felipe3402 Posted August 29, 2020 Share Posted August 29, 2020 Using magnetize either on a enemy or for yourself, you still take damage by enemy bullets, usually projectile weapons (most noticed on corpus tilesets). This could be a design choice for magnetize, making players not play inside of the bubble for long, but even on the "hold" cast, you can still take damage for blocking it.. seems a bit counter intuitive, right? Mag has this issue for such a long time now, you can't stay close to the center of the bubble or otherwise you would be punished.. Also, Mag's 1, Pull, doesn't seem to drop energy on kills anymore (50% chance and nothing from 10 killed enemies).. could we see some QoL changes to her 1 aswell? Thanks in advance, Keep up the good work. Link to comment Share on other sites More sharing options...
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