Grayfox1990 Posted August 26, 2020 Share Posted August 26, 2020 Hearts of Deimos looks really astonishing. The hellish settings are awesome! The flying fishes are so funny 😛 Congratz DE! This is a masterpiece already! Link to comment Share on other sites More sharing options...
UserO1 Posted August 26, 2020 Share Posted August 26, 2020 I'd like to echo this. The story line for the quest was clearly a focus. Thank you DE for putting as much thought as you did into it. I was entertained all the way through the quest. I don't want to spoil anything - so I'll say it was unexpected that the thingy stopped working. The misdirection on that was very nice. I expected to simply work to keep it going (sort of like on both other open world quests). While there are always a few tweaks that will need to be made, this has a very nice polished finish to it. Oh! And load times into the open world are much better than either of the other two - so good job on that as well. Keep up the great work! Link to comment Share on other sites More sharing options...
Althaline Posted August 26, 2020 Share Posted August 26, 2020 2 minutes ago, UserO1 said: The story line for the quest was clearly a focus. Really? It seemed to raise a lot of questions that it didn't bother answering. The dialogue seemed disjointed. Who was the enemy we were fighting? Why? What does this imply about Tenno as a whole? Link to comment Share on other sites More sharing options...
Ishredpapers Posted August 26, 2020 Share Posted August 26, 2020 lol no? It has a lot of problems gameplay wise, visually it's beautiful but it's not a masterpiece by any means lay off the cool aid. Link to comment Share on other sites More sharing options...
(PSN)Stealth_Cobra Posted August 26, 2020 Share Posted August 26, 2020 2 hours ago, Iamabearlulz said: Really? It seemed to raise a lot of questions that it didn't bother answering. The dialogue seemed disjointed. Who was the enemy we were fighting? Why? What does this imply about Tenno as a whole? Yeah, still waiting on a replay since I feel like half the dialogue was truncated and incomplete when I was playing... But it did feel more like a tutorial quest for the vendors than a true lore quest. Hoping the lore is indeed hidden behind the locked door and all will make more sense once you reach max standing... Link to comment Share on other sites More sharing options...
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