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Improvements to Infested Salvage


Duality52

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The gamemode is infamously known for solely dropping Nidus's components to Rotation C. Admittedly, it's a more micromanaging verison of Interception, which either irks players or is admired by some. Here are some suggestions to improve the gamemode:

  • "Data-Keys" Drops

Similar to the "Solaris Liberation" Bounty in the Orb Vallis, Ancient Eximi should drop data keys (blue round orbs) that add 1% - 3% to the decryption process. To compensate, at least one or two Eximi will spawn every 15 - 30 seconds. The data keys will not be affected by loot abilities similar to the Orb Vallis data keys.

  • Vaporizer Serum/Batteries

Simply allow them to be vacuumed to the player. Additionally, add a three bar meter to indicate each Vaporizer's current charge to the HUD.

  • Rotation Cleanup

Replace three mods in Rotation B with all three Nidus components to Rotation B, allowing the players a chance to get his components from Rotation B and C. Replace Rotation C's Endo and mods with Mutagen Samples (20, 30), as well as Jolt and Voltaic Strike.

Thoughts?

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Those suggestions all sound like they would reduce the annoyance and grind of the Nidus farm.

But there's probably some players who currently would just buy Nidus from market, that would switch to farming instead if those changes were made. Without knowing the exact numbers, It's hard to judge if such changes are worthwhile. A less annoying game mode is no good if it cuts too much into profits.

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