Melanholic7 Posted August 27, 2020 Share Posted August 27, 2020 pls fix still path bounti mission number 4 - it gives 1 min for 25 samples for BONUS, which is SUPER smol amount of time. Its unreal to do it. we need at least like 3 min. Link to comment Share on other sites More sharing options...
-TSA-Rubicon2.0 Posted August 27, 2020 Share Posted August 27, 2020 That's hell of a Thank You! Two days can't find "Medjay Predasite Tag" ... lets see after the update Link to comment Share on other sites More sharing options...
VoreoTheDragon Posted August 27, 2020 Share Posted August 27, 2020 I hope mods for the necramechs drop more often now too. Link to comment Share on other sites More sharing options...
BlindSE Posted August 27, 2020 Share Posted August 27, 2020 Not really a big fan of the bait taking longer, now trying to solo vaults to get all the broken mech parts will be slightly more painful then it already is. Link to comment Share on other sites More sharing options...
vasRayya Posted August 27, 2020 Share Posted August 27, 2020 3 minutes ago, [DE]Megan said: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. boy I hope the part chance/mod chance gets a buff because I have literally only gotten 1 part from the vaults anyone who hasn't gotten their parts yet is gonna have to spend SEVERAL HOURS just to get one resource for the blueprints Link to comment Share on other sites More sharing options...
Drachnyn Posted August 27, 2020 Share Posted August 27, 2020 vor 4 Minuten schrieb [DE]Megan: Fixed Xaku’s ‘Vast Untime’ damaging Teralysts and Variants. As mentioned at TennoCon, this is not intended. Please realize that void damage is absolutely garbage and completely worthless outside of eidolons. Link to comment Share on other sites More sharing options...
Galuf Posted August 27, 2020 Share Posted August 27, 2020 for vaults, I think the timer on the second phase should be decreased, looting a vault taking 10mn on average is not that fun especially because speed is a non factor. Very tedious. Also the opening can be unnecessarily prolounged by the npc having to make a massive walk wich is dull as f. It's helminth days ! Link to comment Share on other sites More sharing options...
YamikoHei Posted August 27, 2020 Share Posted August 27, 2020 I still don't see any fix about Void Dash bugging 😞 Hope it's fixed but just not listed here. Link to comment Share on other sites More sharing options...
LLDandyman Posted August 27, 2020 Share Posted August 27, 2020 DE. I was literally complaining about this earlier today ,Are you guys listening in on me? Link to comment Share on other sites More sharing options...
eozole Posted August 27, 2020 Share Posted August 27, 2020 Nice thx for the fix DE (didn't see anything about the conservation birds in HoD 😮) Link to comment Share on other sites More sharing options...
-S-O-Vetula_Mortem Posted August 27, 2020 Share Posted August 27, 2020 vor 4 Minuten schrieb [DE]Megan: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. Transferring into a Necramech and then standing around waiting for it to die to drop rewards is far from the intentions of the Necramech system. We understand this is a frustrating oversight. Additionally, this was often bugged that only 1 person got the drop at all. Enemy Necramechs in the Isolation Vaults will still drop rewards, and now they’ll drop more of them (Scintillant). Are you kidding me, with this you basicly just ruined my Day/Night since i was about to start farming those mechs... you could at least increased the drop reate of damaged parts Link to comment Share on other sites More sharing options...
-Orpheon- Posted August 27, 2020 Share Posted August 27, 2020 Still no fix for the Shedu's animations Link to comment Share on other sites More sharing options...
DrivaMain Posted August 27, 2020 Share Posted August 27, 2020 Look conservation tags for plats. We can put down then picthfork now Link to comment Share on other sites More sharing options...
Jorak_Falconstar Posted August 27, 2020 Share Posted August 27, 2020 Please fix: https://forums.warframe.com/topic/1217418-descent-to-the-heart-esophage-bug/ https://forums.warframe.com/topic/1217476-esophage-travel-rendering-quest-uncompletable/ OK, just tested this, seems to be fixed.. Link to comment Share on other sites More sharing options...
Zyga21 Posted August 27, 2020 Share Posted August 27, 2020 Link to comment Share on other sites More sharing options...
Zebiko Posted August 27, 2020 Share Posted August 27, 2020 I cannot go invisible with loki around a necromech during vome time. Idk if this intended or not, but it's infuriating, more so than random enemies spawning and scaring fish all the time. Link to comment Share on other sites More sharing options...
vFlitz Posted August 27, 2020 Share Posted August 27, 2020 6 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. I love how people were only saying that the toxicity phase is too long and you do this instead. Link to comment Share on other sites More sharing options...
Gabbynaru Posted August 27, 2020 Share Posted August 27, 2020 4 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. Lowered drop rate of the Infested anti-toxin during the Toxin Level phase to increase difficulty - it’s too easy! But why? Why are you making it even slower for players to get to the fun stuff - fighting the mechs? Link to comment Share on other sites More sharing options...
Deadoon Posted August 27, 2020 Share Posted August 27, 2020 6 minutes ago, [DE]Megan said: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. Well that ruins the only reliable way of getting the parts, considering how low the drop rate was. Link to comment Share on other sites More sharing options...
Frostyinferno Posted August 27, 2020 Share Posted August 27, 2020 1 minute ago, YamikoHei said: I still don't see any fix about Void Dash bugging 😞 Hope it's fixed but just not listed here. Yeah, I really hope this got fixed, it was easily the most annoying bug this update. Link to comment Share on other sites More sharing options...
LegacyXI Posted August 27, 2020 Share Posted August 27, 2020 Reduced the Animal Tags required to complete a 1 Token Task by 50%. Reduced the average number of Animal Tags required for ‘Capture Deimos Wildlife’ Tasks which give 3, 4, and 5 Tokens I like this change, but I feel shafted after spending all that time getting the animals then turning them in for tokens. Guess I should just stop playing the new updates until a week later after all. Link to comment Share on other sites More sharing options...
Jpopie Posted August 27, 2020 Share Posted August 27, 2020 7 minutes ago, Voltage said: Thank you for the hotfix. Please release the official drop tables for Bounty rewards. Xaku feels alot rarer than Gara/Garuda/Revenant from Bounty rewards. Please fix the random inability to Void Dash within the Cambion Drift. I got all 3 of the Xaku parts in the first bounty for each part Link to comment Share on other sites More sharing options...
MohaPro Posted August 27, 2020 Share Posted August 27, 2020 alot of bugs in the void dash please fix it and decresing the time of the second phase of the isolation vault from 3 min to 2 or 1:30 would really help cause its so boring Link to comment Share on other sites More sharing options...
kuryux Posted August 27, 2020 Share Posted August 27, 2020 7 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. Yes, more time gate. Just what we needed for more fun and challenge!! Ty DE❤️ Link to comment Share on other sites More sharing options...
SkylessKingdom Posted August 27, 2020 Share Posted August 27, 2020 Make the Toxin Level phase harder and shorter, not long and tedious. Link to comment Share on other sites More sharing options...
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