Zhuinden 91 Posted August 28, 2020 Share Posted August 28, 2020 Kuva Flood is broken, clouds don't spawn, please fix Link to post Share on other sites
leonaluceid 0 Posted August 28, 2020 Share Posted August 28, 2020 or make Skin for necromech ;3 is good if you guys have plan in there :) Link to post Share on other sites
PachucaSunrise 34 Posted August 28, 2020 Share Posted August 28, 2020 thank you for the hotfix Link to post Share on other sites
.Millennium. 33 Posted August 28, 2020 Share Posted August 28, 2020 hace 14 minutos, [DE]Rebecca dijo: Potential permanent fix to Void Dash being disabled by Vault Mechs, more work will be needed on this, but we have made some progress here. omg 1 Link to post Share on other sites
SortaRandom 15,099 Posted August 28, 2020 Share Posted August 28, 2020 (edited) 18 minutes ago, [DE]Rebecca said: Fixes: Potential permanent fix to Void Dash being disabled by Vault Mechs, more work will be needed on this, but we have made some progress here. Fixed Ally Necramechs interfering with Operator Void Dashing and Transference. BLESS. Just to add more info (shameless plug to my own thread on the issue): it doesn't seem to be just allied and Vault mechs that perma-break Void Dash, although both of these definitely are capable of doing so. I've had VD break seemingly randomly out on the surface of the Cambion Drift, even with zero mechs nearby. Edited August 28, 2020 by SortaRandom 3 Link to post Share on other sites
Raitlor 549 Posted August 28, 2020 Share Posted August 28, 2020 @[DE]Rebecca Can we have any word at all about this? Is this an intended change to remove crit builds from 6 frames' weapons or a bug? 3 Link to post Share on other sites
...L.u.n.a... 36 Posted August 28, 2020 Share Posted August 28, 2020 FIX THE CLOCK IN MAPS PLEASE. SHOWS 1h ALL THE TIME! 4 Link to post Share on other sites
Ralyks 64 Posted August 28, 2020 Share Posted August 28, 2020 (edited) Carnis modset still doesn't proc on stropha heavy attack kills, and Carnis Carapace still only gives 30% hp instead of 90%. Edited August 28, 2020 by Ralyks Link to post Share on other sites
MohaPro 14 Posted August 28, 2020 Share Posted August 28, 2020 please fix the operator random unability to dash 1 Link to post Share on other sites
BlindSE 41 Posted August 28, 2020 Share Posted August 28, 2020 Thanks for the hotfix, but i really have to ask: Who's idea was it to make the necrathene gem so rare and cost 20p compared to other gems at otak's shop costing 8p... I need 16 of those for the mech and after spending over 80 hours on HoD i barely got 3 which is not even enough to craft them into their polished form. Can we tone down the amount needed? Because tbh mining in Deimos is really painful with mining points clipping into textures, being in really hard to reach places or just spawning below the ground for whatever reason. 4 Link to post Share on other sites
-AoN-CanoLathra- 5,466 Posted August 28, 2020 Share Posted August 28, 2020 15 minutes ago, [DE]Rebecca said: Fixed an issue with being able to donate un-Gilded Modular pets. This was the one thing making Son tokens not completely horrible to get. Why did you feel the need to nerf yet another part of his economy? 2 Link to post Share on other sites
Leyren 29 Posted August 28, 2020 Share Posted August 28, 2020 (edited) vor 17 Minuten schrieb Voltage: Please review Scintilliant further. The spawns and drops are still highly inconsistent. Just make one guaranteed to spawn from the third tier vault at the very least. I got 14 scintillants today, within 4 t3 vault runs. I may have been lucky, but either way a bit of grind for new stuff is not too much to ask. I mean why ask for new content if you're just gonna be through after a day and go back to inactivity... @BlindSE Did you do actual mining? I did like a single mining trip of 30 mins or so, and I got 30. Edited August 28, 2020 by Leyren 3 Link to post Share on other sites
zorn-des-zen 2 Posted August 28, 2020 Share Posted August 28, 2020 U should investigate the Bug where u need to go to the Same Vault u opened before leading into only defeating the Necramechs and then not able to do the Vault because u opened it already and your Tier1/2/3 progression gets deleted and u need to start over by going into the Necralisk and then back out to the Cambion Drift Link to post Share on other sites
Nilat 3 Posted August 28, 2020 Share Posted August 28, 2020 Fix Avichaea and all the other Conservation with buffs/tweaks to spawns, Tranc Gun and Oxylus Pet. 3 Link to post Share on other sites
CouncilofTheSeven 351 Posted August 28, 2020 Share Posted August 28, 2020 No change to Scintilliant drop rate. When is the next hotfix? 5 Link to post Share on other sites
medicalMS 26 Posted August 28, 2020 Share Posted August 28, 2020 i want to know why Chroma and mesa Immortal skin can't use for prime skin😢 Link to post Share on other sites
