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Heart of Deimos and Steel Path


XenoSquirrels

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         I think Heart of Deimos should have been the start to lead players into Steel Path with the ability swap that Helmith would have bring. Having Helmith capped to MR15 would have forced the player base to expand further then MR8 and if the abilities were never nerfed this could have lead veteran players who quit playing to come back to make a bunch of complex builds that would have been both fun and challenging to see when it came to Steel Path. Your focus should be in the story content and Steel Path exclusive rewards (not just cosmetics and decorations) so players who worked hard can actually see the fruits of their labor at work.

        Giving players new systems that end up getting abandon after release (Kuva Lich and Railjack) shouldn't be a band aid to players not playing, make the game fun and engaging. Kuva Lich should be actively hunting you like Stalker does and not have dedicated zones where they will (possibly) engage you. We are still stuck with only Grineer with the same dialog and it's annoying, no new weapons or new factions for Kuva Lich and the false advertising that they were gonna have their own Railjack ships and crew is heartbreaking. Railjack was cool until you figure out the missions are basically the same mission with varied difficulties, there's no substance except for the Sentient Anomaly which change things up slightly. We still don't have AI crews or the captain ability yet, it feels like you give us a taste and then rip the rest of the features away.

        I spent 1,234 Hours in Warframe, it boring, repetitive, grindy and I wish it had more substance then just shallow updates that make it fun for a few weeks then just dies until the next major update drops. It's like eating pretzels everyday, it taste good at first until repetition sets in day after day and you get sick of it. Every update is like adding a new flavor of pretzel, it's good until you get sick of the repetitive flavor, its the same game but with a new paint each update. I want more varied content then the same repetitive aspects of the game or at least make the repetition more meaningful. I want Steel Path to have more meaning then to shut up veteran players for not having an "End Game" that they deserve, I want everything to be fun in someway shape and form instead of being repetitive.

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1 minute ago, PrestigiousWrath said:

in someway shape and form

The correct expression is "in some way, shape, or form".

 

Also, may I say, if the game managed to lure you in for 1234 hours, it's clearly not boring you enough.

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The abilities were "nerfed" if you're another person on the forums with no idea what they're talking about. 

People that actually know what they're doing will have no issues using any of these abilities or making any new complex builds.

I don't need any rewards from Steel Path. I already reaped the fruits of my labor by acquiring frames and weapons and putting 4 to 8 forma in them, and using the plat I've farmed to buy many cool things from the market. 

What I needed were higher level enemies, and I got that.

If the game is boring to you after a few weeks, then take a break and come back, continue to play and deal with it, or try something new in the game to spark an interest.

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17 hours ago, Hypernaut1 said:

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It's true, I spent majority of my time unlocking everything in the game. I had to do the Dojo, unlocking all the items/gear by myself without fear of a clan kicking me for not playing and I had to build my Railjack by myself. I had to buy a double resource booster during a double resource weekend just so I could get enough mutagen samples to unlock the Hema which is 5000 mutagen sample, that is just ridiculous for 1 weapon. I wanted to catch up to what my friends had ingame which is why I grinded so much so yeah I can safely say it's repetitive and boring and there's no substance because I ACTUALLY PLAYED THE GAME!

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Im of the mindset that even with reduced mastery rank entry, theyll likely gate the ability to use the system by locking it behind some resource grind that will simply be too heavy for the average mr8 player to afford, and to do so, would have to strictly focus on helminth and deimos with time and effort totally ignoring solaris and ostrons and the normal syndicates. 

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20 hours ago, (PS4)Madurai-Prime said:

The abilities were "nerfed" if you're another person on the forums with no idea what they're talking about. 

People that actually know what they're doing will have no issues using any of these abilities or making any new complex builds.

I don't need any rewards from Steel Path. I already reaped the fruits of my labor by acquiring frames and weapons and putting 4 to 8 forma in them, and using the plat I've farmed to buy many cool things from the market. 

What I needed were higher level enemies, and I got that.

If the game is boring to you after a few weeks, then take a break and come back, continue to play and deal with it, or try something new in the game to spark an interest.

