(PSN)CyberGhost047 Posted August 26, 2020 Share Posted August 26, 2020 So, I was doing the Heart of Deimos related quest, and I was wondering why DE hasn't used the operator voices for dialogues between all of the characters (Mother, Father, Daughter etc.) This should apply to all quests where we can select the dialogue so it appears like a fluid conversation. Link to comment Share on other sites More sharing options...
Zendd Posted August 26, 2020 Share Posted August 26, 2020 Totally agree with. And a button to skip it all would be nice too Link to comment Share on other sites More sharing options...
Kaggelos Posted August 29, 2020 Share Posted August 29, 2020 Always wondered why this was never the case. It breaks the immersion, or our willing suspension of disbelief Link to comment Share on other sites More sharing options...
Agentcheese Posted August 29, 2020 Share Posted August 29, 2020 On 2020-08-26 at 10:45 PM, (PS4)CyberGhost047 said: So, I was doing the Heart of Deimos related quest, and I was wondering why DE hasn't used the operator voices for dialogues between all of the characters (Mother, Father, Daughter etc.) This should apply to all quests where we can select the dialogue so it appears like a fluid conversation. I might have an idea. I'm pretty sure you can access the Heart of Damos quest very early on. I think I heard someone somewhere mention that you only need to be mastery rank 5 to do it. This would make sense since its been merged with the orokin derelict tileset, and that has had a drastic change in level. The capture mission has gone from being level 30 to 35 and now its a level 12 mission. So I'm not sure how many players would have the operator unlocked or even have beaten the second dream at this point. Link to comment Share on other sites More sharing options...
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