Kazvent Posted August 30, 2020 Share Posted August 30, 2020 any recommendation for baruuk? since i am using low duration build, seems like there arent that many choices.... Link to comment Share on other sites More sharing options...
DragoonStorm1 Posted August 30, 2020 Share Posted August 30, 2020 Larva. I'm going to replace his 1st with that. Suck enemies in, then use Lull, for sweet Restraint. Link to comment Share on other sites More sharing options...
schilds Posted August 30, 2020 Share Posted August 30, 2020 You could start with the Infested one that gives +50% power strength. It's easy to get and doesn't depend on duration. Not saying it's the best one, just easy :-P. Link to comment Share on other sites More sharing options...
Galuf Posted August 30, 2020 Share Posted August 30, 2020 If you play a low duration build it really limits what you can use. Larva is one of the abilities that profit a lot from low duration but the subsumed ability is also nerfed so you'll need decent range as well wich is not ideal on him. Maybe people will come up with builds that sacrifice faster ult for better overall damage but it is counter intuitive at first. You can alternatively use a better frame, Barruk's ult isn't even that good clear wise. Link to comment Share on other sites More sharing options...
Aldain Posted August 30, 2020 Share Posted August 30, 2020 Replace Elude with Null Star for Maximum "IDGAF" Damage Reduction. Link to comment Share on other sites More sharing options...
Taavi Posted August 30, 2020 Share Posted August 30, 2020 What about Pillage? Link to comment Share on other sites More sharing options...
schilds Posted August 30, 2020 Share Posted August 30, 2020 Pillage depends on duration for most of its range (travel time). Link to comment Share on other sites More sharing options...
Redfeather75 Posted August 30, 2020 Share Posted August 30, 2020 Rest and Rage and then you can become the Sandman. And also while playing missions you can play Enter Sandman. Link to comment Share on other sites More sharing options...
Ikyr0 Posted August 30, 2020 Share Posted August 30, 2020 Empower, if you're going with a meta build with negative duration. It's a no-brainer - more daggers, exalted hits harder. Link to comment Share on other sites More sharing options...
Ikyr0 Posted August 30, 2020 Share Posted August 30, 2020 1 hour ago, Galuf said: You can alternatively use a better frame, Barruk's ult isn't even that good clear wise. Lmfao. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted August 30, 2020 Share Posted August 30, 2020 Lol Baruuk doesn't need any changes. Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted August 30, 2020 Share Posted August 30, 2020 27 minutes ago, Ikyr0 said: Lmfao. I think he's intentionally spreading false info to keep attention away lol. Link to comment Share on other sites More sharing options...
Galuf Posted August 30, 2020 Share Posted August 30, 2020 Il y a 1 heure, (PS4)Madurai-Prime a dit : I think he's intentionally spreading false info to keep attention away lol. No no I really don't think he is as good as he is hyped. Desolate hand is fine tho. The frame has balanced numbers, the ultimate is at an ok spot, as it barely competes with top tier melee with full investment... This is not the one that requires a nerf. Link to comment Share on other sites More sharing options...
Butterfly85 Posted August 30, 2020 Share Posted August 30, 2020 I dunno, can't say I've seen any melee weapons delete everything within 30 meters in front of me with one swing on steel path difficulty🤷♀️ Anyway, as for replacing elude ... I was thinking breach surge but that's probably going to have the same issue roar/warcry will have on a zero duration build. Link to comment Share on other sites More sharing options...
LittleSuccubus Posted August 30, 2020 Share Posted August 30, 2020 34 minutes ago, Butterfly85 said: I dunno, can't say I've seen any melee weapons delete everything within 30 meters in front of me with one swing on steel path difficulty🤷♀️ Never played Khora? Link to comment Share on other sites More sharing options...
dEjAvU5566 Posted August 30, 2020 Share Posted August 30, 2020 Just like inaros, his tankiness is already good enough. I replace his elude with ash shuriken and equip augment for armor striping. Now these 2 frames are my go to chose, they completely ignore the survival problem in mission and can deal with any situation. Link to comment Share on other sites More sharing options...
Ikyr0 Posted August 30, 2020 Share Posted August 30, 2020 8 hours ago, LittleSuccubus said: Never played Khora? I have on my Baruuk yeah, and they usually quit within a few mins because their cage is empty, and nothing left to kill. 🤭 Link to comment Share on other sites More sharing options...
