(PSN)B-I-G-_-R-O-B Posted August 26, 2020 Share Posted August 26, 2020 Please make mining spots visible i was surrounded by like 10 and only saw 2 Link to comment Share on other sites More sharing options...
Deadoon Posted August 26, 2020 Share Posted August 26, 2020 Moving terrain obstructs the textures, zoom in with the mining tool to see the nodes. Link to comment Share on other sites More sharing options...
(PSN)B-I-G-_-R-O-B Posted August 26, 2020 Author Share Posted August 26, 2020 That dont help i was doing that. Its just DE at it again Link to comment Share on other sites More sharing options...
Jocelin5 Posted August 26, 2020 Share Posted August 26, 2020 Some are hidden by the terrain, but some you can't actually see at all until you zoom in with the plasma drill. Here's an example. Link to comment Share on other sites More sharing options...
Lisella_W Posted August 26, 2020 Share Posted August 26, 2020 i agree mining is near impossible because the branch tendrils move and sometimes even hide the blue markers. this is terribly frustrating and when you find a spot and the infestation "breathes" the vein gets bigger and smaller and actually stops the drill once the blue dot is gone. Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted August 26, 2020 Share Posted August 26, 2020 The mining is miserable - eye strain and headaches the only thing one gets. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 26, 2020 Share Posted August 26, 2020 having the mine decal hide behind terrain mesh is terrible. Worse still, the mining hitbox sometimes is occluded by terrain or meatetation (vegetation, but made of meat) as well, making mining unfinishable. Link to comment Share on other sites More sharing options...
(PSN)DADDY1723 Posted August 26, 2020 Share Posted August 26, 2020 this needs to be addressed by DE now .... there is no excuse for this unless bethesda bought de then were really screwed Link to comment Share on other sites More sharing options...
ssxtriki Posted August 26, 2020 Share Posted August 26, 2020 what you on about... impossible to mine? i mined at least 8 nodes Just from starting point in Deimos for the first time, i would agree some places and branches are hard to see and not visible to mine, i suggest mining underground ant not open area ( where you should be mining ) but impossible? Hell no have you played Plains of Eidolon on release? Now that was bad mining and frustrating Link to comment Share on other sites More sharing options...
PopGligor Posted August 26, 2020 Share Posted August 26, 2020 7 hours ago, (XB1)Tucker D Dawg said: eye strain and headaches the only thing one gets I've been saying the same about fissures for YEARS. When U19 came out, there were people with epilepsy who had to quit the game. The problem isn't the fissures. The problem is how on that game mode, there's an effect going throughout the entire mission that causes your brightness to flicker randomly. If you go back to the U19 discussion threads, you'll see people with epilepsy saying things like "there's something wrong with the light, I can't play this". There was nothing wrong with the lighting, they were just playing fissures. I really, really hope DE can remove that ugly flicker from these missions. And yes, it does cause eye strain and headaches. It also makes an otherwise absolutely beautiful game ugly as hell. More people need to be made aware of this. Here's a video of this absolutely disgusting effect. Most people don't even consciously notice it, they just know there's something wrong, but can't put their finger on it. Removing this flickering will make Warframe a 100% better game. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 26, 2020 Share Posted August 26, 2020 so, forced Conservation, and now the mining is borked too? starting to think maybe simultaneous platform updates with no time for players to report bugs might not be the way forward.... Link to comment Share on other sites More sharing options...
BrazilianJoe Posted August 26, 2020 Share Posted August 26, 2020 The mining proximity klaxon has only one parameter? pitch for proximity. If they added more modifiers and synth the sound dinamically, it would inform the player better. Even though the decal is on a rough surface, the hitbox still has a "front" and "back". If thesound gets some echo or muffle when you are not looking at the front of the hitbox, or when the hitbox is occluded by terrain, it would inform the player that he is pointing to the right direction, but should walk around the object to see the mining target. (and fix positioning/visibility ofc) Link to comment Share on other sites More sharing options...
ChaoticEdge Posted August 26, 2020 Share Posted August 26, 2020 For the truth I hate to play hide-&-seek game where the ore impossible to see then load up weirdly and these mining materials is freaking in the wrong place or impossible to see even with the bleeping mining tool. I had several bug mining that the object doesn't show on the rock and I was near the fastest bleeping noise as I possible get. I hope DE fix this issues because I serious about this I can't see nothing about the mining area because of the thing doesn't provide what I need to do. Link to comment Share on other sites More sharing options...
(PSN)LK-4T4 Posted August 26, 2020 Share Posted August 26, 2020 They should make the dots have "pick-up beacons" and just give it Punch-Through lol Link to comment Share on other sites More sharing options...
(XBOX)CHA0SH3AD Posted September 14, 2020 Share Posted September 14, 2020 Does DE even pay attention or read yall pain.its obvious they don't give a #*!%. Every new update is more #*!%ed up then the last, and more importantly it's free. So if you don't like don't support them play something else. This forum is pointless. Link to comment Share on other sites More sharing options...
(XBOX)EPOSSTYLE Posted September 15, 2020 Share Posted September 15, 2020 On 2020-08-26 at 1:37 AM, (PS4)DADDY1723 said: this needs to be addressed by DE now .... there is no excuse for this unless bethesda bought de then were really screwed First time I thought they were being hidden by the world state change. I thought it was the infestation environment growing and contracting...nope just poorly placed? C DE I gave u credit first Link to comment Share on other sites More sharing options...
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