Dealing with it and being a Warframe apologist is not how you can make a better game, their fanbase is dying because of stupid nerfing and having no real substance in the game, even all the noobs who play (and I have friends who started playing warframe) just drop out and pick it up again after every new update because they find the grind repetitive and boring as well. Steel Path needs more substance then cosmetics and decorations, there's literally no reason to play it because it a band aid attempt to shut the vet players up while they figure out what their next plan is.

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1 minute ago, PookieNumnums said:

Im of the mindset that even with reduced mastery rank entry, theyll likely gate the ability to use the system by locking it behind some resource grind that will simply be too heavy for the average mr8 player to afford, and to do so, would have to strictly focus on helminth and deimos with time and effort totally ignoring solaris and ostrons and the normal syndicates. 

Yeah I get that as well, hopefully it will get more players to invest in the game instead of playing for a few weeks then jumping ship to a new game.

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17 minutes ago, PrestigiousWrath said:

It's true, I spent majority of my time unlocking everything in the game. I had to do the Dojo, unlocking all the items/gear by myself without fear of a clan kicking me for not playing and I had to build my Railjack by myself. I had to buy a double resource booster during a double resource weekend just so I could get enough mutagen samples to unlock the Hema which is 5000 mutagen sample, that is just ridiculous for 1 weapon. I wanted to catch up to what my friends had ingame which is why I grinded so much so yeah I can safely say it's repetitive and boring and there's no substance because I ACTUALLY PLAYED THE GAME!

To their defense, its not 5k muta for 1 weapon. Its 500 muta per person per clan tier. 

You willingly took on the work of 10 men. Its not their fault. You could have recruited players. 

Should they, however, have a solo tier clan? I would say yes but that can be exploited rather easy by completing everything quickly (for the average mid to high level player) then bumping up their clan tier. 

 

I can imagine how trade chat would be flooded with WTS 100% RESEARCH CLAN 5000P NO PIGMENTS and WTS RANK 11 CLAN 25K ALL RESEARCH ALL.PIGMENTS HEAVILY DECORATES INCLUDES MECHS AND WAIFU STATUES (FAST) 

 

But good on ya for soloing that, it is definitely a grind. Hats off to you for the accomplishments. 

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10 minutes ago, PrestigiousWrath said:

Dealing with it and being a Warframe apologist is not how you can make a better game, their fanbase is dying because of stupid nerfing and having no real substance in the game, even all the noobs who play (and I have friends who started playing warframe) just drop out and pick it up again after every new update because they find the grind repetitive and boring as well. Steel Path needs more substance then cosmetics and decorations, there's literally no reason to play it because it a band aid attempt to shut the vet players up while they figure out what their next plan is.

Cool. Every game has some grind and repetitiveness. Steel Path satisfies me. We didn't want that many rewards in it because of people like you. Now you have no reason to taint it. You're more than welcome to try something else in the game, as there are plenty of options. 

 

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35 minutes ago, PookieNumnums said:

To their defense, its not 5k muta for 1 weapon. Its 500 muta per person per clan tier. 

You willingly took on the work of 10 men. Its not their fault. You could have recruited players. 

Should they, however, have a solo tier clan? I would say yes but that can be exploited rather easy by completing everything quickly (for the average mid to high level player) then bumping up their clan tier. 

 

I can imagine how trade chat would be flooded with WTS 100% RESEARCH CLAN 5000P NO PIGMENTS and WTS RANK 11 CLAN 25K ALL RESEARCH ALL.PIGMENTS HEAVILY DECORATES INCLUDES MECHS AND WAIFU STATUES (FAST) 

 

But good on ya for soloing that, it is definitely a grind. Hats off to you for the accomplishments. 

I did try to recruit but either no one wants to help build a clan or they want everything done for them before they join. I had to solo it because of that reason. I would have liked help.

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17 minutes ago, (XB1)Shodian said:

I'm sorry, but you can't say that you spent 1,234 hours of something and complain thar it's grindy. You should know this within the first 100 hours. You obviously enjoyed it or you wouldn't have done it.

Yes I can, it takes a hell of a lot longer then 100 hours to even get to where I am in the game. I did enjoy it but the fact of the matter is that DE is single handily making this game more and more of a grind fest, it's not fun and after 1000 hours I can say it's not fun.

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27 minutes ago, (PS4)Madurai-Prime said:

Cool. Every game has some grind and repetitiveness. Steel Path satisfies me. We didn't want that many rewards in it because of people like you. Now you have no reason to taint it. You're more than welcome to try something else in the game, as there are plenty of options. 

