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Wukong mains, whats yer plans for ol monkey boy?


(PSN)NeunDrachen

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Picked him up again today and remembered how fun he is to play, especially melee. 

Wondering what to slap on him tho. Like, maybe ensnare or larva for cc so his twin can set them up easier for co builds or maybe an elemental buff. Im sure hed be a good candidate for roar but my setups already strong enough to handle 100+ enemies on melee without much hassle so im more looking for utility

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I'm struggling with what to do as well. I don't want to add Roar because it's the obvious/boring option, and I don't want to give him Warcry because I'll give it to Umbra and I don't want to have the same abilities in all of my frames. As for Larva and Ensnare, I have 34% range because of Narrow Minded, so I can't really benefit from those without restructuring my build to add range.

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40 minutes ago, Jarriaga said:

I'm struggling with what to do as well. I don't want to add Roar because it's the obvious/boring option, and I don't want to give him Warcry because I'll give it to Umbra and I don't want to have the same abilities in all of my frames. As for Larva and Ensnare, I have 34% range because of Narrow Minded, so I can't really benefit from those without restructuring my build to add range.

What about petrify with ore gaze? I mean it scales with str, some duration to get all of them before they unpetrify and only cone length is affected by range not the field of view.

Dunno if mesa's shooting gallery affects the twin but thatd be an option for melee and gun only builds if it did.

Tesla nervos with the augment seems interesting too. Cc the enemies and they become bombs when you kill them. 

If we can banish the clone, then thatd be an option as well. An invincible clone that targets anything in the vicinity.

Terrify seems viable too with some range to armor strip, scales with str and range. 

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22 minutes ago, (PS4)NeunDrachen said:

What about petrify with ore gaze? I mean it scales with str, some duration to get all of them before they unpetrify and only cone length is affected by range not the field of view.

Cone length is 4.7m at 34% range, which means most of my melee weapons will outreach it. Thus not very useful without a build restructuring to remove Narrow Minded.

22 minutes ago, (PS4)NeunDrachen said:

Dunno if mesa's shooting gallery affects the twin but thatd be an option for melee and gun only builds if it did.

This would not benefit me either.  When I use Wukong, I give a beam weapon to the clone with 170% status and very high fire rate with little damage as sort of a passive armor stripper, crowd control and Condition Overload primer while I kill almost exclusively with melee.

22 minutes ago, (PS4)NeunDrachen said:

Tesla nervos with the augment seems interesting too. Cc the enemies and they become bombs when you kill them. 

Now this looks interesting, but again killed off by 34% range.  This seems like something worth sacrificing Narrow Minded for Primed Continuity though, so I may consider a forma.

22 minutes ago, (PS4)NeunDrachen said:

If we can banish the clone, then thatd be an option as well. An invincible clone that targets anything in the vicinity.

I don't think that would work at all unless the clone's gunfire is treated as an ability. Otherwise it won't go through the rift.

22 minutes ago, (PS4)NeunDrachen said:

Terrify seems viable too with some range to armor strip, scales with str and range. 

Outside range issues, I'd rather go with Radial Blind over Terrify. I don't like enemies running away from me and my clone is already an armor stripper.

21 minutes ago, Aazhyd said:

What do you take off? His third? Is it even possible to replace his 4th?

It has been confirmed that you can replace any ability. I am taking out his 4 for sure.

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I would love to have some kind of CC imunity, but i checked and there is no CC imunity on the helminth skills, so probably i will replace his 4 with warcry, i love to use melee weapons so that would be a cool add to my wukong.

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2 hours ago, ImTeijirr said:

I'm replacing iron staff with warcry because meleeing with warcry is gonna be too fun and I almost never use iron staff. Though I wonder if the armor boost of warcry isn't already enough so defy is gonna feel useless.

Warcry buffs base armor at 50%. Wukong Prime has 275 armor, which means that WC gives you 137.2 armor for every 100 points of power strength. In order to outscale Defy (1500) you'd need 1100% power strength (137.2 x 11 = 1509.2).

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47 minutes ago, Jarriaga said:

Cone length is 4.7m at 34% range, which means most of my melee weapons will outreach it. Thus not very useful without a build restructuring to remove Narrow Minded.

This would not benefit me either.  When I use Wukong, I give a beam weapon to the clone with 170% status and very high fire rate with little damage as sort of a passive armor stripper, crowd control and Condition Overload primer while I kill almost exclusively with melee.

Now this looks interesting, but again killed off by 34% range.  This seems like something worth sacrificing Narrow Minded for Primed Continuity though, so I may consider a forma.

I don't think that would work at all unless the clone's gunfire is treated as an ability. Otherwise it won't go through the rift.

Outside range issues, I'd rather go with Radial Blind over Terrify. I don't like enemies running away from me and my clone is already an armor stripper.

It has been confirmed that you can replace any ability. I am taking out his 4 for sure.

Can i ask what does duration affect on monkey boy? I went full str on him due that unkillable clone deal back when he was released.

