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Mining resources from other open worlds on deimos system


Kuilvax

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Wanting us players to farm for mining resources from other open worlds to be able to craft the mining resources of deimos open world is a bad design and should be reconsidered.
As a mr 25 player that hates having ready to craft things in his foundry i crafted all of my mining resources for example i have 899 Travocyte Alloy in my inventory but only 11 Travoride and now in the new mining resources it wants 20 Travoride from me to be able to craft 20 Adramal Alloy from Adramalium ?? How is that makes any sense. Please DE consider removing other open world resources from deimos mining recipes. Even if they are going to stay make them so they want their crafted versions instead. Travoride > Travocyte Alloy , Ferros > Fersteel Alloy , Pyrol > Pyrotic Alloy etc..
 

Couple of solutions to the problem i would recommend
* Reduce the number of resources needed from other open worlds by %50 on deimos recipes. (20 Pyrol > 10 Pyrol etc..)

This would help make the grind feel more justified

Add a secondary recipe for them that use the crafted versions instead of the ore versions as an alternative recipe to the other open world syndicates purchasable at level 5 to give existing resources a use

For example "Old Man Suumbaat" would sell a Tempered Bapholite recipe that uses Pyrotic alloy instead of Pyrol to those reached level 5 with Ostron. Which would solve the problem.
 
* Add a "Trade/Break" Systems within syndicates

Let us trade/break 20 Pyrotic alloy for 10 Pyrol

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On one side i am happy they do include older stuff to make it more connected, on the other hand like with Railjack it is simply bad designed.

I mean why not make trades, exchange resources, i mean Cetus is literally a goddamn market, yet you can't buy or trade all.

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9 minutes ago, Kuilvax said:

Wanting us players to farm for mining resources from other open worlds to be able to craft the mining resources of deimos open world is a bad design and should be reconsidered.

Agreed. Requiring Cetus and Fortuna mining resources for Deimos gem recipes just smacks of grind and time sink. I'm lucky in that I enjoy mining so I have a surplus of those by quite a lot, but even so - what do people do now? You need Deimos gems, so you go mine in Orb Vallis? Does that not strike anyone else superfluous? I get giving us uses for older resources, sure, but it's not like we get to use those INSTEAD OF more resource bloat. DE still bloated the game with more resources, except now we ALSO need old resources ON TOP of the new ones.

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vor 12 Minuten schrieb (XB1)Skippy575:

Well y'all keep complaining about "content islands" so here's DE connecting them. 

This is a non issue. 

"All". No, just no. Stop it. No groups buddy, stop making the communtiy one entitity, people have opinions and are individuals, who had thought!

Guess you also hate on groups only due you heard from cliches you not like or a racists at worst becasue all "those" are the same. Get real and learn that no one is the same, only simliar at times but still differ in other areas.

No personal attack but i am tired of this: "But Community said so, DE delivers, Community complains about the same they demanded." Learn the difference between groups and people not being all the same.

Back on the topic. Connecting it finally not means it is implented good sitll.

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10 minutes ago, (XB1)Skippy575 said:

Well y'all keep complaining about "content islands" so here's DE connecting them. 

This is a non issue. 

Even if this is a connection that is going to stay and will work as a bridge between open worlds chancing ores with their crafted resource versions for recipes will be a good QOL change

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At least give us a option to idk break our crafted ores to get the basic ore back because after all the absurd grind that wasn't justified by the rewards of this update, now i also have to go and grind ores from other open worlds. I have to tell you thinking about the amount of ridiculous unjustified grind i have to do makes me want to uninstall the game and move on from it. which i should add i have over 900 hours in this game and its been my main game for a couple of months now but this update in general killed off all my hype and love for the game

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It's not like you need to actually mine those tho.
Just kill some Thumpers, run an Exploiter once or twice, all that good stuff, that you most likely haven't done outside of Nightwave, i'm pretty sure you'll be set.

Edit. Actually, abandon Exploiter, just run around OV and break crates, they drop almost every type of ore/gems.

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29 minutes ago, Rantear said:

It's not like you need to actually mine those tho.
Just kill some Thumpers, run an Exploiter once or twice, all that good stuff, that you most likely haven't done outside of Nightwave, i'm pretty sure you'll be set.

