(PSN)LucannRune Posted August 28, 2020 Share Posted August 28, 2020 6 minutes ago, (PS4)TEAINSHENNON said: Just make the problem go away by placeing it in the open world not in a vault or bounties it still isnt showing or give a fixed location enough with the "fixes" they arnt working and players are getting more and more sick of the gimmicks and full time job grinds you guys are makeing this game out to be now Bit harsh, they're clearly working hard to get the grind less gruelling. Maybe play the game a bit more AFTER the hotfix before berating the team for trying to make it better. Link to comment Share on other sites More sharing options...
(PSN)FluxOmega Posted August 28, 2020 Share Posted August 28, 2020 Thanks for the update and the Hot Fix 🙂 Definitely a step in the right direction with the Scintilant, but please increase the drop chance from bounties too! How does it make sense that I've received a load of the rare rewards for T2 and above, but only 1 Scintilant in all the bounties that I've done? I can only assume the drop tables aren't working correctly, or they're seriously weighted against you getting one as a drop 😞 Link to comment Share on other sites More sharing options...
(PSN)Citris_23 Posted August 28, 2020 Share Posted August 28, 2020 Still falling through the map when getting out of the vault and still no Scintillant after 3 more vault runs so so much for better drop rate Link to comment Share on other sites More sharing options...
(PSN)billifred Posted August 28, 2020 Share Posted August 28, 2020 Right. Two consecutive isolation vaults before worm cycle change. No scintillant at all. Where is it? What does it look like in the enironment? Where might it spawn? How does one obtain it? I can't advance standing because of ridiculous rarity capture requirements, can't build the new warframe because key resource drop is non-existant, and I don't know how players are collecting mech parts - they never drop for me, are never given as end mission reward, and if players are supposed to be able to salvage parts from random wrecked mechs that has never been explained in my game and is simply impossible to do no matter how I might imagine it could possibly be done. Are my resource boosters going to be refunded once this gets fixed? Link to comment Share on other sites More sharing options...
(PSN)Lunke25 Posted August 28, 2020 Share Posted August 28, 2020 @[DE]Danielle I really appreciate you guys fixing the bugged Quest audio..... The only problem is that you cannot replay the quest now. So, any dialogue that was already missed is missed for good, which really saddens me as I was looking forward to getting the full experience from this update...... I know you and your team are busy people, and my comment may get missed, but figured it is worth a shot. Can you please see about at least allowing people to play through it once more? So that we can get the full experience we were supposed to have playing through it, in the proper fashion now. Thank you! And thank you all for continuing to improve Warframe! Link to comment Share on other sites More sharing options...
(PSN)Page8988 Posted August 28, 2020 Share Posted August 28, 2020 Here's hoping Necramech components can be farmed in a reasonable amount of time after yesterday's hotfix. I see that they're not supposed to fall through the terrain now, but low drop rates may still make it impractical to farm. Especially against how trivial it was before. Link to comment Share on other sites More sharing options...
(PSN)Iggydp007 Posted August 28, 2020 Share Posted August 28, 2020 Can we get a fix for the vault exit sending us below the map 90% of the time? It, to me is the biggest, and most common and annoying glitch in the game. Link to comment Share on other sites More sharing options...
[DE]Helen Posted August 28, 2020 Share Posted August 28, 2020 As noted in last night's Hotfix, we have started running a script to refund anyone who ranked up in the Entrati Syndicate before we changed it to a maximum of 1 Entrati Token type per rank (i.e 1x Conservation + 1x Fishing). More details here: Link to comment Share on other sites More sharing options...
(PSN)insider4life02 Posted August 28, 2020 Share Posted August 28, 2020 Thank you so much for letting us know and thank you for the update. I love Warframe people could learn from you guys so much.. Link to comment Share on other sites More sharing options...
(PSN)Paholanani_X Posted August 28, 2020 Share Posted August 28, 2020 Well i sure appreciate the two nano applicators... Just come out and say its a Mythical Resource lol Ran 3 trivaults after hotfix didnt see or get any scintallants 😭 Link to comment Share on other sites More sharing options...
(PSN)lol9892 Posted August 28, 2020 Share Posted August 28, 2020 Nice any chance there’s anyone with a necramech that doesn’t gain affinity? Mine seems to bug out when leveling it and when I redeploy it it’s missing health. Point me in the right direction to the bug thread Tenno. Link to comment Share on other sites More sharing options...
(PSN)A_M_Phasmatis Posted August 28, 2020 Share Posted August 28, 2020 Where would I go to report the limbo cataclysm and occasional dodging bug. Where aometiems dodging in the new areas don't actually put you in the rift. And cataclysm only deals damage without any sort of rift effects? Link to comment Share on other sites More sharing options...
