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Heart of Deimos: Bug-Hunting Megathread (Read First Post!)


SilverBones

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Type: Not 100% sure, it is related to hemlith system though
Description: I am currently subsuming banshee to my hemlith. It has been over 18 hours and no flower has shown up in my garden. 
Expected result: flower shows up after 10+ hours
Observed result: flower doesn't show up after 10+ hours
Reproduction result: this is the first time I have seen it, I have subsumed 5 warframes so far (including banshee) but there are only 4 flowers here
Picture: 

https://imgur.com/a/tMkuJ1H

Edit: ok so the flower is there, but it's behind a wall of infested tissue on the other side of the subsume area 

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  • TYPE: In-Game
  • DESCRIPTION: Helminth Ability Resonator breaks weapons.  Can no longer shoot after using the ability 
  • REPRODUCTION: So far it breaks on both Banshee and Nova
  • EXPECTED RESULT: I should be able to shoot 
  • OBSERVED RESULT: Can not shoot
  • REPRODUCTION RATE: Every mission after casting resonator
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  • TYPE: Mission
  • DESCRIPTION: No XP Gain from Destroying the Machines
  • VISUAL: No Numbers
  • REPRODUCTION: Go to Saturn Sabotage Enceladus
  • EXPECTED RESULT: I remember in the past after you destroy each mining machine you get XP
  • OBSERVED RESULT: No XP at all
  • REPRODUCTION RATE: Go to Saturn Sabotage Enceladus destroy the mining machines
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  • TYPE: In-Game
  • DESCRIPTION: Isolation Vault door will not show the correct code or only parts of it.
  • VISUALmqTl68N.jpg
  • REPRODUCTION: Clear Isolation Vault bounty and reach the vault door.
  • EXPECTED RESULT: Correct code should be displayed.
  • OBSERVED RESULT: Nothing or only one or two pieces of the code are correctly displayed.
  • REPRODUCTION RATE: Unknown.
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  • TYPE: In-game
  • DESCRIPTION: lost ability to use Transference after Necramech was destroyed, lost all mission resources on extraction and focus/affinity gained, kept mission rewards
  • VISUAL:
  • REPRODUCTION: has only happened once during an Isolation Vault bounty. After my necramech was destroyed, I was unable to transferrence back into my warframe which i had left in the first vault. when i was downed, reviving myself resulted in being revived still as my operator, but with all focus abilities and passives disabled
  • EXPECTED RESULT: pressing transference should, as usual, return my Warframe to me
  • OBSERVED RESULT: my warframe did not return to me and i was left as a vulnerable tenno with none of my focus abilities
  • REPRODUCTION RATE: this has only happened to me once
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  • TYPE: In-Game (Isolation Vault)
  • DESCRIPTION: Walked into Vault Tunnels in Necramech. Could not return to warframe. (Was not host, toxic tunnels started before I was in.) Went down as operator to try and force it back, it downed me. Using revives did not fix. 
  • VISUALu3pNavG.jpg
  • IhGQO4U.jpg
  • REPRODUCTION: I don't know if I can. 
  • EXPECTED RESULT: Transference back to warframe.
  • OBSERVED RESULT: Stuck in operator. Gear wheel disabled, along with waybounds. I became an escort quest. My friends fed me energy pizza in the third Iso Vault while I started writing this.
    In third Necramech fight, I fell through the world. Well, hovered. I had archwing controls and sounds, but couldn't go up. I also couldn't open any menu or chat. I was also invisible. 
    My friends made it to extraction. When the timer ticked down, I appeared at the door, but actually fell through the world. I hit a killplain and then extracted. 
  • REPRODUCTION RATE: Only managed the once. I don't want to go back. 

During that mission, I joked that you roll a d100 for a bug/curse at the end of a vault stage. I don't want to know how many 1's I rolled.

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  • TYPE: In-Game
  • DESCRIPTION: I noticed as a client in a squad on the Cambion Drift if I use the operator to transference into my warframe while moving it can clip into terrain. Which can let people do things like loot Isolation vault crates for resources. Or you might simply fall out of the map... Mildly frustrating...
  • VISUAL: Looting a vault with this method. 1st picture is before, 2nd is after breaking the boxes in the vault.unknown.png?width=1792&height=852
    unknown.png?width=1792&height=868
  • REPRODUCTION: Simply go to an Isolation vault area and use operator to transference into your Warframe while walking into a wall (Doesn't work as host) and clip out of the map and progress until you reach the Vault. At the Vault a little bit of Operator transference spamming while walking at the door will eventually get you into it.
  • EXPECTED RESULT: I transfer into my operator, do operator things, then transfer back into the warframe and happily continue playing.
  • OBSERVED RESULT: You fall though the ground at best, at worst someone can exploit this to loot Isolation vaults.
  • REPRODUCTION RATE: So far seems to happen as a client (DOESN'T WORK AS HOST/SOLO) every time you enter the Cambion Drift. (Not sure if this is a recent more wide spread issue though that affects other areas on the star chart)

    Additional comments
    If you need a video showing an example of how it's done I can provide one. However I'd rather not attempt this anymore as I'd rather not get banned.

