2020 Share Posted August 18, 2020 The old movement system was tied to specific objects or areas in the environment, unlike the current one. Wall running was along specific parts of the wall, not anywhere you want, for example. I'm not sure if the technology or code for it is still in the game. I've also heard that it wasn't honestly all that fast. I'm not opposed to better movement for the Operator's that's less clunky, but movement 1.0 is probably not realisable for it. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted August 19, 2020 Share Posted August 19, 2020 Who's going to wall run when we can void dash across the map instead? That's our bullet jump Link to comment Share on other sites More sharing options...
MAGPRlME Posted August 30, 2020 Author Share Posted August 30, 2020 Honestly movement 1.0 wasn't fast at all, 2.0 was a definite improvement on pacing for Warframes, I just think Operators really could use an improvement in base movement mechanics (not necessarily speed) I honestly don't find it fun to move around as an Operator with the clunky system in place delegating them to simply revival or void dashing for me. Link to comment Share on other sites More sharing options...
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