Darth_BOR 219 Posted August 28, 2020 Share Posted August 28, 2020 (edited) On 2020-08-29 at 12:38 AM, [DE]Rebecca said: Fixes So changelog of brand new bugs. Made out of atrocious spaghetti code by wild programmers. Totally natural: I'm sick of hosts canceling mission after the first vault. Some idiot got the exit marked during the vault runs. Instead of the objective. Are you even playing your game? The void dash was going out of order without any mechs around, but let's see. I got 12 mother tokens despite finishing 2 vaults just before the patching. Subject for investigation probably. Inability to use abilities kicks in every once in a while. Stuck in operator - same. Can't use anything - same. Mechs are rampaging in the invulnerability mode for hours Before you enter the vault you must resist the boredom onslaught for an hour, atrocious RNG included so you wont get TOO MUSH of antidote. No antidote for losers too. Subtitles in the new lore sections are in a little discrepancy in time with the narrator. Must be bug. End mission screen is still trash. Exodia Contagion critical chance is still bugged. Edited August 29, 2020 by Darth_BOR Link to post Share on other sites
Surcas 54 Posted August 28, 2020 Share Posted August 28, 2020 13 minutes ago, JorrickL said: Please fix the Avichaea, it's very difficult to find the birds after you call them out. Look around the map, normaly they spawn in group of 3 if you got the double resource booster you can get up to 6 (use the tranquil rifle to find them) ------------ Thanks for the update 😄 Link to post Share on other sites
Hierarch777 463 Posted August 28, 2020 Share Posted August 28, 2020 The bounty mission with Latrox Une is impossible to get bonus rewards because he always leaves before transmitting all the data. Is there a way to do this, or is this a bug? 6 Link to post Share on other sites
swewo 519 Posted August 28, 2020 Share Posted August 28, 2020 18 minutes ago, Voltage said: Thank you for the hotfix. Please reduce the timer in Bait Defense and Toxic Tunnels Isolation Vault objectives. They aren't interesting, and feel way too long for what they are worth. Please reduce Deimos Bounty Excavation's requirements to match Fortuna Bounties. It's annoying that you need to wait for some to finish to start the other ones. Just make them scale off squad size so each player has 1 to do. Please review Scintilliant further. The spawns and drops are still highly inconsistent. Just make one guaranteed to spawn from the third tier vault at the very least. 18 minutes ago, .Raf said: When will the droptables site (https://warframe.com/droptables) be updated for Heart of Deimos? The initial patch notes say to check it for more info, but it's been 3 days and Deimos stuff isn't there yet. i'm just gonna echo these 7 Link to post Share on other sites
Green_Domo 0 Posted August 28, 2020 Share Posted August 28, 2020 Thank you for fix, please do something about the Zymos being stuck in the foundry for the next hotfix Link to post Share on other sites
Hushie 2 Posted August 28, 2020 Share Posted August 28, 2020 Please Fix new pets not giving Mr standing 1 Link to post Share on other sites
JorrickL 26 Posted August 28, 2020 Share Posted August 28, 2020 1 minute ago, Surcas said: Look around the map, normaly they spawn in group of 3 if you got the double resource booster you can get up to 6 (use the tranquil rifle to find them) ------------ Thanks for the update 😄 I've looked around for a bit, but I persisted with the tracks and managed to get enough tags. Fortunately the calling spot spawn is easy to locate. Link to post Share on other sites
ElleRadio 5 Posted August 28, 2020 Share Posted August 28, 2020 18 minutes ago, Voltage said: Thank you for the hotfix. Please reduce the timer in Bait Defense and Toxic Tunnels Isolation Vault objectives. They aren't interesting, and feel way too long for what they are worth. Please reduce Deimos Bounty Excavation's requirements to match Fortuna Bounties. It's annoying that you need to wait for some to finish to start the other ones. Just make them scale off squad size so each player has 1 to do. Please review Scintilliant further. The spawns and drops are still highly inconsistent. Just make one guaranteed to spawn from the third tier vault at the very least. i think scintillant should still be a rare resource, but i have had no trouble getting plenty of it, i do not see the issue of the drop rates Link to post Share on other sites
Leyren 29 Posted August 28, 2020 Share Posted August 28, 2020 vor 1 Minute schrieb CouncilofTheSeven: No change to Scintilliant drop rate. When is the next hotfix? What's wrong with scintillants? Do vault runs with Nekros and look around for flying scintillants. Link to post Share on other sites
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