Marcuspolomintus Posted August 21, 2020 Share Posted August 21, 2020 The problem with letting people leave feedback is that DE's start listening TOO much to them and they lose their game to whining gamers who aren't prepared to put in the effort to get equipment. You're complaining about no fast way of getting void traces? My suggestion is to put on solo mode, select a Lith Excavation relic mission, don't equip any relics and after 5 excavations you'll have around 100-110 or so void traces. If you equip a Smeeta Kavat with charm equipped, you'll walk away with even more. I have about 10 of each Lith relic, about 30 of each Mesa, 15 or so of Neo and not many Axi's or Requiems, probably on average about 2 of each. But then I only farm requiems when I need them. I've absolutely no rush to get the prime, weapon parts. I'll get them all eventually. Patience is a virtue. Warframe is free to play. Rome wasn't built in a day. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 11 hours ago, Hobie-wan said: This isn't a new suggestion by the way. It has been made many times by many of us. There's no way they'd give us that many traces for melting relics, if it ever happens. But even 5-10 would be fine for many of us that would be fine clearing out relics to refine a few more on a regular basis. I believe it isn't, because its a logical and simple solution. And the numbers are just an idea, we just need a good use for all those useless relics. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 18 hours ago, (PS4)Emperial_trooper said: I would have over 100k reacting easy. I have a ton of neo relics, and that would be wayy too easy to do Thats why "Ex" stand for "example" :) The numbers is not what you should be looking at, but the concept. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 8 hours ago, Marcuspolomintus said: "The problem with letting people leave feedback is that DE's start listening TOO much to them and they lose their game to whining gamers" Whining = Proposing and discussing problems & Solutions. Ok. Might as well delete the forum then :P 8 hours ago, Marcuspolomintus said: "who aren't prepared to put in the effort to get equipment" 450 hours is not enough time for you? Because that is already WAY past the healthy number of hours to put into ANY game, and I´m conscious of that. And I think I deserve a compensation for this amount of effort. 8 hours ago, Marcuspolomintus said: You're complaining about no fast way of getting void traces? My suggestion is to put on solo mode, select a Lith Excavation relic mission, don't equip any relics and after 5 excavations you'll have around 100-110 or so void traces. If you equip a Smeeta Kavat with charm equipped, you'll walk away with even more. If you would bother to read my post, you would see that I underline one of the issues being an overflow of relics that people arent able to crack, which you have just confirmed by revealing you numbers. But still, you suggest me to run mission without equipping relics witch defeats the purpose of relic ruining - getting parts! A lot of free time you must have! 8 hours ago, Marcuspolomintus said: "I've absolutely no rush to get the prime, weapon parts. I'll get them all eventually. Patience is a virtue. Warframe is free to play. Rome wasn't built in a day." You have absolutely no rush to get the primed parts. On the other hand, I only care about primed frames and equipment! This is a matter of opinion and as such can not be discussed upon. However, my proposition will not interfere with your desire of not getting anything in any shape or form, as it will remain an option. "Sacrifice useless crap yo increase your chances of success" - that is all I appeal for :) Thank you for your reply. Link to comment Share on other sites More sharing options...
