Melanholic7 1,817 Posted August 27, 2020 Share Posted August 27, 2020 pls fix still path bounti mission number 4 - it gives 1 min for 25 samples for BONUS, which is SUPER smol amount of time. Its unreal to do it. we need at least like 3 min. 5 Link to post Share on other sites
-TSA-Rubicon2.0 163 Posted August 27, 2020 Share Posted August 27, 2020 That's hell of a Thank You! Two days can't find "Medjay Predasite Tag" ... lets see after the update 1 Link to post Share on other sites
VoreoTheDragon 96 Posted August 27, 2020 Share Posted August 27, 2020 I hope mods for the necramechs drop more often now too. 3 Link to post Share on other sites
BlindSE 41 Posted August 27, 2020 Share Posted August 27, 2020 Not really a big fan of the bait taking longer, now trying to solo vaults to get all the broken mech parts will be slightly more painful then it already is. 35 Link to post Share on other sites
rachjumper 1,665 Posted August 27, 2020 Share Posted August 27, 2020 3 minutes ago, [DE]Megan said: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. boy I hope the part chance/mod chance gets a buff because I have literally only gotten 1 part from the vaults anyone who hasn't gotten their parts yet is gonna have to spend SEVERAL HOURS just to get one resource for the blueprints 38 Link to post Share on other sites
Drachnyn 7,331 Posted August 27, 2020 Share Posted August 27, 2020 vor 4 Minuten schrieb [DE]Megan: Fixed Xaku’s ‘Vast Untime’ damaging Teralysts and Variants. As mentioned at TennoCon, this is not intended. Please realize that void damage is absolutely garbage and completely worthless outside of eidolons. 51 Link to post Share on other sites
Galuf 528 Posted August 27, 2020 Share Posted August 27, 2020 (edited) for vaults, I think the timer on the second phase should be decreased, looting a vault taking 10mn on average is not that fun especially because speed is a non factor. Very tedious. Also the opening can be unnecessarily prolounged by the npc having to make a massive walk wich is dull as f. It's helminth days ! Edited August 27, 2020 by Galuf 18 Link to post Share on other sites
YamikoHei 20 Posted August 27, 2020 Share Posted August 27, 2020 I still don't see any fix about Void Dash bugging 😞 Hope it's fixed but just not listed here. 20 Link to post Share on other sites
LLDandyman 1 Posted August 27, 2020 Share Posted August 27, 2020 DE. I was literally complaining about this earlier today ,Are you guys listening in on me? Link to post Share on other sites
eozole 3 Posted August 27, 2020 Share Posted August 27, 2020 Nice thx for the fix DE (didn't see anything about the conservation birds in HoD 😮) Link to post Share on other sites
-S-O-Vetula_Mortem 166 Posted August 27, 2020 Share Posted August 27, 2020 vor 4 Minuten schrieb [DE]Megan: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. Transferring into a Necramech and then standing around waiting for it to die to drop rewards is far from the intentions of the Necramech system. We understand this is a frustrating oversight. Additionally, this was often bugged that only 1 person got the drop at all. Enemy Necramechs in the Isolation Vaults will still drop rewards, and now they’ll drop more of them (Scintillant). Are you kidding me, with this you basicly just ruined my Day/Night since i was about to start farming those mechs... you could at least increased the drop reate of damaged parts 31 Link to post Share on other sites
-Orpheon- 19 Posted August 27, 2020 Share Posted August 27, 2020 Still no fix for the Shedu's animations 3 Link to post Share on other sites
DrivaMain 5,852 Posted August 27, 2020 Share Posted August 27, 2020 Look conservation tags for plats. We can put down then picthfork now 1 Link to post Share on other sites
Jorak_Falconstar 596 Posted August 27, 2020 Share Posted August 27, 2020 (edited) Please fix: https://forums.warframe.com/topic/1217418-descent-to-the-heart-esophage-bug/ https://forums.warframe.com/topic/1217476-esophage-travel-rendering-quest-uncompletable/ OK, just tested this, seems to be fixed.. Edited August 27, 2020 by Jorak_Falconstar linking both threads 2 Link to post Share on other sites
Zebiko 640 Posted August 27, 2020 Share Posted August 27, 2020 I cannot go invisible with loki around a necromech during vome time. Idk if this intended or not, but it's infuriating, more so than random enemies spawning and scaring fish all the time. 8 Link to post Share on other sites
vFlitz 764 Posted August 27, 2020 Share Posted August 27, 2020 6 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. I love how people were only saying that the toxicity phase is too long and you do this instead. 49 Link to post Share on other sites
Gabbynaru 10,924 Posted August 27, 2020 Share Posted August 27, 2020 4 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. Lowered drop rate of the Infested anti-toxin during the Toxin Level phase to increase difficulty - it’s too easy! But why? Why are you making it even slower for players to get to the fun stuff - fighting the mechs? 40 Link to post Share on other sites
Deadoon 668 Posted August 27, 2020 Share Posted August 27, 2020 6 minutes ago, [DE]Megan said: Player-usable Necramechs that you can Transference into on the Cambion Drift no longer drop rewards. Well that ruins the only reliable way of getting the parts, considering how low the drop rate was. 34 Link to post Share on other sites
Frostyinferno 377 Posted August 27, 2020 Share Posted August 27, 2020 1 minute ago, YamikoHei said: I still don't see any fix about Void Dash bugging 😞 Hope it's fixed but just not listed here. Yeah, I really hope this got fixed, it was easily the most annoying bug this update. 2 Link to post Share on other sites
LegacyXI 12 Posted August 27, 2020 Share Posted August 27, 2020 Reduced the Animal Tags required to complete a 1 Token Task by 50%. Reduced the average number of Animal Tags required for ‘Capture Deimos Wildlife’ Tasks which give 3, 4, and 5 Tokens I like this change, but I feel shafted after spending all that time getting the animals then turning them in for tokens. Guess I should just stop playing the new updates until a week later after all. 8 Link to post Share on other sites
Jpopie 1 Posted August 27, 2020 Share Posted August 27, 2020 7 minutes ago, Voltage said: Thank you for the hotfix. Please release the official drop tables for Bounty rewards. Xaku feels alot rarer than Gara/Garuda/Revenant from Bounty rewards. Please fix the random inability to Void Dash within the Cambion Drift. I got all 3 of the Xaku parts in the first bounty for each part 1 Link to post Share on other sites
MohaPro 14 Posted August 27, 2020 Share Posted August 27, 2020 (edited) alot of bugs in the void dash please fix it and decresing the time of the second phase of the isolation vault from 3 min to 2 or 1:30 would really help cause its so boring Edited August 27, 2020 by MohaPro 13 Link to post Share on other sites
kuryux 712 Posted August 27, 2020 Share Posted August 27, 2020 7 minutes ago, [DE]Megan said: Increased the Bait Defense time from 60s to 90s and increased enemy reinforcements. Yes, more time gate. Just what we needed for more fun and challenge!! Ty DE❤️ 32 Link to post Share on other sites
SkylessKingdom 60 Posted August 27, 2020 Share Posted August 27, 2020 Make the Toxin Level phase harder and shorter, not long and tedious. 30 Link to post Share on other sites
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