GREF_TM Posted August 30, 2020 Share Posted August 30, 2020 9 hours ago, Galuf said: it barely competes with top tier melee with full investment Let me get that: a weapon that has tier 4 crits and 100%+ status without blood rush and weeping, 750+ base damage, hits enemies in a 10m wide area up to 20 meters away from you with no falloff nor travel time (waves aren't real projetiles, they hit instantly), a weapon that kills steel path heavies in one, two block combos max, "barely competes with top tier melees" that have ~ 6 meters of range, way lower base damage, lower crit chance even with blood rush, and can do S#&$ at all only because of slash procs? Am i understanding your point correctly? If yes, then i just have to ask: what are you smoking? Can you gimme your dealer's numbers? Link to comment Share on other sites More sharing options...
Raikh Posted August 30, 2020 Share Posted August 30, 2020 vor einer Stunde schrieb GREF_TM: Let me get that: a weapon that has tier 4 crits and 100%+ status without blood rush and weeping, 750+ base damage, hits enemies in a 10m wide area up to 20 meters away from you with no falloff nor travel time (waves aren't real projetiles, they hit instantly), a weapon that kills steel path heavies in one, two block combos max, "barely competes with top tier melees" that have ~ 6 meters of range, way lower base damage, lower crit chance even with blood rush, and can do S#&$ at all only because of slash procs? Am i understanding your point correctly? If yes, then i just have to ask: what are you smoking? Can you gimme your dealer's numbers? Coming back from a break I'm really curious here. The augment seems really powerful but haven't used it myself yet. Atleast before the augment Serene Storm wasn't worth mentioning even against third class melee weapons, So I would count that as a very positive surprise if the tables should've tunred that much. Not sure how relevant the stats you mentioned are. You obviously ivnest in those stats and where Seren Storm mgiht end up with a higher crit chance other melees mgiht've much more crit damage which will make more than up for that and significantly close the gap in base damage. Similarly high status chance is much more valuable if you can stack up slash procs in tandem with viral, rather than just applying viral/heat/corrosive. The range and area coverage of Serene Storm is indeed really good but I'm not convinced yet it provides higher throughput than high end melees, especially because of slash procs. Definitely going to check him out again though, once I get the pieces together to make that work and can make the comparison for myself. Link to comment Share on other sites More sharing options...
(PSN)RobPowers603 Posted August 30, 2020 Share Posted August 30, 2020 11 minutes ago, Raikh said: Coming back from a break I'm really curious here. The augment seems really powerful but haven't used it myself yet. Atleast before the augment Serene Storm wasn't worth mentioning even against third class melee weapons, So I would count that as a very positive surprise if the tables should've tunred that much. Not sure how relevant the stats you mentioned are. You obviously ivnest in those stats and where Seren Storm mgiht end up with a higher crit chance other melees mgiht've much more crit damage which will make more than up for that and significantly close the gap in base damage. Similarly high status chance is much more valuable if you can stack up slash procs in tandem with viral, rather than just applying viral/heat/corrosive. The range and area coverage of Serene Storm is indeed really good but I'm not convinced yet it provides higher throughput than high end melees, especially because of slash procs. Definitely going to check him out again though, once I get the pieces together to make that work and can make the comparison for myself. No way are they making up for it when ther muliplier is at most .6 or .7 more Link to comment Share on other sites More sharing options...
Butterfly85 Posted August 30, 2020 Share Posted August 30, 2020 10 hours ago, LittleSuccubus said: Never played Khora? Yep, I prefer my punchy boi though 😊 Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted August 30, 2020 Share Posted August 30, 2020 15 hours ago, Galuf said:You can alternatively use a better frame, Barruk's ult isn't even that good clear wise. This...this is a troll right?? As for OP, warcry, empower, radial blind, and smite are all abilities Im looking forward to try on baruuk. An eternal war build would be hella fun, empower for more strength is never bad, radial blind for instant finisher setups, and smite for the bonus rad damage among other things sound potent for baruuk. Link to comment Share on other sites More sharing options...