Marcuspolomintus Posted August 21, 2020 Share Posted August 21, 2020 4 minutes ago, UnusualDeathCause said: If you would bother to read my post, you would see that I underline one of the issues being an overflow of relics that people arent able to crack, which you have just confirmed by revealing you numbers. But still, you suggest me to run mission without equipping relics witch defeats the purpose of relic ruining - getting parts! A lot of free time you must have! You really are a whinger aren't you? The emboldened above states your ignorance. Why do you think they give you the option to NOT equip a relic? Did you even bother to think about that? Do you think that the devs may have had the discussion about how to farm void traces? No? Your problem, like many, is you're simply not prepared to put in the time and effort to get void traces, in order to refine relics for a better chance of a prime drop. More so, those 30+ of each Mesa relic are not an overflow. I'll use them to run relics, hoping that someone else, in the squad, cracks open a piece of equipment that I'm looking for, hence why they give everyone the option to choose from each player's relic drop at the end. As I stated, giving people a feedback forum, just brings people on who ultimately want to change the very dynamics of the game. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 23 minutes ago, Marcuspolomintus said: You really are a whinger aren't you? The emboldened above states your ignorance. Why do you think they give you the option to NOT equip a relic? Did you even bother to think about that? Do you think that the devs may have had the discussion about how to farm void traces? No? Your problem, like many, is you're simply not prepared to put in the time and effort to get void traces, in order to refine relics for a better chance of a prime drop. More so, those 30+ of each Mesa relic are not an overflow. I'll use them to run relics, hoping that someone else, in the squad, cracks open a piece of equipment that I'm looking for, hence why they give everyone the option to choose from each player's relic drop at the end. As I stated, giving people a feedback forum, just brings people on who ultimately want to change the very dynamics of the game. Shamefully there is not way to discuss with a person unable to read. Keep at it, standing an all four for DE 😄 Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 21, 2020 Share Posted August 21, 2020 Never going to happen OP. It would cost DE a lot of money, because relics would become radiant far too quicker and far too many rare drops would drop too quickly. Prime item costs would become devalued, people would stop buying Prime Access and Prime Vaults, etc. Plus they want you trapped in that gameplay loop. You are trying to find a way to break out. They don't want you to. One of the best way to get traces is to share radiants you farmed from ESO or Profit Taker that you don't care about, if you get lucky and you get a gold item everyone selects it and you get a nice bit of extra traces. Toss in a resource booster and I've gotten well over 60 (I think a good bit more than that I don't remember exactly) in a single mission. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 21, 2020 Share Posted August 21, 2020 Btw the other reason they don't let you get rid of old relics for (anything) not just traces, even though it might make them money to take them out of circulation? To save you from yourselves. Imagine. Right now that relic you want to just discard and turn into traces is a joke to you. Let those "joke" relics pile up and one day they will be vaulted and quite a bit more valuable for that reason. Don't think in the short term and forget the long. Link to comment Share on other sites More sharing options...
(PSN)MYKK678 Posted August 21, 2020 Share Posted August 21, 2020 22 hours ago, UnusualDeathCause said: I understand what you are saying, and you are partially correct. BUT the fact that there EXISTS a system that allows you to increase the named chance up to 10%. But the system is not sustainable. I am but proposing a fix for said system while also making use on dead weight resources(relics), much like incoming Helminth is about to do with all the alloy plates. If the system didn't exist, then there would be no place for the argument :) Can you explain what you mean by "Not Sustainable"? I don't think it means what you think it means. This system has been ingame for years, inherently meaning it is sustainable. If you meant something else i'm just interested to know what it was meant to be? Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 17 minutes ago, Tesseract7777 said: Btw the other reason they don't let you get rid of old relics for (anything) not just traces, even though it might make them money to take them out of circulation? To save you from yourselves. Imagine. Right now that relic you want to just discard and turn into traces is a joke to you. Let those "joke" relics pile up and one day they will be vaulted and quite a bit more valuable for that reason. Don't think in the short term and forget the long. We all are conscious that stuff gets vaulted, people who don´t think about that are either dumb or not interested. I really dont think systems should account for that. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 3 minutes ago, (PS4)MYKK678 said: Can you explain what you mean by "Not Sustainable"? I don't think it means what you think it means. This system has been ingame for years, inherently meaning it is sustainable. If you meant something else i'm just interested to know what it was meant to be? Ok my apologies for the phrasing. It is not sustainable for the player, not tolerable if you will. The amount of wasted time working on ways to fight the system is, in my opinion, what is unsustainable. Im sure is sustainable for DE, but then again they dont care about player enjoyment anyway. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 21, 2020 Share Posted August 21, 2020 14 minutes ago, UnusualDeathCause said: Ok my apologies for the phrasing. It is not sustainable for the player, not tolerable if you will. The amount of wasted time working on ways to fight the system is, in my opinion, what is unsustainable. Im sure is sustainable for DE, but then again they dont care about player enjoyment anyway. They really do though. The current system for getting prime stuff is way more casual player and just user friendly in general than the original system. Do you know anything about the old void key system for Warframe? You couldn't increase the rarity of your drop chances by refining a relic and they were called keys. You had to setup groups and couldn't just run into games, and it was all in the void. You still had to farm these keys first. And to make it worse rewards tables were attached to specific mission types. The only advantage was you could run the same key endlessly (but of course more casual players struggled to take advantage of this fully as it required strong maxed out groups to really go super long), but that also only worked for rewards tables that were attached to endless mission keys anyways. With the new relic system I can jump into missions for prime parts casually and even increase drop chances. This is a huge improvement for the casual player, way more enjoyable for most people, despite the nostalgia some may have for the old system, and shows they do care about player enjoyment. Link to comment Share on other sites More sharing options...