 

So you don't want rewards because of your ego? That's not how you get people into a mode that would "satisfy" them, it's an even bigger grind fest then the base game. No meaningful rewards means no substance and without substance the game mode has literally no purpose of existing. You can think what you want but it's absolutely boring and bland which is why barley anyone plays it.

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15 minutes ago, PrestigiousWrath said:

So you don't want rewards because of your ego? That's not how you get people into a mode that would "satisfy" them, it's an even bigger grind fest then the base game. No meaningful rewards means no substance and without substance the game mode has literally no purpose of existing. You can think what you want but it's absolutely boring and bland which is why barley anyone plays it.

Steel Path isn't a grind fest if you can actually build your kit properly.

Conservation is still in the game which let's you get standing and floofs.

I haven't even touched it, yet it's still here.

Edit: and I don't think animal hunting is useless just because it doesn't give me power and rewards.

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1 hour ago, (PS4)Madurai-Prime said:

Steel Path isn't a grind fest if you can actually build your kit properly.

Conservation is still in the game which let's you get standing and floofs.

I haven't even touched it, yet it's still here.

Edit: and I don't think animal hunting is useless just because it doesn't give me power and rewards.

Just like you said you get Standing for Conservation and that standing gives you various rewards, Steel Path doesn't give you anything other then cosmetics. I can fish in Cetus, trade my fish for standing and in return I can build me a new Zaw with all the parts I get, that is substance for the grind I put in. I can fish and mine for Standing in Fortuna and in return I can build a Kitgun and a Moa (a literal companion) for my efforts. Steel Path has NOTHING compared to what the open worlds can offer, its a grind fest for nothing but 2 Ephameras  and Cosmetics for my Operator. That's literally nothing. If they added exclusive weapons (or even parts to build new weapons just like Zaws and Kitguns), companions, or even mods that can only be gotten or have a higher chance of dropping in Steel Path then I wouldn't complain but there's literally nothing.

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In my eyes Steel Path was added just to give player who had completed the star chart something else to do while they waited for more content. It wasn't meant to be a grand new experience with amazing never seen before mods and things. The cosmetics and other rewards are merely there to act as nice extra rewards for player who take their time to go through the star chart again, not something you'd necessarily grind for.

Also I wouldn't call kuva liches and railjack abandoned. DE probably just hasn't had the time to add stuff to those systems due to Heart of Deimos being worked on. At least I imagine that a bigger update like HoD would be more important than adding 5 new weapons to the kuva lich system.

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vor 46 Minuten schrieb PrestigiousWrath:

Steel Path has NOTHING compared to what the open worlds can offer, its a grind fest for nothing but 2 Ephameras  and Cosmetics for my Operator. That's literally nothing.

No, it's not. It's literally two ephemeras, cosmetics for your operator, and other stuff that you're deliberately omitting because it's inconvenient for your argument.

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15 minutes ago, Krankbert said:

No, it's not. It's literally two ephemeras, cosmetics for your operator, and other stuff that you're deliberately omitting because it's inconvenient for your argument.

to be fair though, some of the stuff in the Steel Path store is literally pointless: like why would I spend Steel Essence on a single relic pack when I can easily grind Syndicate rep and buy up to 6 at once? why spend Steel Essence on Kuva when the Nightwave store has it and it's easy to farm in other places? those should be removed IMO, or if they want you to spend surplus Steel Essence on relic packs, then they should be giving you at least 5 relics instead of 3, with at least 2 guaranteed rare, for it to be worthwhile.

 

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On 2020-08-20 at 2:03 PM, PrestigiousWrath said:

I had friends who help encourage me to play, it was fun until you've done everything in the game and then it just becomes a grind fest.

I wouldn't know, I've been playing for seven plus years and (according to the game) a total of something like 2500 hours.  Steam says about twice that, but Steam counts any time the launcher is running.  Downloading big patches takes a while with my connection.

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23 hours ago, PrestigiousWrath said:

I did try to recruit but either no one wants to help build a clan or they want everything done for them before they join. I had to solo it because of that reason. I would have liked help.

Im sorry to hear that.  It's quite true though. De should have put mastery in with the endo for clan ranks

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