XaelathRavenstorm Posted August 28, 2020 Share Posted August 28, 2020 Subsuming can't be rushed, "Empower" ability doesn't scale and feeding resources still provides the whole required amount of resources even if it's almost full. Restore shields has a 12 second cooldown. I'm gonna check on the other Helminth abilities and check their scaling. EDIT: Here are some testing and synergies. Link to comment Share on other sites More sharing options...
(XBOX)NuclearSquiddy Posted August 28, 2020 Share Posted August 28, 2020 Nice... I'm disappointed Link to comment Share on other sites More sharing options...
Nez-Kal Posted August 28, 2020 Share Posted August 28, 2020 I dunno. I'm both disappointed, and happy that Subsuming can't be rushed for plat. On the one hand, Time Gate. On the other, No Pay to Play Faster. That said, this System is going to technically take longer than a month to fully Unlock. But also, lets be real, it'll only take 1 week for literally every "Good" ability. =w=" Link to comment Share on other sites More sharing options...
TARINunit9 Posted August 28, 2020 Share Posted August 28, 2020 I accidentally popped some of my frames' zits trying to activate the Helminth segment, before learning I needed to grind for it. Can immunized frames enter the door to use the Helminth system? Link to comment Share on other sites More sharing options...
ZarTham Posted August 28, 2020 Share Posted August 28, 2020 Just now, TARINunit9 said: I accidentally popped some of my frames' zits trying to activate the Helminth segment, before learning I needed to grind for it. Can immunized frames enter the door to use the Helminth system? yes Link to comment Share on other sites More sharing options...
Hokibukisa Posted August 28, 2020 Share Posted August 28, 2020 There should be a whole lot more freemium options in the game. Other people being able to rush things by paying for warframe's development and maintenance hurts nobody. Link to comment Share on other sites More sharing options...
Opetyr Posted August 28, 2020 Share Posted August 28, 2020 19 minutes ago, Nez-Kal said: I dunno. I'm both disappointed, and happy that Subsuming can't be rushed for plat. On the one hand, Time Gate. On the other, No Pay to Play Faster. That said, this System is going to technically take longer than a month to fully Unlock. But also, lets be real, it'll only take 1 week for literally every "Good" ability. =w=" Funny thing just watched a creator do what I think will be removed later from the helminth system. They are already almost rank 7 in the metamorphosis thing. Link to comment Share on other sites More sharing options...
ZarTham Posted August 28, 2020 Share Posted August 28, 2020 8 minutes ago, Opetyr said: Funny thing just watched a creator do what I think will be removed later from the helminth system. They are already almost rank 7 in the metamorphosis thing. If Infusing abilities give EXP and there's no gating behind it, that's expected... I'd be surprised if DE added some time gating behind that. Link to comment Share on other sites More sharing options...
(PSN)Glitschig Posted August 28, 2020 Share Posted August 28, 2020 I guess when us commoners can get those "common" birds, we might be able tomplay, too. I was more excited for this update than anything before and now I'm sliding down this road of "whatever". I've been forced to hunt so much it got me thinking about a game where it works so much better and started playing that. Lol. I'll try again tomorrow Link to comment Share on other sites More sharing options...
sitfesz Posted August 28, 2020 Share Posted August 28, 2020 Chill with the hopes guys, the segment has a 1 day build time too. Link to comment Share on other sites More sharing options...
Redfeather75 Posted August 28, 2020 Share Posted August 28, 2020 It's warframe so I am prepared to be so disappointed that I'll play something else the more I learn about how it works. Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted August 28, 2020 Share Posted August 28, 2020 Well, the “Empower” ability seems pretty decent at least. Even if it doesn’t scale, a 50% power strength increase at 25 (unmodded) energy cost is still pretty strong. Currently got it on some of my Rhino Prime builds and removed rhino charge, so i can get an even stronger iron skin and roar. 7 minutes ago, sitfesz said: Chill with the hopes guys, the segment has a 1 day build time too. Odds are people will simply spend the 50 plat to rush it so they can play around with it straight away. I’m not gonna lie when i say that i’m one of those people who spent the plat to rush it. Link to comment Share on other sites More sharing options...
sitfesz Posted August 28, 2020 Share Posted August 28, 2020 3 minutes ago, crimsonspartan1 said: Odds are people will simply spend the 50 plat to rush it so they can play around with it straight away. I’m not gonna lie when i say that i’m one of those people who spent the plat to rush it. Oh, I won't. I see DEs grip on every day, every hour to prolong the content, and to keep my plat safe in my pockets. I'll give them that 1 week headstart. Link to comment Share on other sites More sharing options...