(PSN)MYKK678 Posted August 21, 2020 Share Posted August 21, 2020 38 minutes ago, UnusualDeathCause said: Ok my apologies for the phrasing. It is not sustainable for the player, not tolerable if you will. The amount of wasted time working on ways to fight the system is, in my opinion, what is unsustainable. Im sure is sustainable for DE, but then again they dont care about player enjoyment anyway. No apology necessary was just looking to clarify what was meant. So realistically this is just a system that you do not enjoy. Thats ok if it is, everyone has different likes/dislikes. As a player myself though, i really don't mind it. Thats due to my likes/dislikes. Im sure theres a few things you do enjoy that i don't and vice versa. Just like it would be if we compare me to any Warframe player. To explain my own point of view on it: - i have the option to go in with no relic, wasting nothing and gaining Void - i have the option to go in with basic relics each round. "One man's trash is anothers treasure". To me if the relics all open to be worth 15 Ducats each, i could make 15-150 ducats depending on how many rounds i stay. To me thats not nothing, and just as "a journey of 1000 miles begins with 1 step", each Ducat earned adds to the whole. So i gain Ducats no matter what and Void. - personally i do think DE cares about player enjoyment. A company who didnt care for their game wouldn't fix so many bugs or balance anything at all if they didnt care. But this reverts back to the point i made above. Theres actually no such thing as 100% player enjoyment or player approval. It cannot exist. If it did, we would all simultaneously miraculously have to enjoy multiple exact details all at the same time. So again, some changes you may agree with that i dont, and vice versa. And thats ok. But it doesnt automatically make the person disagreeing with the change correct. - the last view on it is one that awful Trolls usually bring up but is unfortunately also true sometimes. If this system is causing you this much frustration, it may not be part of the game for you. And i say that with all respect. There are other avenues to getting the Relic Rewards than playing it. If you gain items to sell for Plat on Trade Chat you could simply buy them. Buy and sell properly and it'll cost you nothing irl. Anyway, just wanted to put forth my own view of the system. Hope this clarifies a different perspective on the matter. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 8 hours ago, Tesseract7777 said: They really do though. The current system for getting prime stuff is way more casual player and just user friendly in general than the original system. Do you know anything about the old void key system for Warframe? You couldn't increase the rarity of your drop chances by refining a relic and they were called keys. You had to setup groups and couldn't just run into games, and it was all in the void. You still had to farm these keys first. And to make it worse rewards tables were attached to specific mission types. The only advantage was you could run the same key endlessly (but of course more casual players struggled to take advantage of this fully as it required strong maxed out groups to really go super long), but that also only worked for rewards tables that were attached to endless mission keys anyways. With the new relic system I can jump into missions for prime parts casually and even increase drop chances. This is a huge improvement for the casual player, way more enjoyable for most people, despite the nostalgia some may have for the old system, and shows they do care about player enjoyment. Yes I am aware of the Key system, I started playing a few month after its retirement. And obviously the current system is better, much