Ubarruk Posted August 27, 2020 Share Posted August 27, 2020 In todays Iso vault the necramech sometimes will not spawn, and when it does sometimes the vaults crystal will not spawn Link to comment Share on other sites More sharing options...
ShogunGunshow Posted August 27, 2020 Share Posted August 27, 2020 It would be nice to have the Upload bounty changed to not be so ridiculously punishing. If the guy takes even one scratch of damage in a 4-man, he'll end up with only 19-20 out of 25 uploaded. Link to comment Share on other sites More sharing options...
jss2a98aj Posted August 27, 2020 Share Posted August 27, 2020 As of today the first Isolation vault is not spawning a Necramech most of the time. The crystal is not spawning the rest of the time. Link to comment Share on other sites More sharing options...
ShimmerDoll Posted August 27, 2020 Share Posted August 27, 2020 1 hour ago, [DE]Megan said: Reduced the amount of spawned Residue per Wyrm puddle from 5 to 3, and also lowered the amount of Residue needed for the first stage of the Isolation Vault Bounty: 6 Residue for 1 or 2 player teams 12 Residue for 3 or 4 player teams Punishing the solo player again... The game isn't harder with 4 people, it's harder solo. Really disappointing. I hope someday this changes in games. It's oppressive. Back when my connection was good and I could play with others, there was always that one person that carried the three other people anyway and made it so simple it was a crime. Solo is definitely harder and should be rewarded the same! Link to comment Share on other sites More sharing options...
ReduxSun Posted August 27, 2020 Share Posted August 27, 2020 Please fix the orbiter arsenal lighting .-. Link to comment Share on other sites More sharing options...
Alanthier Posted August 27, 2020 Share Posted August 27, 2020 9 minutes ago, MrPyro96 said: There are so many glaring issues with this update, it's just not fun to play. Far too much of this update includes obscure or convoluted mechanics that at no point do you bother to explain to the player. The description change for vaults is a band-aid at best. There is no clear explanation of how you progress to tier 2. My last group had to extract as mother didn't show any of us a vault bounty after beating the first one. We collected one from her in the relay but this was a tier 1 again. All of this was within the same cycle phase too. The host left and after a HM, the bait station phase was restarted. However opening the door caused the bounty to vanish. The vaults need some sort of system, like Eidolons have, to give a clear but hidden method of progressing. Like a unique bait that is found in the reward chamber. Taking this drop to a different vault's bait station restarts the bounty at a higher tier. The token system is way too heavy a resource sink. The most obvious being the Scintillant drop rates are awful. I've been through a dozen vaults of various tiers and done a handful of bounties. So far I've not seeing a single one. Yet I need to trade several of them for a single father token. It's a joke. Operators also seem to be totally broken inside the vaults. When void dash works you get switched back to your frame. Otherwise you just jump on the spot. Also I'd love to know what causes the slow motion effect mid fight. It's like a cold proc but with zero indication of cause or duration. I want to enjoy this game. I really do. But the grind is never worth the pay off. When every update is more stick and no carrot, it's just not worth my attention. I hope this can all be addressed but I think I'm going to stick to GW2 for a while longer Once you beat a vault, go to a different mother location on the map. She Should have another vault mission for a different spot, that's what my group did. Link to comment Share on other sites More sharing options...
Samhel Posted August 27, 2020 Share Posted August 27, 2020 Please fix the scintillant drop rate... Vaults seem to have very rarely these things flying around and bounties are even worse than that... Link to comment Share on other sites More sharing options...
Nanology Posted August 27, 2020 Share Posted August 27, 2020 Started group on a new cycle, 3 vault runs in a row, does this mean you cannot exit and enter again?????????? Loid didn't show up on our 2nd run so rip./ Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted August 27, 2020 Share Posted August 27, 2020 1 hour ago, [DE]Megan said: Isolation Vault Bounty Changes & Fixes: Can you please fix the hostile Necramech Dispel lingering in an area even after they are killed? It is very hard to defend a target when you can't use abilities or operator. Link to comment Share on other sites More sharing options...
DREVAKAC Posted August 27, 2020 Share Posted August 27, 2020 Holster style in staff zaws still buged :s Link to comment Share on other sites More sharing options...
ESPTITO Posted August 27, 2020 Share Posted August 27, 2020 After this hotfix I can´t do the last stage of isolation vault, loid and otak doesn´t appear. I did the mission three times in a row, reentering in Necralisk and only the first one appeared. Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted August 27, 2020 Share Posted August 27, 2020 16 minutes ago, MrPyro96 said: Operators also seem to be totally broken inside the vaults. When void dash works you get switched back to your frame. Otherwise you just jump on the spot. Also I'd love to know what causes the slow motion effect mid fight. It's like a cold proc but with zero indication of cause or duration. The slow effect is from the Necramechs using their first ability. If they hit you with it directly it sticks to you until it expires. The biggest problem is that it does not have a UI debuff symbol associated with it. Link to comment Share on other sites More sharing options...
