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On hit effects not applying when attacking ragdolled enemies.


bnuy

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I noticed the mod [Precision Strike] for Tonkor wasn't giving the reload speed bonus if it impacted an enemy that's being ragdolled (Khora's Strangledome was how I initally noticed this). I also noticed that Zhuge Prime is not detonating when being embedded in ragdolled enemies, so I would assume this bug has something to do with on hit detection of ragdolled enemies? I'd imagine it affects a larger number of things than just these.

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