better if i understand how it used to work really. And maybe I'm coming off as a bit negative, but as initiator of this thread, I´m here to defend my point of view xP But I do enjoy opening relics, Its a chill time and is curious and rewarding to get something cool and shiny after every round. Perhaps is just a brain-thing of mine but i really hate inefficiency in things. And running non-radiant relics brings me some discomfort, coming back to my idea of: if there was no refinement system, there wouldn't be a problem. But if it exists I want to make full use of it. As such this topic is just my take on making this possible, while making use of an overflow resource(statement by witch I stand) piles of relics unable to be cracked. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 21, 2020 Author Share Posted August 21, 2020 7 hours ago, (PS4)MYKK678 said: he last view on it is one that awful Trolls usually bring up but is unfortunately also true sometimes. If this system is causing you this much frustration, it may not be part of the game for you. And i say that with all respect. There are other avenues to getting the Relic Rewards than playing it. If you gain items to sell for Plat on Trade Chat you could simply buy them. Buy and sell properly and it'll cost you nothing irl. Its really not the case of "frustration" xP In fact the relic cracking system is among my favorite activities in Warframe, and the one where i spend the most time. Witch is why I wanted to give my input on in in the first place. This topic is really only about creating an option to optimize the process and reduce time inefficiency involving this activity that annoys me in some degree. One other aspect of it would be that the 5 minute rounds of survival cracking are really inferior to running 2 minute exterminates, but exterminates have the loading screens that kill me with boredom, but that is a topic for a totally different thread. :) Here I just wanted to address a possibility of earning void traces in a different way. A way that would remain only an option and would not affect people who wish to not use it. Link to comment Share on other sites More sharing options...
Servalyst Posted August 22, 2020 Share Posted August 22, 2020 *Veteran seeing this and going HAH, they're soo innocent to the old grind lmao* Back when void KEYS were a thing (I still say bring them back, I miss "endgame" feeling like it even existed in warframe), some rares had a 1~2% chance of dropping in MISSION ROTATIONS, with no way of increasing the odds to get your desired reward, and no way of making rotations go quicker. So it was an RNG AND Time-Gated grind for specific drops (I.E. I don't recall the frame but one frames systems that was a low drop chance was in T IV Survival on Rotation C, so it was a low chance every 20 minutes). Void Traces have made prime farming an actual joke, considering the farm for the item to obtain the prime item (Keys back then, relics now) is the same with missions like disruption making it exponentially easier to farm relics quicker, AND you can BOOST those odds by running a few non-relic fissures to radiant one up, have a higher chance of a prime part, and do Radshares to get a roughly 1/3rd stacked probability to get a part that only has a 2% drop chance on base (non radiant, solo run for a relic). If you want to complain about grind... you may, but laziness and complacency on farming only falls onto you. You have the resources to grind it out and get the part, if you choose to not expend those resources to your benefit (region chat, and running missions, and maybe even trade chat if you feel like buying the relics and skipping the grind), that is your choice. Link to comment Share on other sites More sharing options...