zakaryx Posted August 28, 2020 Share Posted August 28, 2020 I seem to have locked myself into a spiral of doom here. I've done a TON of railjack and have hundreds of thousands of the normal resouces from it. 5k Asterite for a single feeding is absolutely insane. Feeding it 50 iriadite won't lower my other red resources or raise any of the others to green. Is the system intended to have 7 out of the 9 resources be nearly worthless after a certain point? 5k asterite 12.5k diodes 300 gallos rods 30 grokdrul 300 hexenon 50 iradite 50 lucent teroglobe 225 nullstones 6k Rubedo. Each of those red arrows will give 3% towards feeding. Link to comment Share on other sites More sharing options...
PixelGamingOnYT Posted August 28, 2020 Share Posted August 28, 2020 How do you get the resources needed to actually craft the helminth seg? Link to comment Share on other sites More sharing options...
ZarTham Posted August 28, 2020 Share Posted August 28, 2020 12 minutes ago, zakaryx said: I seem to have locked myself into a spiral of doom here. I've done a TON of railjack and have hundreds of thousands of the normal resouces from it. 5k Asterite for a single feeding is absolutely insane. Feeding it 50 iriadite won't lower my other red resources or raise any of the others to green. Is the system intended to have 7 out of the 9 resources be nearly worthless after a certain point? 5k asterite 12.5k diodes 300 gallos rods 30 grokdrul 300 hexenon 50 iradite 50 lucent teroglobe 225 nullstones 6k Rubedo. Each of those red arrows will give 3% towards feeding. Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted August 28, 2020 Author Share Posted August 28, 2020 On the other hand, Marked for Death is amazing!!! Link to comment Share on other sites More sharing options...
zakaryx Posted August 28, 2020 Share Posted August 28, 2020 8 minutes ago, ZarTham said: I'm sure that would be great at rank 8. I'm rank 4 Farmed some Iradite to fix it. Now it's worse. Link to comment Share on other sites More sharing options...
schilds Posted August 28, 2020 Share Posted August 28, 2020 I got quite a few into the red earlier. A bit later and I think some of them are recovering. What I'm going to do is stick to one resource (that I have a lot of) per category for a while and check that the rest keep recovering if I leave them. Link to comment Share on other sites More sharing options...
TehGrief Posted August 28, 2020 Share Posted August 28, 2020 3 hours ago, XaelathRavenstorm said: "Empower" ability doesn't scale. You've got to be kidding! A measly +20% power strength to your next ability that doesn't scale with mods? Seriously... that's disappointing. That has to be a bug - that's just awful. Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted August 28, 2020 Author Share Posted August 28, 2020 2 minutes ago, TehGrief said: You've got to be kidding! A measly +20% power strength to your next ability that doesn't scale with mods? Seriously... that's disappointing. That has to be a bug - that's just awful. 50% and yeah it's underwhelming, Marked for Death in the other hand, scales with strength and range Link to comment Share on other sites More sharing options...
VanFanel1980mx Posted August 28, 2020 Share Posted August 28, 2020 3 hours ago, XaelathRavenstorm said: Restore shields has a 12 second cooldown. Didn't someone from DE said they never wanted to add cooldowns on abilities? oh! the hypotenuse. Link to comment Share on other sites More sharing options...
(PSN)Philosophiii Posted August 28, 2020 Share Posted August 28, 2020 41 minutes ago, XaelathRavenstorm said: 50% and yeah it's underwhelming, Marked for Death in the other hand, scales with strength and range Wait empower is 50% and not 20%? Link to comment Share on other sites More sharing options...
lukasystem Posted August 28, 2020 Share Posted August 28, 2020 hace 4 horas, XaelathRavenstorm dijo: Restore shields has a 12 second cooldown laughs in Pillage lul. Did they hire someone from Bungie or what? Link to comment Share on other sites More sharing options...
Galuf Posted August 28, 2020 Share Posted August 28, 2020 It is pretty expensive overall even with a big stock. I subsumed rhino and put the mobility skill on my main, the speed scales with duration and strengh. It has low duration but instant cast and the parkour velocity is quite enjoyable. Link to comment Share on other sites More sharing options...
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