    I tried this in 2 games to see if it was possible, and first game I didn't get any loot on the ground so I thought it was harmless. Though looking at the end of the mission showed loot I didn't see myself pick up while in game.

    so I tried it one more time in a new session (screen shots above) where it actually correctly visually gave loot from the boxes in the vault and I knew this was easily exploitable.
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So necramechs really don't like it when you have an Excalibur umbra. Not sure if its a bug or coding errors but when you transfer into a necramech and have excalibur umbra follow you around because unlike most warframes he doesn't go stationary when you transfer out, the game starts to bug and eventually my friend while testing it couldn't move in his necramech because he transfered in and out of his mech to get a wisp mote for excalibur. 

This was only xbox one, the whole thing caused the game to stutter badly till he just couldn't move at all and this seems to just be a wonky interaction between excalibur umbra specifically while piloting necramechs.

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  • TYPE: In-Game, Helminth infusion, Mod-Configs
     
  • DESCRIPTION
    Swapping Mod-Configs via drag-and-drop does not swap infused abilities. Having a then illegal augment on the config, will unequip  the augment and replace the mod with another mod. Even worse, it did equip another aura mod, with the error "Aura Mod can only be placed in Aura slot". Swapping to another config and back will unequip the aura mod in the aura slot. You can go to negative capacity and softlock the modding screen. Error will not stop you from closing mod screen.
     
  • VISUAL
    Spoiler

    Initial:
    unknown.png

    After swap:

    unknown.png

    After looking at a different Config and going back

    unknown.png

    Capacity updates after I tried to remove "Shotgun Scavenger" (it does not let me)
    Trying to remove "Intensify" ("Intensify" gets stuck)

    unknown.png

    Need to exit Modscreen to fix.
    I think it also unequiped something from another config. (not sure about that)

     


     
  • REPRODUCTION
    Go to config with infused Ability. Equip augment for infused Ability. Swap Config via drag and drop.
     
  • EXPECTED RESULT
    The infused Ability should swap as well.
     
  • OBSERVED RESULT:
    Ability does not swap. Unequips augment Mod. Augment mod gets replaced by random unranked aura mod. Possible to softlock.

     
  • REPRODUCTION RATE
    Only tested it on one set of Configs. There it "worked" every time.
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On 2020-09-03 at 10:53 AM, [DE]Momaw said:

This is not a bug, it was done this way specifically so that players can switch between multiple different mod configurations for a single ability configuration.

Would it be possible to have the ability to set any config slot as default then? That is the main reason for rearranging config slots, slot A being default.

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On 2020-09-03 at 9:41 PM, guod1223 said:
  • EDIT2: Based on the colors of the flower it is actually Revenant's flower that I saw. I did not expect it to appear while Revenant was still being subsumed. My first edit was wrong: Wukong's is still missing.
  •  
  • EDIT: Seems to have appeared after the daily reset
  •  
  • TYPE: In-Game
  • DESCRIPTION: A Subsume operation completed on Wukong (default colors, my first ever subsume) just as I was entering a mission via navigation (I heard a Helminth voiceline start so I assume that that was what it was) but no flower is present. This was about an hour ago.
  • VISUAL: Untitled.png
  • REPRODUCTION: Subsume a Wukong (default colors) and enter a mission as the subsume is about to naturally complete.
  • EXPECTED RESULT: A lotus flower.
  • OBSERVED RESULT: No flower appears.
  • REPRODUCTION RATE: The flower does not appear despite reloading the Orbiter or closing and relaunching the game.

See edits: thought the bug was fixed but it is not.

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  • TYPE: Helminth
  • DESCRIPTION: Helminth allows you to add ability to a D-configuration (if you have one) but only takes your resources, the ability isn't added
  • REPRODUCTION: Buy extra configuration slot for warframe, infuse ability in this configuration (D, E, F)
  • EXPECTED RESULT: Either Helminth should refuse and no resources are consumed, or the ability is infused, and resources consumed
  • OBSERVED RESULT: No ability was infused, resources were consumed
  • REPRODUCTION RATE: 1/1

Edit:

This seems to be a display bug only, when logging out hours later the ability is there.