Edit. Actually, abandon Exploiter, just run around OV and break crates, they drop almost every type of ore/gems.

The thumper farm is a really slow farm if you are only after ores. same goes for the exploiter and breaking the crates.
The problem isn't the fact that i don't want to farm these ores the problem is that i already did for a really long time i have hundreds of them crafted sitting in my inventory and NOW after all that i need to refarm them all the same. As a high mr player that put in over 900 hours to this game i have no headstart to the update over a much lower mr player with already existing resources. Thats the problem

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4 минуты назад, Kuilvax сказал:

The thumper farm is a really slow farm if you are only after ores. same goes for the exploiter and breaking the crates.
The problem isn't the fact that i don't want to farm these ores the problem is that i already did for a really long time i have hundreds of them crafted sitting in my inventory and NOW after all that i need to refarm them all the same. As a high mr player that put in over 900 hours to this game i have no headstart to the update over a much lower mr player with already existing resources. Thats the problem

As much as i hate this toxic phrase:
"Sounds like a you problem"
Why in the world did you refine those resources?
It's tedious, wastes credits, and refined they has no use after you crafted everything you need, why did you do that?
You made the wrong decision when there was nothing forcing you to do so, and now you complain that the game is unfair because of your own unreasonable actions?

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20 minutes ago, Rantear said:

Why in the world did you refine those resources?
It's tedious, wastes credits, and refined they has no use after you crafted everything you need, why did you do that?
You made the wrong decision when there was nothing forcing you to do so, and now you complain that the game is unfair because of your own unreasonable actions?

Because those resources had no other purpose than to be used for that recipes. i had extra credits so as i get them i crafted them from time to time.
There was no decision to make there was no secondary use for them they only served 1 purpose and thats to be used in crafting recipes and i used them for that purpose how is that an unreasonable action ?
Those resourced existed for years for only 1 purpose and i as a player shouldn't be punished because i used them for that literal one and only purpose.

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Couple of solutions to the problem i would recommend
* Reduce the number of resources needed from other open worlds by %50 on deimos recipes. (20 Pyrol > 10 Pyrol etc..)

This would help make the grind feel more justified

Add a secondary recipe for them that use the crafted versions instead of the ore versions as an alternative recipe to the other open world syndicates purchasable at level 5 to give existing resources a use

For example "Old Man Suumbaat" would sell a Tempered Bapholite recipe that uses Pyrotic alloy instead of Pyrol to those reached level 5 with Ostron. Which would solve the problem.
 
* Add a "Trade/Break" Systems within syndicates

Let us trade/break 20 Pyrotic alloy for 10 Pyrol

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13 часов назад, Kuilvax сказал:

Because those resources had no other purpose than to be used for that recipes. i had extra credits so as i get them i crafted them from time to time.
There was no decision to make there was no secondary use for them they only served 1 purpose and thats to be used in crafting recipes and i used them for that purpose how is that an unreasonable action ?
Those resourced existed for years for only 1 purpose and i as a player shouldn't be punished because i used them for that literal one and only purpose.

So your only reason was "why not?", lets completely waste one resource with no pursose, to craft another that also has no purpose, surely that's valid, while you're at it, i suggest you also go and dump all your resources to craft stims.
And don't forget to come back to the forums to ask for a way to "uncraft" them as well.

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5 minutes ago, Rantear said:

So your only reason was "why not?", lets completely waste one resource with no pursose, to craft another that also has no purpose, surely that's valid, while you're at it, i suggest you also go and dump all your resources to craft stims.
And don't forget to come back to the forums to ask for a way to "uncraft" them as well.

So you are saying using a resource for the actual only reason it existed for for literally years is the same as chosing to craft a side gameplay helper feature ?
Please stop replying to this post if you have nothing to say other than "stop crying"
I'm giving my own feedback about a system i didn't liked in a feedback subforum if you disagree with me thats fine move on with your life you don't have to "prove" me wrong

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21 hours ago, (XB1)Skippy575 said:

Well y'all keep complaining about "content islands" so here's DE connecting them. 

This is a non issue. 

This would be awesome if those islands weren't connected via crappy minigame that shouldn't have been there in the first place. Minerals are nothing but pointless resource bloat. DE should start removing and merging resources instead of adding new ones. There's less than a dozen "evergreen" resources from a couple hundreds.

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