Hawkeye2404 Posted August 26, 2020 Share Posted August 26, 2020 1. When I was doing a Practice Run, I fell off the platform. But I was not teleported back and the test did not reset or fail or anything. I just kept falling. I had to abort and try again. 2. Some of the enemies that spawned did not have their usual holographic look, they looked like normal enemies. 3. Due to how pathetic the enemies are in Mastery "Tests", I can one-shot everything. So they all die very easily. BUT after some point no more enemies spawned. For the last 30-ish percent of the test I just sat around doing nothing, as no enemies were spawning anymore anymore. Link to comment Share on other sites More sharing options...
RazerXPrime Posted August 26, 2020 Share Posted August 26, 2020 Mastery Rank 15 is an interception test. Without enemies this would be easier. If they stop spawning all the better, you auto win. Are you talking about Rank 16 test? That's a defense test. If enemies stop spawning there I can imagine you get no progression. Link to comment Share on other sites More sharing options...
Hawkeye2404 Posted August 26, 2020 Author Share Posted August 26, 2020 I am talking about the Rank 15 test. It is indeed an Interception test (probably should've mentioned that). But I think there should be more enemies, or at the very least they should keep on spawning right throughout the test. By the time you are Mastery Rank 15, you're definitely not a "noob" anymore. By now you've probably done hundreds of missions, and by no doubt a lot of Interception missions. This "test" (if you can even call it that) is utterly pathetic. It should rather be for something like Mastery 5 (or lower). Link to comment Share on other sites More sharing options...
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