(PSN)platinumceiling Posted August 25, 2020 Posted August 25, 2020 I was very excited for the Trio Orbit Ephemera. However once I equipped it, I was greeted with 3 INSANELY FAST orbs. They go so fast that I can't even focus on the rest of my frame because of them. Could the Ephemera's animation be slowed down significantly please? I was thinking something slower than Nova's Null Star to be honest. Maybe like the speed of Health Conversion?
(PSN)ErydisTheLucario Posted August 25, 2020 Posted August 25, 2020 Nah, if anything make it go faster lol Jk.
(XBOX)Zxyur Posted August 25, 2020 Posted August 25, 2020 They also need to fix its colors. It uses warframe energy colors and not attachment energy colors and they didn't fix it yet
(PSN)platinumceiling Posted August 26, 2020 Author Posted August 26, 2020 5 hours ago, (XB1)Zxyur said: They also need to fix its colors. It uses warframe energy colors and not attachment energy colors and they didn't fix it yet I disagree. I'm pretty sure that every single Ephemera uses the Energy Colors for it's coloring. Atleast all of the ones I have do (I only have like 8). This is important because it separates it from the other attachments and their Emmissive Colors. If you're referring to a coloring problem though, I do agree that they don't color good enough. They're still faded.
(PSN)platinumceiling Posted August 26, 2020 Author Posted August 26, 2020 11 hours ago, NoSpax said: Try Vsync to 60, lol. I don't even know what that is. EDIT: I looked it up. I'm on PS4 so I can't do that. Plus wouldn't that just mess up the rest of the game's VFX?
(XBOX)Zxyur Posted August 26, 2020 Posted August 26, 2020 4 hours ago, (PS4)platinumceiling said: I disagree. I'm pretty sure that every single Ephemera uses the Energy Colors for it's coloring. Atleast all of the ones I have do (I only have like 8). This is important because it separates it from the other attachments and their Emmissive Colors. If you're referring to a coloring problem though, I do agree that they don't color good enough. They're still faded. DE did fix the bug I found out when I logged in so I'm complacent now
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