(PSN)LoisGordils Posted August 25, 2020 Share Posted August 25, 2020 Short and simple: I LOVE it! Very cool looking, offers Mag defensive capabilities and hits hard. Nice change Link to comment Share on other sites More sharing options...
Hypernaut1 Posted August 26, 2020 Share Posted August 26, 2020 i wish the hold had a longer window, but its definitely cool so far Link to comment Share on other sites More sharing options...
alchemystn2o Posted August 26, 2020 Share Posted August 26, 2020 I like the aesthetic from that short video of last year when she absorbs all the bullets and I was like "Man, I wish my Mag can do that". DE finally made that a reality. Although, her normal 2 still king for damage output but cool change overall. Good job, DE. Link to comment Share on other sites More sharing options...
Berzerkules Posted August 26, 2020 Share Posted August 26, 2020 It's cool but completely breaks the flow of battle if you have invert tap/hold abilities enabled. I guess it's an option to just change my settings every time I play Mag, Khora, Wisp, Protea, Vauban or Titania, but that's just obnoxious. Would be nice if we had the option to enable invert tap/hold on individual frames. Link to comment Share on other sites More sharing options...
Kaotis Posted August 26, 2020 Share Posted August 26, 2020 hace 11 horas, (PS4)LoisGordils dijo: Short and simple: I LOVE it! Very cool looking, offers Mag defensive capabilities and hits hard. Nice change They definetly buffed mag with this change Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted August 26, 2020 Share Posted August 26, 2020 6 hours ago, alchemystn2o said: I like the aesthetic from that short video of last year when she absorbs all the bullets and I was like "Man, I wish my Mag can do that". DE finally made that a reality. Although, her normal 2 still king for damage output but cool change overall. Good job, DE. That video is literally the only reason she has it, and the reason this update included it is so that the new Opening Cinematic (the short you saw last year, that's now part of the Quest 'Awakening' that you can replay in the Codex) wasn't lying about what she could do. Link to comment Share on other sites More sharing options...
Antris Posted August 26, 2020 Share Posted August 26, 2020 I find it clunky... Can't it be made more usable? Not being able to do anything besides clumsily waddle while "holding" for a rather low multiplier, right now its nothing but a nod to the video. How about making it give damage reduction? allow melee? allow actual movement? Those 3 would be perfect. But melee and movement at least? Link to comment Share on other sites More sharing options...
RazerXPrime Posted August 26, 2020 Share Posted August 26, 2020 1 hour ago, Birdframe_Prime said: That video is literally the only reason she has it, and the reason this update included it is so that the new Opening Cinematic (the short you saw last year, that's now part of the Quest 'Awakening' that you can replay in the Codex) wasn't lying about what she could do. I saw the vid and was like.... yea I wish Mag could actually do that. Wait what?? 😄 Link to comment Share on other sites More sharing options...
ZenHare Posted August 26, 2020 Share Posted August 26, 2020 I was so excited when I saw this and went off to face some level 60 bombards. Soaked their fire for about 10 seconds and let loose. I think I knocked off a sliver of their health. Guess it is good for players on the inner star chart. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted August 26, 2020 Share Posted August 26, 2020 it should do more scaling damage or at least cc better Link to comment Share on other sites More sharing options...
ZenHare Posted August 26, 2020 Share Posted August 26, 2020 40 minutes ago, Hypernaut1 said: it should do more scaling damage or at least cc better I know that is what is odd. Magnetize is what keeps Mag viable at the higher levels and to have the variant use of the ability be so meh. We don't need another Polarize or Crush. Link to comment Share on other sites More sharing options...
Lutesque Posted August 27, 2020 Share Posted August 27, 2020 3 hours ago, ZenHare said: I was so excited when I saw this and went off to face some level 60 bombards. Soaked their fire for about 10 seconds and let loose. I think I knocked off a sliver of their health. Guess it is good for players on the inner star chart. Not without Energy it isn't.... Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted August 27, 2020 Share Posted August 27, 2020 I wish I had Mag Prime to do this with. Link to comment Share on other sites More sharing options...
ShortCat Posted August 27, 2020 Share Posted August 27, 2020 This addition is 100% useless garbage. Unless you want do some Kame-Hame-Haaaaaaaaaaaaaaa shenanigans. Link to comment Share on other sites More sharing options...
(PSN)Raven-Ghosthawk Posted August 27, 2020 Share Posted August 27, 2020 On 2020-08-25 at 10:16 PM, Berzerkules said: It's cool but completely breaks the flow of battle if you have invert tap/hold abilities enabled. Link to comment Share on other sites More sharing options...
Berzerkules Posted August 27, 2020 Share Posted August 27, 2020 9 hours ago, (XB1)Rez090 said: I wish I had Mag Prime to do this with. Does regular mag not do this? If so I'm making a regular Mag to play. I'll take lower base stats so I don't have to change my settings every time I play her. Link to comment Share on other sites More sharing options...
(PSN)Raven-Ghosthawk Posted August 27, 2020 Share Posted August 27, 2020 28 minutes ago, Berzerkules said: Does regular mag not do this? If so I'm making a regular Mag to play. I'll take lower base stats so I don't have to change my settings every time I play her. Only frame with a difference between base version's abilities and upgrade should be Excalibur. Link to comment Share on other sites More sharing options...
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