Arthegall Posted August 29, 2020 Share Posted August 29, 2020 The other day brought Loki into the isolation vault had no problems, was able to kill the necramechs with ease. Today I've been running isolation vault and everytime we start the necramech fights it just wont let me go invisible, it instantly pulls me out and throws a short CD at my invisibility. Did not have this problem before today and I'm not standing anywhere near the necramechs. Did he get ninja hard nerf because loki without invisibility is useless. My friend was running ivara and was able to be invisible without a problem. Link to comment Share on other sites More sharing options...
Txinn Posted August 30, 2020 Share Posted August 30, 2020 Happens to me. Im loki main and cant use lokis 2. Still couldnt find out if its just a bug or its been intended. Link to comment Share on other sites More sharing options...
(XBOX)DarthVader120 Posted August 31, 2020 Share Posted August 31, 2020 Same problem here. Unable to use Loki's Invisibility during Nechramech fights. "Ability use prevented" followed by a cooldown of 2 or so seconds. I also get the cooldown sometimes when I am in the cambion drift hunting etc so that part at least is not exclusive but at least up on top I can go Invisible Link to comment Share on other sites More sharing options...
Arthegall Posted August 31, 2020 Author Share Posted August 31, 2020 This is just baffling to me. I just tried Loki again solo this time. Why is he the only stealth frame that can't go invis on this fight? Link to comment Share on other sites More sharing options...
(XBOX)DarthVader120 Posted August 31, 2020 Share Posted August 31, 2020 Yeah I have tried several frames as well, Loki's the only one. I guess only Loki mains will know about this issue. Been trying to report it on their twitch stream Link to comment Share on other sites More sharing options...
Gorgamungus Posted August 31, 2020 Share Posted August 31, 2020 I've had issues with Octavia as well; my Mallet keeps disappearing when it gets close to the Necramech for too long after they circle each other pointlessly for a bit. Link to comment Share on other sites More sharing options...
Arthegall Posted September 1, 2020 Author Share Posted September 1, 2020 18 hours ago, Gorgamungus said: I've had issues with Octavia as well; my Mallet keeps disappearing when it gets close to the Necramech for too long after they circle each other pointlessly for a bit. Well actually I think that’s just the nullifier pulse that the necramechs have. Link to comment Share on other sites More sharing options...
Ange1ofD4rkness Posted October 15, 2020 Share Posted October 15, 2020 Just happened to me. I started out the fight cloaked no problem. Then it got to the point of "nope you can't cloak anymore", despite me still being able to use other abilities Link to comment Share on other sites More sharing options...
(PSN)zenhumphrey Posted October 15, 2020 Share Posted October 15, 2020 I think the necramechs have a nullifying attack, I use khora for ISO vaults and I have the same problem as well. Link to comment Share on other sites More sharing options...
Ange1ofD4rkness Posted October 19, 2020 Share Posted October 19, 2020 I am now almost positive they do. I decided to take my Rhino Prime down, and found multiple instances where my Iron Skin was gone, a few times shortly after casting it. What's odd is I could find the pattern to how. I made sure to keep my distance, but there were times I came in close contact (like it flew towards me, and I'd roll away quickly). Granted the host connection was also awful, and the thing wouldn't leave me alone agro wise (Archwing cannon fun) Link to comment Share on other sites More sharing options...
Unimira Posted October 21, 2020 Share Posted October 21, 2020 Perhaps the nullifier is triggered by something a player does (like on Ropalolyst) since I rarely noticed it when doing the vaults solo or with just one other player. For Ropalolyst it was void dashing that triggered a nullifying pulse but it was harder to notice while in a group so it seemed random, didn't test Necramechs though but feels like it's a scripted trigger too. Link to comment Share on other sites More sharing options...
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