For the shooting gallery, the reason i suggested that was because of the blade and primary charger arcanes. Gives his clone a way to boost its gun dmg while you melee which in turn boosts your melee dmg and so on and so forth. Use it with amprex and co weap of yer choice. Not saying id go for it tho.

 

Totally forgot that weapons dont do dmg when in different planes lol. If the twin does count tho, thatd be interesting.

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46 minutes ago, Jarriaga said:

Warcry buffs base armor at 50%. Wukong Prime has 275 armor, which means that WC gives you 137.2 armor for every 100 points of power strength. In order to outscale Defy (1500) in you'd need 1100% power strength (137.2 x 11 = 1509.2).

Why not use both tho? Plus it gives aspd which is handy for melee builds

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10 minutes ago, (PS4)NeunDrachen said:

Can i ask what does duration affect on monkey boy?

Its affect almost all skills, his 2 last long so you can go further, his 3 the buff will last long aswell and 4 skill has less energy drain with high duration, the clone its not afected by duration, maybe with the augment that add CC to the clone but i cant confirm that.

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1 hour ago, Zentun. said:

I would love to have some kind of CC imunity, but i checked and there is no CC imunity on the helminth skills, so probably i will replace his 4 with warcry, i love to use melee weapons so that would be a cool add to my wukong.

Titania's spellbind gives status immunity. Also Nezha's fire walker cleanses status effects and gives immunity to them while standing on the fire patches.

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9 minutes ago, (PS4)NeunDrachen said:

Can i ask what does duration affect on monkey boy? I went full str on him due that unkillable clone deal back when he was released.

Duration affects the time Defy absorbs damage for the boost, the total time the boost is active, the duration of Cloud Walker, and the time you can use the staff (By virtue of being a channeled ability). Staff will be gone, so abilities that don't hinder duration or need range are my targets.

9 minutes ago, (PS4)NeunDrachen said:

For the shooting gallery, the reason i suggested that was because of the blade and primary charger arcanes. Gives his clone a way to boost its gun dmg while you melee which in turn boosts your melee dmg and so on and so forth. Use it with amprex and co weap of yer choice. Not saying id go for it tho.

I see where you're coming from but that only works when you want for your clone to kill things. I find him to be a lot more useful when spreading status across the entire room.

16 minutes ago, (PS4)NeunDrachen said:

Why not use both tho? Plus it gives aspd which is handy for melee builds

He sure can. He just shouldn't expect for Warcry to outscale Defy's armor boost on anyone but Valkyr Prime, and even then she needs 450% power strength because of the formula.

 

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2 minutes ago, Zentun. said:

Its affect almost all skills, his 2 last long so you can go further, his 3 the buff will last long aswell and 4 skill has less energy drain with high duration, the clone its not afected by duration, maybe with the augment that add CC to the clone but i cant confirm that.

Oh true lol forgot bout those 🤣. I run with daikyu and nikana p so i dont rlly depend on those to last long. Nikana p being fast lets me keep my health at max and it shreds with a hybrid build plus the dash closes the distance before things overwhelm me unless i stop paying attention

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Larva no doubt since it is the most beneficial skill for both him and his clone. Having all the to-be corpses in one pile gives the clone a far easier time to focus on the targets instead of spreading the damage out. With a weapon having innate punch through, shred(primed) or AoE would sync perfectly with it. And you have one spot to chops things up in so far less running around.

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2 minutes ago, Geryoni said:

Titania's spellbind gives status immunity. Also Nezha's fire walker cleanses status effects and gives immunity to them while standing on the fire patches.

I tested titania and it gives status immunity but not CC immunity, interesting to know about fire walker, and you are right! fire walker add a cc imunity while standing on the fires, i tested it now, really cool never knew about that, thanks for the advice!

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2 hours ago, (PS4)NeunDrachen said:

Id take off his 4th. If we cant then ye im switching the cloud for more dr or elemental ward. Defy is too good to give up

Replacing cloudwalker with DR seems kind of counterintuitive. You don’t need the DR if you can just constantly heal yourself with cloud walker. He already gets 3 free deaths too just in case you get one shot.

This is personal preference but I think cloudwalker is the best movement ability in the game. I find myself running a max duration Wukong a lot just because of that ability, plus it’s a great source of healing.

Edit: Replacing his 4 is the clear choice here. I’m planning to run 1 config with Warcry and haven’t decided on the others. Ive been wondering about quiver, you can shoot your sentinel with a cloak arrow so I wonder if you could shoot the clone with it too?

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45 minutes ago, Zentun. said:

I tested titania and it gives status immunity but not CC immunity, interesting to know about fire walker, and you are right! fire walker add a cc imunity while standing on the fires, i tested it now, really cool never knew about that, thanks for the advice!

By CC do you mean knockdowns and grabs? I only ask because many other frames with forms of status immunity (Inaros negation swarm, oberon hallowed ground) also stop those types of cc.

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