(PSN)Assassinrazor13 Posted August 28, 2020 Share Posted August 28, 2020 3 hours ago, [DE]Danielle said: PS4 Heart of Deimos: Hotfix #4 In an attempt to keep these notes spoiler free you may notice some less-descriptive language than usual - thank you for your diligent reporting! Scintillant Changes: General note re: Scintillant! We discussed it earlier on in the week, and realized the Scintillant description was too vague in terms of other methods to acquire it and updated its description in the last Hotfix. We ran stats and the amount collected was too low, which is widely accepted from the community to be the case. While we all start with baseline ‘0’ for new Updates, this Resource is an outlier in how slowly it’s being accrued, which is to say current pacing not our intention. They should feel like a revised Cetus Wisp, but when we compared the two, and considering more people are playing Heart of Deimos and how many Scintillant are needed, they were lower to a degree that doesn’t make sense with their hookup. Here is how we are fixing that today: Fixed issues with being able to pick up Scintillant within the Vault environments. Increased the spawn chance of Scintillant within Vault environments. Removed Scintillant as one of the Weapons Entrati members ‘Parts Requisition’ Tasks. Added a slight glow effect to the Scintillant to increase visibility. Increased the audio loop sound effect when a Scintillant is nearby. Changes: Enabled proper Necarloid items to be a free Reward for hitting Rank 3. Fixes: Fixed Necramech drops falling through the floor when dropped, as reported here: https://forums.warframe.com/topic/1218284-necramech-parts-are-falling-through-the-ground/ Potential permanent fix to Void Dash being disabled by Vault Mechs, as reported here: https://forums.warframe.com/topic/1216743-frequently-cant-void-dash-on-deimos/ Fixed Xaku’s The Vast Untime not dealing damage, granting speed boost, or leaving Xaku in their skeletal form, as reported here: https://forums.warframe.com/topic/1218029-xakus-4th-ability-not-working/ Fixed Chroma Immortal skin missing his tail. Pin the Tail on the Dragon. Fixed a couple cases of missing Icons for Weapons in the EOM screen. Fixed Ally Necramechs not always spawning during Vome Cycle. Missed notes from Hotfix #3: Fixed certain Entrati members dialogue audio cutting out during Heart of Deimos quest: https://forums.warframe.com/topic/1216497-heart-of-deimos-daughters-speech-glitches-fixed/ Fixed cases of players unable to start Vor’s Prize after completing the tutorial. This also unblurs the ‘Vor’s Prize’ Quest entry for those who skipped it way back in the day. *Known Issue: Incorrect controller button callouts during the Necramech training mission. I'm extremely happy for all of this Link to comment Share on other sites More sharing options...
(PSN)The_Descolada Posted August 28, 2020 Share Posted August 28, 2020 wait why didn't we get the necramech scintillant drops that were included in the PC version of this hotfix??? Link to comment Share on other sites More sharing options...
(PSN)Shadow_Wolf_667 Posted August 28, 2020 Share Posted August 28, 2020 Woo! Very cool. It's nice to see this update moving along nicely. Link to comment Share on other sites More sharing options...
(PSN)ViperInsidious_ Posted August 28, 2020 Share Posted August 28, 2020 These last two hot fixes were FIRE I’m glad you guys are paying attention to us. Thanks DE Link to comment Share on other sites More sharing options...
(PSN)Zerokiryu1701 Posted August 28, 2020 Share Posted August 28, 2020 Coolio, so your new potential fix for void dash being disabled by necromechs........MADE IT WORSE. Ability use prevented upon transference, meaning that you now are stuck in your operator mode until dead, then you have no shields due to static and you pop back to where you first transferred out. Wouldn't be too bad......if you didn't have to transfer out to start cracking the vault, and now guess where your frame is when your operator finally dies? At the door while the shoulder guys toxic cloud kills the claptrap fool. Link to comment Share on other sites More sharing options...
(PSN)Soilborn2-7 Posted August 28, 2020 Share Posted August 28, 2020 I really appreciate you guys rapidly addressing bugs and fixing them across all platforms. That said, whatever changed you made to Scintillant spawn rates, I don't think it made it into this one. I've run something like 12 vaults and 4 T2 bounties over the past 5 hours. Not a single Scintillant. There is also a bug that often seems to happen when you use the tentacle thing to fast-travel out of the tunnels, you often end up falling through the surface map. It's not a big deal to me as I usually hop right into Archwing when I see this and fly back up with no harm done, but it's a bug none the less. Link to comment Share on other sites More sharing options...
(PSN)Double991 Posted August 28, 2020 Share Posted August 28, 2020 Still not getting Scintillant. Running vault after vault and getting 0 is burnout inducing. Link to comment Share on other sites More sharing options...
(PSN)atlastescor13 Posted August 28, 2020 Share Posted August 28, 2020 The drops of the Scintillant I doubt very much that they have changed it, I have done 3 rounds of vaults and it is still a rare drop, at least increase the cup of beech for that component it is absurd that I only get one in 3 rounds of the vaults that I have threw out. Link to comment Share on other sites More sharing options...
(PSN)ApoX95 Posted August 28, 2020 Share Posted August 28, 2020 thank you so much for this hotfix! regarding the void dash bug, I unfortunately have to say void dash still stops working sometimes - even in situations unrelated to the Necramech though, if that helps Link to comment Share on other sites More sharing options...
(PSN)TONI__RIBEIRO Posted August 28, 2020 Share Posted August 28, 2020 Scintillant is still very low and mech and weapon parts too, making them tradeable isn't really the fix we need. Link to comment Share on other sites More sharing options...
(PSN)DarkestSeraph Posted August 29, 2020 Share Posted August 29, 2020 Awesome! Hot fix and game crash on the first vault of the day. Exit tentacles need fixing. Crashes all the time or need to use unstuck 4 out of 5 times. Link to comment Share on other sites More sharing options...
(PSN)fuzz642 Posted August 29, 2020 Share Posted August 29, 2020 with the scintillant being such a HUGE issue, just remove it, quit playing with us Link to comment Share on other sites More sharing options...
(PSN)GingyGreen Posted August 29, 2020 Share Posted August 29, 2020 6 hours ago, [DE]Danielle said: Fixed certain Entrati members dialogue audio cutting out during Heart of Deimos quest: https://forums.warframe.com/topic/1216497-heart-of-deimos-daughters-speech-glitches-fixed/ Hi Danielle. Can we please be allowed to replay the mission so we actually get to hear the dialogues we missed, or even know what just happened? All I know is that Grandma exists, and she finds her family annoying based on the fact that I only got to hear her first line, then a belching sound... Also, don't know if it's the case in PC. But in Console, Railjack Ordnance no longer works. It's just a stutter, and your Galvarc might do 1-2 ticks of damage, but it cuts off after that. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.