Raikh Posted August 30, 2020 Share Posted August 30, 2020 vor einer Stunde schrieb (PS4)RobPowers603: No way are they making up for it when ther muliplier is at most .6 or .7 more It depends on the difference, since crit and crit dmg synergize so strongly. Baruuk with 300% CC and a 3.8% multiplier (Organ Shatter) does 9.4 times base dmaage. (1 + 3 * 2.8) A melee weapon with 200% CC and a 5.7 crit multiplier (3 CD multi at base) does 10.4 times base damage. (1 + 2 * 4.7) So despite a whopping 100% CC difference the higher base CD weapon comes out on top. That obviously doesn't close the difference in Base Damage but thats not everything a melee weapon can ahve over any Exalted in terms of scaling. And if we go by mod per mod investment Baruuk doesn't get a CC advantage via Sac Steel (with set) over a 25% CC weapon with Blood Rush at max stacks, while the CD difference is very real. We can extend the issue with Rivens as that offers additional power increases Serene Storm doesn't get. If we first make the assumption CC is equivalent between the melee and Serene Storm its 6.6 for Serene and still 10.4 for the melee. So the melee is 57% ahead on crit benefits. If we now add a second Organ Shatter worth of CD to the melee we increase the value from 10.4 to 15.8, a ~139% crit scaling advantage. There are a lot more factors at play, so this isn't indicative of hwich one does more damage at the end of the day but a CD damage difference is still very signficant and can make up for a lot of CC, epsecially in the high CC ranges as we have access to a lot higher CC multipliers than CD multipliers. So, that I'm not just rambling offtopic here about my curiosity: Finding a good addition with low duration seems indeed difficult. With atleast some duration I would've suggested Breach Surge possibly as its both a blind tob oost melee damage and another dmaage multiplier via the spark trigger, making it extremely potent if it fits into a build. Low duration synergizes with Larva but especially given the range nerf requires a hefty range investment to make sense. Excals Radial Blind lasts long enough even with some negative duration but not sure how much you exactly have. It would again provide stealth melee multipliers and opens finishers at will. Also doesn't need much range to be fucntional. With atleast roughly neutral duration Warcry would be feasible as it can be extended quite easily via the augment. Oh, and Empower from Helminth itself might be decent if it properly snapshots on Serene Storm. With range Marked for Death could also be decent for more blow up and room coverage. Link to comment Share on other sites More sharing options...
(PSN)RobPowers603 Posted August 30, 2020 Share Posted August 30, 2020 47 minutes ago, Raikh said: It depends on the difference, since crit and crit dmg synergize so strongly. Baruuk with 300% CC and a 3.8% multiplier (Organ Shatter) does 9.4 times base dmaage. (1 + 3 * 2.8) A melee weapon with 200% CC and a 5.7 crit multiplier (3 CD multi at base) does 10.4 times base damage. (1 + 2 * 4.7) So despite a whopping 100% CC difference the higher base CD weapon comes out on top. That obviously doesn't close the difference in Base Damage but thats not everything a melee weapon can ahve over any Exalted in terms of scaling. And if we go by mod per mod investment Baruuk doesn't get a CC advantage via Sac Steel (with set) over a 25% CC weapon with Blood Rush at max stacks, while the CD difference is very real. We can extend the issue with Rivens as that offers additional power increases Serene Storm doesn't get. If we first make the assumption CC is equivalent between the melee and Serene Storm its 6.6 for Serene and still 10.4 for the melee. So the melee is 57% ahead on crit benefits. If we now add a second Organ Shatter worth of CD to the melee we increase the value from 10.4 to 15.8, a ~139% crit scaling advantage. There are a lot more factors at play, so this isn't indicative of hwich one does more damage at the end of the day but a CD damage difference is still very signficant and can make up for a lot of CC, epsecially in the high CC ranges as we have access to a lot higher CC multipliers than CD multipliers. So, that I'm not just rambling offtopic here about my curiosity: Finding a good addition with low duration seems indeed difficult. With atleast some duration I would've suggested Breach Surge possibly as its both a blind tob oost melee damage and another dmaage multiplier via the spark trigger, making it extremely potent if it fits into a build. Low duration synergizes with Larva but especially given the range nerf requires a hefty range investment to make sense. Excals Radial Blind lasts long enough even with some negative duration but not sure how much you exactly have. It would again provide stealth melee multipliers and opens finishers at will. Also doesn't need much range to be fucntional. With atleast roughly neutral duration Warcry would be feasible as it can be extended quite easily via the augment. Oh, and Empower from Helminth itself might be decent if it properly snapshots on Serene Storm. With range Marked for Death could also be decent for more blow up and room coverage. Your deffinetly right especially when rivens come in . Baruuk is very powerful though with augment and his insane range i believe it is 20 meters Link to comment Share on other sites More sharing options...
Ikyr0 Posted September 2, 2020 Share Posted September 2, 2020 On 2020-08-30 at 4:18 PM, Raikh said: Breach Surge possibly as its both a blind tob oost melee damage and another dmaage multiplier via the spark trigger, making it extremely potent if it fits into a build. Breach Surge is a great suggestion, although the meta build has quite low range as well. Could be good enough to get a few sparks going. Breach Surge is completely insane on a heavy hitting melee platform with high range, like the Assimilate Nyx. I've been using Empower to boost daggers and SS damage. Imo it's the best choice on the high power strength build. With Empower, I think I have something stupid like 380% power strength on SS. Link to comment Share on other sites More sharing options...
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