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  • TYPE: In-Game
  • DESCRIPTION: Running conservation in the Drift, Avichaea target spawned inside terrain at Cerebrum Magna
  • VISUAL:

EhLfPH6UYAApYgm?format=jpg&name=large

  • OBSERVED RESULT: Target is just inside the terrain and cannot be reached. There are presumably pockets within the top of the Cerebrum Magna terrain that would allow Avichaea targets to spawn inside, that a Warframe cannot fit into
  • REPRODUCTION RATE: First occurrence, though I have not frequently run conservation
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  • TYPE: Helminth
  • DESCRIPTION: Got stuck in my operator and lost the game when I died.
  • VISUAL
  • REPRODUCTION: Not sure how, but I spam'ed 5 3 times in a row and got this.
  • EXPECTED RESULT: Be able to transfer back.
  • OBSERVED RESULT: As you can see in the video it says Invalid target when I try to transfer back to my Warframe.
  • REPRODUCTION RATE: Not sure.
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  • TYPE: Mission, Cambion drift
  • DESCRIPTION: Ore spawns are bugged sometimes
  • VISUAL:
  • REPRODUCTION: Enter and search for ore, some will be bugged
  • EXPECTED RESULT: Ore should spawn in harvestable way
  • OBSERVED RESULT: Some ores are bugged and cannot be harvested
  • REPRODUCTION RATE: Sometimes
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  • TYPE: ingame
  • DESCRIPTION: Vault Bounty, Toxicity Phase FAILED because the necessary anti-toxin spawned BEHIND the locked monster door
  • VISUAL: not available. The red markers were clearly just behind the door.
  • REPRODUCTION: unknown
  • EXPECTED RESULT: spawn the stuff in the available area
  • OBSERVED RESULT: failed the mission because of this bug
  • REPRODUCTION RATE: once. Not playing it again. Fed up.
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  • TYPE: Helminth Room
  • DESCRIPTION: A lotus either didn't appear or (more likely) is buried in the infestation.
  • VISUAL: I don't know why, but the URL image thing didn't work for me. I have a screenshot at https://imgur.com/a/b5J5726.
  • EXPECTED RESULT: Each subsume is supposed to create a lotus flower.
  • OBSERVED RESULT: One of the flowers is missing/not visible. There is a glow inside the infestation (green circle in image), so the flower may be hidden inside that texture.
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On 2020-08-25 at 10:50 PM, Cradicias said:

Locate Father Within the Cambion Drift: Unable to wake father as instructed by the quest. I press the interact button, my warframe sort of freezes for a sec, then nothing happens.

 

On 2020-08-25 at 10:52 PM, [DE]Rebecca said:

Can you reproduce this and upload an EE.log to support? (Warframe.com/logs) 

I can reproduce the error. If damage is done to "Father" and enteing the "zone" too fast. Then it will be bugged. "aborting" the misssion is the only way around it.

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15 минут назад, IamLoco сказал:

Base Shield is 1000.

The mod says "+ 220% Shield Capacity".

Let me do this slowly: +100 % would be a final value of 2000.

+ 200% would be a final value of 3000.

+220% would be 3200.

Displayed result is 2100, so far off the expected value.

Even if you meant "220% shield capacity" (not PLUS 220%) it´s still wrong, as 220% of 1000 would be 2200.

IIRC all mods are calculated with LV1 values in mind. So, in case of Necromech it will be basic 500 Shields.

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3 minutes ago, Dargadon said:

IIRC all mods are calculated with LV1 values in mind. So, in case of Necromech it will be basic 500 Shields.

OH.

500 + 220% = 1.600 + 500 from leveling up to 1000 = 2100

And I just noticed that´s also the case for all other mods. My bad. I never really noticed this before. Will delete my posting, thank you for the clearification.

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  • TYPE: In-Game, Mission, Cambion Drift
  • DESCRIPTION: When hunting avicheae (at least when using echo-lures), those that spawn above and around Cerebrum Magna are motionless. When tranquilized, these bugged avicheae perform the appropriate animation, but fail to fall to the ground, leaving them stuck in the air, unable to be collected unless they were shot near a walkable piece of terrain. Both screenshots happened in the exact same spot, another instance spawned an avichea on the outer wall of the structure seen on the screenshot.
  • VISUAL: s7H7Lza.png mQdySin.jpg
  • REPRODUCTION: Reenter Cambion Drift until a starting point for an avichea hunt spawns near Cerebrum Magna. Lure the critter out, then tranquilize it.
  • EXPECTED RESULT: Avichea spawns normally, either flying or clinging to a wall. Upon being tranquilized, it falls to the ground where it can be picked up.
  • OBSERVED RESULT: Avichea spawns bereft of most animations (the little whiskers still wiggle). It hangs in the air without moving (2/3 times) or slowly slides against a wall (1/3 times). Upon being tranquilized, it performs the roll animation, but does not fall to the ground and stays exactly where it was instead.
  • REPRODUCTION RATE: 3/3 times
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