massofpie Posted August 29, 2020 Share Posted August 29, 2020 Could we have necramech mods be bought with Necraloid standing? The mod drops just seem really low, and I have extra standing from doing tri-vault runs anyways. The necraloid standing is just sitting there without a use after you get to rank 3. Not having mods on the necramechs makes the problem of why would I use a necramech instead of a frame even worse. I would like to play with my new shiny toy, but this is a co-op game and I would like to be useful for my squad. Link to comment Share on other sites More sharing options...
Traumtulpe Posted August 29, 2020 Share Posted August 29, 2020 3 minutes ago, -Iluvatar- said: The mod drops just seem really low Supposedly 0.2% chance to drop from Necramechs for some of those. I am not even surprised. Link to comment Share on other sites More sharing options...
Jacky-Grpae Posted August 29, 2020 Share Posted August 29, 2020 :D Link to comment Share on other sites More sharing options...
(XBOX)SupremeMorph Posted August 29, 2020 Share Posted August 29, 2020 I like this idea. It'll give us a nice way to gear out our necramechs once they're built Link to comment Share on other sites More sharing options...
TheGuyver Posted August 29, 2020 Share Posted August 29, 2020 If they added necramech mods to the standing, people would still be running the vaults to get the reputation items and it would create more incentive to take part in the loop. I don't necessarily agree that they should be on the vendor for standing, but should be made more obtainable as a whole. DE is going to fall into the same loop with mechs as they did with archwing where people just didn't have the mods to play the modes properly. To this day it remains a problem, and archwings are required in some areas of the game, where mechs, as of right now, are not. Link to comment Share on other sites More sharing options...
Skaleek Posted August 29, 2020 Share Posted August 29, 2020 DE repeats mistakes, insanity. Link to comment Share on other sites More sharing options...
Rantear Posted August 29, 2020 Share Posted August 29, 2020 18 минут назад, TheGuyver сказал: If they added necramech mods to the standing, people would still be running the vaults to get the reputation items and it would create more incentive to take part in the loop. I don't necessarily agree that they should be on the vendor for standing, but should be made more obtainable as a whole. DE is going to fall into the same loop with mechs as they did with archwing where people just didn't have the mods to play the modes properly. To this day it remains a problem, and archwings are required in some areas of the game, where mechs, as of right now, are not. 125k standing per mod would be the appropriate price, much more accessible, but still grindy Link to comment Share on other sites More sharing options...
St_Minorto Posted August 29, 2020 Share Posted August 29, 2020 2 часа назад, Rantear сказал: 125k standing per mod would be the appropriate price, much more accessible, but still grindy 4 day of waiting for 1 mod, yeah nice Link to comment Share on other sites More sharing options...
Rantear Posted August 29, 2020 Share Posted August 29, 2020 2 минуты назад, St_Minorto сказал: 4 day of waiting for 1 mod, yeah nice It's better than running vaults for several hours and not getting any. Link to comment Share on other sites More sharing options...
St_Minorto Posted September 2, 2020 Share Posted September 2, 2020 В 30.08.2020 в 03:10, Rantear сказал: It's better than running vaults for several hours and not getting any. that true Link to comment Share on other sites More sharing options...
Swagernator22663 Posted September 2, 2020 Share Posted September 2, 2020 But then i would not be able to sell them for 300 plat on the market 😐 Link to comment Share on other sites More sharing options...
DrakeWurrum Posted September 2, 2020 Share Posted September 2, 2020 After the way they designed Railjack mod drops... yeah, not surprised. It would absolutely make sense to offer them as 100k+ Standing options, or even 50k like with Simaris, but... no, we can't make sense here, gotta make the players slave to RNG. Link to comment Share on other sites More sharing options...
Valck Posted September 6, 2020 Share Posted September 6, 2020 On 2020-08-30 at 1:37 AM, Rantear said: 125k standing per mod would be the appropriate price, much more accessible, but still grindy Definitely, would rather grind a lot than be subject to abysmal drop rates. Link to comment Share on other sites More sharing options...
(XBOX)brotherR3mus Posted September 6, 2020 Share Posted September 6, 2020 On 2020-08-29 at 9:10 PM, Rantear said: It's better than running vaults for several hours and not getting any. Several days actually, might end up being several weeks until you get a rare mod. I've killed over 200 mechs and no rare mods yet, I fully expect that it will be weeks until one drops for me. Link to comment Share on other sites More sharing options...
Solarsyphon Posted September 6, 2020 Share Posted September 6, 2020 On 2020-08-30 at 3:16 AM, TheGuyver said: If they added necramech mods to the standing, people would still be running the vaults to get the reputation items and it would create more incentive to take part in the loop. I don't necessarily agree that they should be on the vendor for standing, but should be made more obtainable as a whole. DE is going to fall into the same loop with mechs as they did with archwing where people just didn't have the mods to play the modes properly. To this day it remains a problem, and archwings are required in some areas of the game, where mechs, as of right now, are not. I think its a good idea that they put some mods in it even if not all and honestly some archwing mods could go some where too. They could do the same broken mod thing that the early game does. Link to comment Share on other sites More sharing options...
TheGuyver Posted September 6, 2020 Share Posted September 6, 2020 2 hours ago, Solarsyphon said: I think its a good idea that they put some mods in it even if not all and honestly some archwing mods could go some where too. They could do the same broken mod thing that the early game does. Damaged mods aren't the way to go here, mechs aren't meant for new players. Just being able to transmute them would go a long way and serve multiple purposes, like stimulating the economy, getting people to farm credits thus populating nodes like the index or profit taker bounties, etc. They could add the rarer ones to endless excavation once they make it actually endless. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.