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The amount of damage sentinels take nowadays is ridiculous


(XBOX)Kuhl MC

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Everthing seems to be shooting at them and as new enemies only get AoE attacks, they constantly die. The health, armor and shield values they can archieve fully modded are way too low compared to pets even on a squishy frame in regards to the bombardment they have to endure. This goes for the Corpus enemies on the new ship tileset (fully modded Carrier Prime used up his three revives in under 90 sec. on Steel Path) as well as for the new infested enemies on Deimos (Helios Prime didn't survive a four step bounty with Lv 30-40 enemies...). Shieldgating for sentinels is useless, as they never archieve a shield recovery, their shield is gone and afterwards, they die. And I'm not going to sit in cover half of the time during a mission only for my sentinel to survive longer than 2 min. when the next enemy burst AoE attack will instakill him anyway... Given the amount of Forma needed to put all necessary mods in, this actually has become a joke recently.

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Agreed.
First new electric procs which alot of enemies seem to be able to proc with each attack, and not to mention those stupid arc mines which completely kill your momentum if you care about your sentinel (or your life, if you're running any glass-cannon)
Then Juho Elite Corpus who just cannot ever miss, and ignore alot of defensive abilities.
And now there is something in Deimos that has a guaranteed gas proc, and even in lowest level bounty it kills my sentinel....
And me as well, if i'm running any frame without survivability, which is just ridicilous
That's just getting stupid.
Is this their way of trying to force player to use new pets and buy Nidus???

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