GeorgeFernell Posted August 22, 2020 Author Share Posted August 22, 2020 9 hours ago, Servalyst said: *Veteran seeing this and going HAH, they're soo innocent to the old grind lmao* Back when void KEYS were a thing (I still say bring them back, I miss "endgame" feeling like it even existed in warframe), some rares had a 1~2% chance of dropping in MISSION ROTATIONS, with no way of increasing the odds to get your desired reward, and no way of making rotations go quicker. So it was an RNG AND Time-Gated grind for specific drops (I.E. I don't recall the frame but one frames systems that was a low drop chance was in T IV Survival on Rotation C, so it was a low chance every 20 minutes). Void Traces have made prime farming an actual joke, considering the farm for the item to obtain the prime item (Keys back then, relics now) is the same with missions like disruption making it exponentially easier to farm relics quicker, AND you can BOOST those odds by running a few non-relic fissures to radiant one up, have a higher chance of a prime part, and do Radshares to get a roughly 1/3rd stacked probability to get a part that only has a 2% drop chance on base (non radiant, solo run for a relic). If you want to complain about grind... you may, but laziness and complacency on farming only falls onto you. You have the resources to grind it out and get the part, if you choose to not expend those resources to your benefit (region chat, and running missions, and maybe even trade chat if you feel like buying the relics and skipping the grind), that is your choice. I will trace a simple equivalent of your response to my topic: Me: Poverty and racism suck, we should do something about that. You: Remember the middle ages? Yeah, that S#&$ sucked, now its much better so stop complaining! Link to comment Share on other sites More sharing options...
quxier Posted September 9, 2020 Share Posted September 9, 2020 On 2020-08-20 at 11:35 AM, EtherPigeon said: No, it won't. I get that grinding for traces is a bit annoying but it keeps the player count in fissures high. If we could radiant almost every relic, people would run a lot less public missions. So to compensate, they would need to make the rare/uncommon drops rarer so people play more again. Sadly, for certain people (not big I guess) that plays solo it's almost reverse. Sure, you can get common and uncommon but rare? Forget about rares. This makes me play less fissures.@UnusualDeathCause I've seen similar topics. If you don't see it then it's archived (they might see it but you cannot see it now). So... as I approve... not gonna happen. Link to comment Share on other sites More sharing options...
(PSN)AccursedImmortal Posted September 9, 2020 Share Posted September 9, 2020 I have no shortage of void traces anymore. The reason? People level up their weapons and warframes, then forma them multiple times. They do it at Sedna Hydron. After doing it for about 30-40 times for different new weapons and warframes I end up with a ton of Neo Relics. No kidding like 300-400 worth of them. So I do a Neo Defense fissure mission and try to unlock as many as I can for Ducats. None of the Neo Relics have been leveled up with void traces because they're trash. Thus I gain an enormous amount of void traces. Link to comment Share on other sites More sharing options...
Hobie-wan Posted September 9, 2020 Share Posted September 9, 2020 12 minutes ago, (PS4)AccursedImmortal said: I have no shortage of void traces anymore. The reason? People level up their weapons and warframes, then forma them multiple times. They do it at Sedna Hydron. After doing it for about 30-40 times for different new weapons and warframes I end up with a ton of Neo Relics. Doing the same mission 30-40 times every time new stuff is released is a fast way to burnout though. I don't get how people can just play stuff like Hydron every single time they have equipment to level. Sure I run RJ fairly often if I want to level something quickly, but I don't do it every time. If it works for you, great. But even in your post you say you have hundreds of relics you'll never be able to use. Melting them for traces would still be a benefit. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted September 9, 2020 Share Posted September 9, 2020 I've pulled more rares from intacts than from radiants. i say remove the RNG and use a token system or a shop system like arbitration. all the special modes need something like that. Sanctuary Onslaught Relics Sortie could benefit from this. DE did it with steel path which would have been good if they actually took time to really work on it and figure out what to put in the steel essence store and make steel essence rate better (mind you i don't care about sponge path but it is a good system) Less RNG and more choice is the better route they should take. Link to comment Share on other sites More sharing options...
Hawkeye2404 Posted September 10, 2020 Share Posted September 10, 2020 Personally I think proper rewards scaling with mission difficulty, and with how long you've been in the mission (in endless missions) would solve a lot of problems. Steel Path should also give much better rewards than it currently does. While I'm on the topic.... The Arbitration shop's prices are also totally broken, considering how rare the Vitus Essence is. And the shop needs more stuff to buy, to encourage players to keep doing Arbitrations after they've already gotten all the stuff they wanted in the shop. That's not the focus of this discussion though.... Link to comment Share on other sites More sharing options...
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