Nanology Posted August 27, 2020 Share Posted August 27, 2020 3 minutes ago, ESPTITO said: After this hotfix I can´t do the last stage of isolation vault, loid and otak doesn´t appear. I did the mission three times in a row, reentering in Necralisk and only the first one appeared. Same here, 2nd run, Loid didn't show up. Link to comment Share on other sites More sharing options...
kuryux Posted August 27, 2020 Share Posted August 27, 2020 This patch made the necra bounty really bugged. Sometimes he doesnt spawn. When he does spawn, Otak sometimes wont come. When he does come, sometimes he wont walk at all....come on! Link to comment Share on other sites More sharing options...
Vajet Posted August 27, 2020 Share Posted August 27, 2020 every hotfix breaks more it seems 😀 Isolation Vaults are completely broken now sometimes Link to comment Share on other sites More sharing options...
Punstorm Posted August 27, 2020 Share Posted August 27, 2020 26 minutes ago, Lutesque said: So you still need Rank 5 of Solaris United just to get this Resource ? 😐 Yup, profit taker stuff, they arent tradeable and they're a pain to get, id rather just collect 100 void traces or something instead of taking like over a week to grind out the standing just to be able to fight the orb Link to comment Share on other sites More sharing options...
kuryux Posted August 27, 2020 Share Posted August 27, 2020 1 minute ago, Vajet said: every hotfix breaks more it seems 😀 Isolation Vaults are completely broken now sometimes by sometimes u mean...most times right? 5 out of 5 here I couldnt finish...and we are supposed to do at least 3 in a row!!! Link to comment Share on other sites More sharing options...
Shad0wCrushr Posted August 27, 2020 Share Posted August 27, 2020 lol the Necramech don't even spawn anymore for me in Vault. Link to comment Share on other sites More sharing options...
AramiX Posted August 27, 2020 Share Posted August 27, 2020 Isolation Vaults broken Link to comment Share on other sites More sharing options...
Atomfire1 Posted August 27, 2020 Share Posted August 27, 2020 Reactive crystals not showing up for opening vault door. Link to comment Share on other sites More sharing options...
JotaroKujo17 Posted August 27, 2020 Share Posted August 27, 2020 Thank you for the hotfix Could you take a look at the drop rates of Scintillant? Although these are Common Bounty rewards, they never seem to drop. Out of many many runs (20+) I've only ever gotten two. Other players have also complained about this as well, along with the drop rates of other items making it extremely difficult to progress with the Necraloid syndicate. Link to comment Share on other sites More sharing options...
MisterKeng Posted August 27, 2020 Share Posted August 27, 2020 no crystal at the vault Spoiler Link to comment Share on other sites More sharing options...
DoveCannon Posted August 27, 2020 Share Posted August 27, 2020 Garuda's Talons and all exalted melees are still broken. Please give us at least something. We can only scream so much about it. Link to comment Share on other sites More sharing options...
Maelstroa Posted August 27, 2020 Share Posted August 27, 2020 Fishing and conservation items are still broken on Gamepad mode [almost as if all the changes that fixed it back when Fortuna started are back to haunt us]. "[RB] or [L1] for more options" does not work at all, and simply uses the abilites you have selected in the background still, and using bait or lures does not work as the buttons tied to those do not actually function... UNLESS you are playing with default settings and "Power Menu" tied to a button rather than "Use Selected Power". Which is entirely not helpful, the power menu has always been an annoyance and now I am forced to get used to it and use it just to play the game that was just fine beforehand but suddenly cannot function unless on defaults.. Way to go, as usual.Extremely upsetting that the two things I really wanted to do so that I could further my collections and enjoy the game more casually for a while are unavailable in the settings that were comfortable for me, changing my play-style and forcing me to check the menu every time I want to use a power that i could have already selected or a gear item i could have simply used.. Link to comment Share on other sites More sharing options...
Natsu_2G Posted August 27, 2020 Share Posted August 27, 2020 2 hours ago, SLIMJIMMONSTER said: We should not be forced to do boring, not warframe, activities such as animal conservation in order to progress in the new update. its just boring, please rework the system. Thank you still for the continued development over the years. So true! I hate it whem games force me to play fishing mini games -.-' I get it, a lot of players like the fluff and stuff, but i dont care about them! Dont get me wrong i think its a cool little gimmick and i have a few fluffs my self, but DE plz dont make it mandatory! Link to comment Share on other sites More sharing options...
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